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Hillmen Palmyra (Empire Divided)Palmyra (Empire Divided) Melee Infantry

Hillmen

Unschooled in formal warfare, these hillmen are canny fighters if used correctly.

Eastern hillmen tended to be light infantry skirmishers that excelled in mountainous and difficult terrain, as a result of defending their homelands against outsiders. Many hill tribes, including the Bithyni - after whom Bithynia was named - were descended Thracian migrants who crossed the Bosporus into Asia Minor; each had a fierce attachment to their own lands and a suspicion of plains folk and outlanders. Equipped in much the same manner as peltasts, they carried spears, javelins and daggers and their only protection was a shield, made from wicker, wood or hide. As a fighting force, they were fast moving and extremely manoeuvrable and not above trickery and deceit.

Hillmen

Unit Name

Hillmen

Main Unit Key

3c_Pal_Hillmen

Land Unit Key

3c_Pal_Hillmen

Naval Unit Key

3c_pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

220

Recruitment Cost

220

Upkeep Cost

45

Missile Damage

32

├ Missile Weapon

rome_javelin_precursor

├ Projectile

javelin_prec

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

25

Weapon Damage

26

├ Melee Weapon

rome_eastern_axe

├ Melee Damage Base

16

├ Melee Damage Ap

10

├ Armour Piercing

Yes

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

12

Melee Defence

36

├ Base Defence

11

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_medium_fast

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

No Ability

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Hillmen
  • Average attack
  • Poor defence
  • Low damage but good armour penetration
  • Poor morale
Requires Buildings
Hillmen Lv. 0 City
City
(3c_palmyra_city_1)
Level 0
Polis
Polis
(3c_palmyra_city_2)
Level 1
Megapolis
Megapolis
(3c_palmyra_city_3)
Level 2
Civil Urbs
Civil Urbs
(3c_palmyra_city_4)
Level 3
Village (Horse Trainers)
Village (Horse Trainers)
(3c_rome_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(3c_rome_horse_2)
Level 1
Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(3c_rome_horse_3)
Level 2
Village (Iron Workshop)
Village (Iron Workshop)
(3c_rome_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(3c_rome_iron_armour_2)
Level 1
Colonia (Armourer)
Colonia (Armourer)
(3c_rome_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(3c_rome_iron_weapon_2)
Level 1
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(3c_rome_iron_weapon_3)
Level 2
Village
Village
(3c_rome_town_1)
Level 0
Civil Settlement
Civil Settlement
(3c_rome_town_civil_2)
Level 1
Civil Town
Civil Town
(3c_rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(3c_rome_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(3c_rome_town_farm_2)
Level 1
Farming Town
Farming Town
(3c_rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(3c_rome_town_farm_4)
Level 3
Market Settlement
Market Settlement
(3c_rome_town_trade_2)
Level 1
Market Town
Market Town
(3c_rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(3c_rome_town_trade_4)
Level 3
Garrison Buildings
Hillmen x 1 City
City
(3c_palmyra_city_1)
Level 0
Polis
Polis
(3c_palmyra_city_2)
Level 1
Village (Horse Trainers)
Village (Horse Trainers)
(3c_rome_horse_1)
Level 0
Town (Horse Breeders)
Town (Horse Breeders)
(3c_rome_horse_2)
Level 1
Village (Iron Workshop)
Village (Iron Workshop)
(3c_rome_iron_1)
Level 0
Town (Shieldmaker)
Town (Shieldmaker)
(3c_rome_iron_armour_2)
Level 1
Town (Blacksmith)
Town (Blacksmith)
(3c_rome_iron_weapon_2)
Level 1
Field of Mars
Field of Mars
(3c_rome_military_1)
Level 0
Village
Village
(3c_rome_town_1)
Level 0
Civil Settlement
Civil Settlement
(3c_rome_town_civil_2)
Level 1
Farming Settlement
Farming Settlement
(3c_rome_town_farm_2)
Level 1
Market Settlement
Market Settlement
(3c_rome_town_trade_2)
Level 1
Hillmen x 2 Colonia (Master Horse Breeders)
Colonia (Master Horse Breeders)
(3c_rome_horse_3)
Level 2
Colonia (Armourer)
Colonia (Armourer)
(3c_rome_iron_armour_3)
Level 2
Colonia (Weaponsmith)
Colonia (Weaponsmith)
(3c_rome_iron_weapon_3)
Level 2
Civil Town
Civil Town
(3c_rome_town_civil_3)
Level 2
Civil Colonia
Civil Colonia
(3c_rome_town_civil_4)
Level 3
Farming Town
Farming Town
(3c_rome_town_farm_3)
Level 2
Farming Colonia
Farming Colonia
(3c_rome_town_farm_4)
Level 3
Market Town
Market Town
(3c_rome_town_trade_3)
Level 2
Market Colonia
Market Colonia
(3c_rome_town_trade_4)
Level 3