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Palmyra (Empire Divided) Palmyra (Empire Divided) Units

Missile Ship

Enemy ships can be showered with their projectiles, but they must steer clear of enemy melee ships.

Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
140 Missile Quinquereme - Auxiliary Rhodian Slingers
Medium Ship / Missile Ship / (3c_Aux_Asia_Missile_Quinquereme)
Missile Quinquereme - Auxiliary Rhodian Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Few can match the deadly accuracy of the men of Rhodes.

140 840 840 170 1020 5 29 150 8 25 12 24 6 24 25 55 55
2
80 Missile Trireme - Auxiliary Briton Slingers
Medium Ship / Missile Ship / (3c_Aux_Bri_Missile_Trireme)
Missile Trireme - Auxiliary Briton Slingers
A large contingent of archers can make short work of enemy crews.

A good slinger is worth his weight in slingshot, many times over.

80 520 520 105 693 6 23 150 7 25 8 24 3 37 25 50 30
3
140 Missile Quinquereme - Auxiliary Syrian Archers
Medium Ship / Missile Ship / (3c_Aux_Eas_Missile_Quinquereme)
Missile Quinquereme - Auxiliary Syrian Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

The chance to strike down the Empire's enemies at a distance should be embraced, always.

140 960 960 190 1020 5 35 150 6 15 10 24 4 13 40 55 40
4
80 Missile Trireme - Auxiliary Eastern Javelinmen
Medium Ship / Missile Ship / (3c_Aux_Eas_Missile_Trireme)
Missile Trireme - Auxiliary Eastern Javelinmen
A large contingent of archers can make short work of enemy crews.

These javelin-armed troops skirmish ahead of the main line, weakening the enemy's resolve.

80 570 570 115 693 6 32 80 7 7 8 24 3 37 15 45 20
5
80 Missile Trireme - Auxiliary Egyptian Archers
Medium Ship / Missile Ship / (3c_Aux_Egy_Missile_Trireme)
Missile Trireme - Auxiliary Egyptian Archers
A large contingent of archers can make short work of enemy crews.

Archers can strike down the enemies of the Empire at a distance.

80 450 450 90 693 6 35 125 6 15 8 24 3 12 10 45 25
6
80 Missile Trireme - Auxiliary Gallic Bowmen
Medium Ship / Missile Ship / (3c_Aux_Gal_Missile_Trireme)
Missile Trireme - Auxiliary Gallic Bowmen
A large contingent of archers can make short work of enemy crews.

Their skills in archery are best used in the service of the Empire.

80 450 450 90 693 6 35 150 7 15 17 24 5 15 10 45 40
7
80 Missile Trireme - Auxiliary Iberian Slingers
Medium Ship / Missile Ship / (3c_Aux_Hisp_Missile_Trireme)
Missile Trireme - Auxiliary Iberian Slingers
A large contingent of archers can make short work of enemy crews.

An Iberian stone cast for the Empire can be as deadly as any other.

80 420 420 85 693 6 20 150 7 25 8 24 7 37 25 45 35
8
80 Missile Trireme - Auxiliary Iberian Slingers
Medium Ship / Missile Ship / (3c_Aux_Ibe_Missile_Trireme)
Missile Trireme - Auxiliary Iberian Slingers
A large contingent of archers can make short work of enemy crews.

An Iberian stone cast for the Empire can be as deadly as any other.

80 420 420 85 693 6 20 150 7 25 8 24 7 37 25 45 35
9
80 Missile Trireme - Auxiliary Illyrian Archers
Medium Ship / Missile Ship / (3c_Aux_Ill_Missile_Trireme)
Missile Trireme - Auxiliary Illyrian Archers
A large contingent of archers can make short work of enemy crews.

What they lack in accuracy, range, and stopping power they make up for in sheer volume.

80 430 430 85 693 6 35 125 6 15 8 24 3 12 10 45 25
10
140 Missile Quinquereme - Auxiliary Cretan Archers
Medium Ship / Missile Ship / (3c_Aux_Missile_Quinquereme)
Missile Quinquereme - Auxiliary Cretan Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Give a loyal Cretan a bow and he will conquer in the Empire's name.

140 1050 1050 210 1020 5 40 150 7 15 12 24 6 14 30 55 55
11
80 Missile Trireme - Auxiliary Archers
Medium Ship / Missile Ship / (3c_Aux_Missile_Trireme)
Missile Trireme - Auxiliary Archers
A large contingent of archers can make short work of enemy crews.

The step from hunting to archery is not a difficult one.

80 440 440 90 693 6 35 125 6 15 8 24 3 12 10 45 25
12
80 Missile Trireme - Auxiliary Numidian Javelinmen
Medium Ship / Missile Ship / (3c_Aux_Num_Missile_Trireme)
Missile Trireme - Auxiliary Numidian Javelinmen
A large contingent of archers can make short work of enemy crews.

These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.

80 650 650 130 693 6 32 80 8 7 10 24 4 38 15 50 45
13
80 Missile Trireme - Auxiliary Persian Archers
Medium Ship / Missile Ship / (3c_Aux_Per_Missile_Trireme)
Missile Trireme - Auxiliary Persian Archers
A large contingent of archers can make short work of enemy crews.

Any Persian worth his salt can use a bow in battle.

80 460 460 90 693 6 35 150 6 15 9 24 4 13 10 50 30
14
80 Missile Trireme - Auxiliary Sabaean Archers
Medium Ship / Missile Ship / (3c_Aux_Sab_Missile_Trireme)
Missile Trireme - Auxiliary Sabaean Archers
A large contingent of archers can make short work of enemy crews.

An archer at home in desert sands is always useful.

80 420 420 85 693 6 35 125 6 15 8 24 3 12 10 45 25
15
80 Missile Trireme - Auxiliary Thracian Slingers
Medium Ship / Missile Ship / (3c_Aux_Thr_Missile_Trireme)
Missile Trireme - Auxiliary Thracian Slingers
A large contingent of archers can make short work of enemy crews.

All Thracians are born warriors. Some are good shots too.

80 380 380 75 693 6 20 150 7 25 12 24 3 37 15 45 25
16
180 Heavy Tower Hepteres - Hamian Archers
Heavy Ship / Missile Ship / (3c_Pal_Heavy_Tower_Hepteres)
Heavy Tower Hepteres - Hamian Archers
The threatening towers on these powerful warships should serve as a warning to enemies!

Syrian composite bows are considered the world's best.

180 1700 1700 340 1617 5 40 150 6 15 28 20 18 32 40 55 50
17
180 Missile Hepteres - Hamian Archers
Heavy Ship / Missile Ship / (3c_Pal_Missile_Hepteres)
Missile Hepteres - Hamian Archers
These massive warships put iron into their crews' hearts, and strike fear into the enemy's.

Syrian composite bows are considered the world's best.

180 1260 1260 250 1617 5 40 150 6 15 28 20 18 32 40 55 50
18
180 Missile Hepteres - Hamian Archers
Heavy Ship / Missile Ship / (3c_Pal_Missile_Hepteres_commander)
Missile Hepteres - Hamian Archers
These massive warships put iron into their crews' hearts, and strike fear into the enemy's.

Syrian composite bows are considered the world's best.

180 1260 1260 250 1617 5 40 150 6 15 28 20 18 32 40 55 50
19
140 Missile Penteres - Peltasts
Medium Ship / Missile Ship / (3c_Pal_Missile_Penteres)
Missile Penteres - Peltasts
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Skirmishers who also have remarkable melee skill make for versatile units in battle.

140 860 860 170 1020 5 32 80 7 7 18 24 10 40 65 50 40
20
80 Missile Trieres - Peltasts
Medium Ship / Missile Ship / (3c_Pal_Missile_Trieres)
Missile Trieres - Peltasts
A large contingent of archers can make short work of enemy crews.

Skirmishers who also have remarkable melee skill make for versatile units in battle.

80 660 660 130 693 6 32 80 7 7 18 24 10 40 65 50 40
21
100 Pursuit Trihemiolia - Palmyrene Skirmishers
Light Ship / Missile Ship / (3c_Pal_Pursuit_Trihemiolia)
Pursuit Trihemiolia - Palmyrene Skirmishers
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

100 490 490 100 585 7 32 80 7 7 8 24 3 37 15 45 30
22
80 Raiding Hemiolia - Palmyrene Skirmishers
Light Ship / Missile Ship / (3c_Pal_Raiding_Hemiolia)
Raiding Hemiolia - Palmyrene Skirmishers
These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

80 370 370 75 402 6 32 80 7 7 8 24 3 37 15 45 30
23
140 Scorpion Penteres - Peltasts
Medium Ship / Missile Ship / (3c_Pal_Scorpion_Penteres)
Scorpion Penteres - Peltasts
Deadly accurate dart-throwers give these ships a significant crew-killing potential.

Skirmishers who also have remarkable melee skill make for versatile units in battle.

140 710 710 140 1020 5 32 80 7 7 18 24 10 40 65 50 40
24
80 Scorpion Trieres - Peltasts
Medium Ship / Missile Ship / (3c_Pal_Scorpion_Trieres)
Scorpion Trieres - Peltasts
Deadly accurate dart-throwers give enemies pause.

Skirmishers who also have remarkable melee skill make for versatile units in battle.

80 710 710 140 693 6 32 80 7 7 18 24 10 40 65 50 40
25
140 Tower Penteres - Peltasts
Medium Ship / Missile Ship / (3c_Pal_Tower_Penteres)
Tower Penteres - Peltasts
From a shipboard tower, all enemies become little targets to be potted at will.

Skirmishers who also have remarkable melee skill make for versatile units in battle.

140 950 950 190 1020 5 32 80 7 7 18 24 10 40 65 50 40