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Market Town Palmyra (Empire Divided)Palmyra (Empire Divided) Minor Settlement Level 3

Market Town

"The finest sausages in all of Brundisium, made to our secret recipe!"

Wherever the Romans went they not only conquered but also settled and built communities. They used stone and brick to construct colonies that were meant to last. Colonial towns developed from small hamlets and villages, some of which already existed, becoming centres of regional administration and commerce. The planned provincial towns or 'civitates' were built in a square grid pattern with stone peripheral walls for protection. The smaller 'vici' were less formal, often growing up outside Roman army camps in order to supply soldiers with the comforts and pleasures of home.

Minor Settlement

Village
Village
(3c_rome_town_1)
Minor Settlement Level 0
Civil Settlement
Civil Settlement
(3c_rome_town_civil_2)
Minor Settlement Level 1
Civil Town
Civil Town
(3c_rome_town_civil_3)
Minor Settlement Level 2
Civil Colonia
Civil Colonia
(3c_rome_town_civil_4)
Minor Settlement Level 3
Farming Settlement
Farming Settlement
(3c_rome_town_farm_2)
Minor Settlement Level 1
Farming Town
Farming Town
(3c_rome_town_farm_3)
Minor Settlement Level 2
Farming Colonia
Farming Colonia
(3c_rome_town_farm_4)
Minor Settlement Level 3
Market Settlement
Market Settlement
(3c_rome_town_trade_2)
Minor Settlement Level 1
Market Town
Market Town
(3c_rome_town_trade_3)
Minor Settlement Level 2
Market Colonia
Market Colonia
(3c_rome_town_trade_4)
Minor Settlement Level 3
Market Town

Building Name

Market Town

Level Name

3c_rome_town_trade_3

Building Chain

Minor Settlement

Building Level

3

Create Time

5

Create Cost

2700

Effects

-4 food (this_region)
+6% wealth from all commerce (regions_in_this_province)
150 wealth from local commerce (this_building)
+3 growth per turn (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 squalor (this_region)
+12 line of sight across borders (this_region)

Provides Garrison Army

160 Armoured Swordsmen
Armoured Swordsmen
(3c_Pal_Armoured_Swordsmen)
Melee Infantry
160 Hillmen
160 Hillmen
Hillmen
(3c_Pal_Hillmen)
Melee Infantry
120 Palmyrene Skirmishers
Palmyrene Skirmishers
(3c_Pal_Palmyrene_Skirmishers)
Missile Infantry

Recruitable Units

Recruitable Units Lv. 0
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
160 Hillmen
Melee Infantry / Melee Infantry / (3c_Pal_Hillmen)
Hillmen
Unschooled in formal warfare, these hillmen are canny fighters if used correctly.
160 220 220 25 26 12 36 15 45 30
2
120 Palmyrene Skirmishers
Missile Infantry / Missile Infantry / (3c_Pal_Palmyrene_Skirmishers)
Palmyrene Skirmishers
These skirmishers harass an enemy line with javelins, screening their comrades in the process.
120 260 260 32 80 7 7 8 24 3 37 15 45 30
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