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Palmyrene Palace Guard Palmyra (Empire Divided)Palmyra (Empire Divided) Spear Infantry

Palmyrene Palace Guard

Handpicked for their battle prowess, they are the strongest defenders of Palmyra.

Palmyra had limited choice when it came to a source of strong warriors, but the available candidates were nevertheless of high quality; King Odaenathus had raised an army of heavily-armoured troops from among his bodyguard and the nearby tribes, who were employed as a mobile force of cataphractii and horse archers. Infantry was also important to Palmyra's military, since northern Arabia had many forts and castles in defensible ravines, intended to repel the raids of neighbouring tribes. Only the strongest cavalrymen were selected to be part of the royal palace guard. Clad in lamellar armour and equipped with Iranian-style swords and daggers, the Palace Guards were among the toughest eastern warriors.

Palmyrene Palace Guard

Unit Name

Palmyrene Palace Guard

Main Unit Key

3c_Pal_Palmyrene_Palace_Guard

Land Unit Key

3c_Pal_Palmyrene_Palace_Guard

Naval Unit Key

3c_pel_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1120

Recruitment Cost

1120

Upkeep Cost

225

Missile Damage

30

├ Missile Weapon

rome_pilum_heavy

├ Projectile

pilum_heavy

├ Missile Damage

20

├ Missile Ap Damage

10

└ Base Reload Time

15

Accuracy

5

Range

40

Reload

0

Shots Per Minute

4

Ammunition

2

Melee Attack

60

Weapon Damage

29

├ Melee Weapon

rome_spear_elite

├ Melee Damage Base

24

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

20

├ Bonus vs Elephants

20

└ Bonus vs Infantry

0

Charge Bonus

22

Melee Defence

59

├ Base Defence

34

├ Shield

scutum_marian

└ Shield Defence

25

Armour

90

├ Armour

segmentata

├ Armour Defence

50

└ Shield Armour

40

Health

65

├ Man Entity

rome_infantry_very_heavy

├ Man Health

45

└ Bonus Hit Points

20

Base Morale

70

Abilities

Palmyrene Palace Guard
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Defensive Testudo
    The troops of this unit raise their shields above their heads in a static defensive formation.
    Bracing, protection against missiles
    Can't move

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Formation Attack
    The unit will try to stay in formation when in melee.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Palmyrene Palace Guard
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Palmyrene Palace Guard Lv. 0 Castrum Stativum
Castrum Stativum
(3c_rome_military_infantry_4)
Level 3
Garrison Buildings
Palmyrene Palace Guard x 1 Castrum Stativum
Castrum Stativum
(3c_rome_military_infantry_4)
Level 3