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HomeHome / Total War: Rome II / Palmyra (Empire Divided) / Units / Raiding Hemiolia - Palmyrene Skirmishers
Raiding Hemiolia - Palmyrene Skirmishers Palmyra (Empire Divided)Palmyra (Empire Divided) Missile Ship

Raiding Hemiolia - Palmyrene Skirmishers

These swift, manoeuvrable ships are a useful scouting force for any admiral.

These skirmishers harass an enemy line with javelins, screening their comrades in the process.

The 'one-and-a-half' or 'hemiolia' was a light galley which was much favoured by pirates in the ancient world. It developed from the bireme, a ship that had two full decks of oars along its entire length. The hemiola reduced the number of oars on the upper level, leaving roughly half the number of oars and rowers in the midship section. The smaller number of rowers had little effect on overall speed because the laden weight of the vessel also dropped. Because it used both oars and sails, and the crew could rapidly change propulsion method, it was an ideal vessel for chasing down fat, wealthy merchant ships. Boarding attacks were mounted from hemiolas; ramming was not a useful tactic as loot ended up with the fish rather than enriching the pirates! The speed and handiness of hemiolas made them useful as scouts, supply boats and vessels used to pick off damaged enemies at the edge of battles.

(Palmyrene Skirmishers)
The javelin is among the oldest weapons - the idea of using a sharp stick to bring down large predators goes right back to the Stone Age, and endured throughout antiquity. Equipped with javelins and little else, skirmishers harried their opposite numbers and peppered hoplite phalanxes before quickly retreating. This was the typical tactic of all unarmoured, javelin troops: to engage at range and then fall back behind more heavily-armoured infantry, or continue attacks while trying to stay just out of the enemy's reach. Such harassment could be highly effective; if enemy forces lacked the support of skirmishers or cavalry they were severely punished by javelin-armed skirmishers who refused to meet them at close-quarters. Over time, shields became common also, such as those used by Thracian and Greek peltasts, but these were rendered obsolete by the heavier Hellenic thureophoroi. Nevertheless, javelinmen and other irregulars continued to play a part in many armies throughout antiquity.

Raiding Hemiolia - Palmyrene Skirmishers

Unit Name

Raiding Hemiolia - Palmyrene Skirmishers

Main Unit Key

3c_Pal_Raiding_Hemiolia

Land Unit Key

3c_Pal_Palmyrene_Skirmishers

Naval Unit Key

3c_greek_one_halfer

Soldiers

80

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

370

Recruitment Cost

370

Upkeep Cost

75

Missile Damage

32

├ Missile Weapon

rome_javelin

├ Projectile

javelin_normal

├ Missile Damage

20

├ Missile Ap Damage

12

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

13

Shots Per Minute

7

Ammunition

7

Ship Health

402

└ Ship

greek_one_halfer

Ship Speed

6

Melee Attack

8

Weapon Damage

24

├ Melee Weapon

rome_shortsword

├ Melee Damage Base

20

├ Melee Damage Ap

4

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

3

Melee Defence

37

├ Base Defence

12

├ Shield

pelta

└ Shield Defence

25

Armour

15

├ Armour

cloth

├ Armour Defence

10

└ Shield Armour

5

Health

45

├ Man Entity

rome_infantry_very_light

├ Man Health

40

└ Bonus Hit Points

5

Base Morale

30

Abilities

Raiding Hemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed

Attributes

  • Resistant to Fatigue
    Fatigue has less of an effect on this unit.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Raiding Hemiolia
  • Very poor hull strength
  • Light crew
  • Very fast speed
  • Weak ramming
  • Very poor boarding
  • Poor missile combat
Palmyrene Skirmishers
  • Short range
  • Fast rate of fire
  • Very good damage and armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Raiding Hemiolia - Palmyrene Skirmishers Lv. 0 Port
Port
(3c_rome_port_1)
Level 0
Fishing Port
Fishing Port
(3c_rome_port_fish_2)
Level 1
Fishmonger
Fishmonger
(3c_rome_port_fish_3)
Level 2
Forum Piscarium
Forum Piscarium
(3c_rome_port_fish_4)
Level 3
Military Wharf
Military Wharf
(3c_rome_port_military_2)
Level 1
Drydock
Drydock
(3c_rome_port_military_3)
Level 2
Portus Classis
Portus Classis
(3c_rome_port_military_4)
Level 3
Shipwright
Shipwright
(3c_rome_port_patrol_2)
Level 1
Docks
Docks
(3c_rome_port_patrol_3)
Level 2
Coastal Patrol
Coastal Patrol
(3c_rome_port_patrol_4)
Level 3
Harbour
Harbour
(3c_rome_port_trade_2)
Level 1
Trading Port
Trading Port
(3c_rome_port_trade_3)
Level 2
Emporium
Emporium
(3c_rome_port_trade_4)
Level 3
Garrison Buildings
Raiding Hemiolia - Palmyrene Skirmishers x 2 Port
Port
(3c_rome_port_1)
Level 0
Fishing Port
Fishing Port
(3c_rome_port_fish_2)
Level 1
Fishmonger
Fishmonger
(3c_rome_port_fish_3)
Level 2
Forum Piscarium
Forum Piscarium
(3c_rome_port_fish_4)
Level 3
Harbour
Harbour
(3c_rome_port_trade_2)
Level 1
Trading Port
Trading Port
(3c_rome_port_trade_3)
Level 2
Emporium
Emporium
(3c_rome_port_trade_4)
Level 3