

Hetaireia Guards
Like the Companions before them, these men swear an oath to defend the Empire.As the Eastern Roman Empire based its operations out of Constantinople it inevitably inherited more local, Hellenised motifs, echoing the great empire of Alexander and his Successors that came before it. One such echo was the forming of 'hetaireia', meaning 'company', a troop of bodyguards to the Eastern Roman Emperor that could apparently trace its heritage back to the Macedonian Companion Cavalry, or 'hetairoi'. Hetaireia existed alongside tagmata, a broader division of elite Imperial protectors established by Constantine the Great shortly before the Roman Empire split into its Eastern and Western divisions.
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Unit Name Hetaireia Guards |
Main Unit Key att_rom_hetaireia_guards |
Land Unit Key att_rom_hetaireia_guards |
Naval Unit Key att_cor_heavy_rom |
Soldiers 160 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 875 |
Recruitment Cost 875 |
Upkeep Cost 625 |
Missile Damage 75 |
├ Missile Weapon att_axe_throw_precursor |
├ Projectile att_axe_throw_precursor_normal |
├ Missile Damage 0 |
├ Missile Ap Damage 75 |
└ Base Reload Time 4 |
Accuracy 0 |
Range 50 |
Reload 35 |
Rate of Fire 23 |
Ammunition 2 |
Melee Attack 35 |
Melee Damage 56 |
├ Melee Weapon att_dane_axe |
├ Melee Base Damage 40 |
├ Armour-piercing Damage 16 |
├ Armour Piercing No |
├ Attack Against Cavalry 0 |
├ Attack Against Elephants 0 |
└ Attack Against Infantry 20 |
Charge Bonus 70 |
Melee Defence 40 |
├ Base Defence 40 |
├ Shield att_none |
└ Shield Defence 0 |
Armour 27 |
├ Armour att_scale |
├ Armour Defence 27 |
└ Shield Armour 0 |
Health 135 |
├ Man Entity att_infantry_heavy |
├ Man Health 90 |
└ Bonus Hit Points 45 |
Morale 54 |
Abilities
Hetaireia Guards- Unbreakable
The unit's morale cannot be broken for an extended period of time. - Rapid Advance
Improved unit movement speed over an extended period.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Encourage
This unit provides a morale bonus to nearby allies. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
No Strengths and Weaknesses
Faction Availability | |
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Grand Campaign |