The Black Lions (War Wagons - Helblasters)
Do not be deceived, for the rampant lion's bite is immeasurably worse than its fearsome roar.The Helblaster is one of the most infamous black powder weapons ever invented, its devastating firepower able to tear apart an entire regiment of enemy troops with a single, thunderous volley. The lethal creation of the deranged Imperial Engineer von Meinkopt, this weapon’s terrifying reputation has spread to all corners of the Old World. Its nine separate barrels are divided into three decks turned by a central crank, firing around three shots per deck to shatter the enemy in hail of miniature cannonballs. Helblaster crews may choose to fire all three decks in quick succession, or to load and fire them one after another – either method has its advantages.
Unit Name The Black Lions (War Wagons - Helblasters) |
Main Unit Key wh2_dlc13_emp_veh_war_wagon_ror_0 |
Land Unit Key wh2_dlc13_emp_veh_war_wagon_ror_0 |
Land Unit Group Parents Missile Cavalry & Chariots |
Land Unit Group Missile Chariot |
Caste Chariot |
Category War Machine |
Class Chariot |
Custom Battle Cost 1900 |
Recruitment Cost 1900 |
Upkeep Cost 475 |
Number of Units 4 |
4608 |
├ Mount 2 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1_empire_hr1_warhorse_lance_sword_shield |
├ Engines of War wh2_dlc13_emp_veh_war_wagon_hellblaster |
├ Engine Entity wh2_dlc13_vehicle_war_wagon_hellblaster |
├ Engine Hit Points 8 |
├ Articulated wh2_dlc13_emp_war_wagon_artillery |
├ Articulated Entity wh2_dlc13_vehicle_war_wagon_articulation_artillery |
├ Articulated Hit Points 8 |
├ Num Engines 4 |
├ Man Entity wh_main_cavalry_rider_standard_blood |
├ Man Hit Points 8 |
├ Num Men 8 |
└ Bonus Hit Points 1120 |
1300 |
├ Engine Mass 1200.0000 |
└ Man Mass 100.0000 |
90 |
├ Armour wh2_main_plate_90 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 75 |
66 |
├ Engine Speed 66 |
└ Man Speed 33 |
Melee Attack 24 |
17 |
26 |
├ Melee Weapon wh2_dlc13_emp_war_wagon |
├ Base Weapon Damage 20 |
├ Armour-Piercing Weapon Damage 6 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 29 |
Ammunition 16.666666666667 |
Range 250 |
823 |
├ Engines of War wh2_dlc13_emp_veh_war_wagon_hellblaster |
├ Missile Weapon wh2_dlc13_emp_helblaster_bullet_war_wagon |
├ Projectile wh2_dlc13_emp_helblaster_bullet_war_wagon |
├ Base Missile Damage 18 |
├ Armour-Piercing Missile Damage 57 |
├ Number of Projectiles 1 |
├ Shots per volley 9 |
└ Reload Time 8.2 |
Accuracy 33 |
Reload Skill 18 |
Abilities
No Ability
Attributes
-
Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Armour-Piercing Missiles
The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
Recuitment Requirement | |
---|---|
Maximum Number | 1 |
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |