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HomeHome / Total War: WARHAMMER III / The Golden Order / Units / Rodrik L'Anguille
Rodrik L'Anguille The Golden OrderThe Golden Order Heroes

Rodrik L'Anguille

No mere soldier of fortune, Rodrik’s resilience and swordsmanship make him a valuable asset in any theatre of war.

The Bretonnian swordsman Rodrik l’Anguille may have the appearance of a Questing Knight, but his disposition is that of a downtrodden man with a complicated history. His escapades prior to his arrival in Lustria are unknown, but like all Paladins he must have proven himself with a great feat of arms at some point in the past. Against all the odds, he survived a doomed foray into the treasure-seeker’s death trap that is Xlanhuapec, though at the great cost of losing his entire retinue. Regardless of how little is known of his past, Rodrik has survived for months alone in the Lustrian jungle, where others would barely survive for hours, marking him out as a most resilient soldier indeed.

Rodrik L'Anguille

Unit Name

Rodrik L'Anguille

Main Unit Key

wh2_dlc13_emp_cha_hunter_rodrik_l_anguille_0

Land Unit Key

wh2_dlc13_emp_cha_hunter_rodrik_l_anguille_0

Land Unit Group Parents

Heroes

Land Unit Group

Melee Specialist

Caste

Hero

Category

Melee Infantry

Class

Command

Custom Battle Cost

475

Recruitment Cost

1000

Upkeep Cost

0

Number of Units

1

Hit Points

4088

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_paladin_sword_and_shield

├ Man Entity

wh_main_infantry_standard_hero_blood

├ Man Hit Points

8

├ Num Men

1

└ Bonus Hit Points

4080

Mass

800

└ Man Mass

800.0000

Armour

95

├ Armour

wh2_main_plate_95

├ Shield

wh_missile_block_35_wood

Missile Block Chance

35

Leadership

70

Speed

34

└ Man Speed

34

Melee Attack

50

Melee Defence

45

Weapon Strength

390

├ Melee Weapon

wh_main_brt_sword_hero

Base Weapon Damage

255

Armour-Piercing Weapon Damage

135

Bonus vs. Large

20

Bonus vs. Infantry

0

Charge Bonus

45

Abilities

  • Guardian
    In the midst of a bloodbath it's good to know that someone has your back.
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +15
  • Shatter
    He hits the ground with such force that anyone nearby is shaken to their very core!
  • Oppressive Fighter
    Massively reduce enemy Lords' melee defence in Final Battle
    [[img:ui/Battle UI/ability_icons/resistance_ward_save.png]] Damage Resistance -50
  • Wounds
    Even the greatest foes can be laid low with terrible injuries, and the greater the damage done, the less able they will be to effectively continue the fray.
    Speed x 90%
    Armour-Piercing Weapon Damage x 80%
    Base Weapon Damage x 80%
  • Deadly Onslaught
    Such is the power and ferocity of the champion, that those who stand in his way will falter against the warrior's impact.
    Charge Bonus x 160%
    Armour-Piercing Weapon Damage x 125%
    Base Weapon Damage x 125%
  • Foe-Seeker
    There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
    Speed x 125%

Attributes

  • Encourage
    This unit provides a leadership bonus to nearby allies. Units within range of both the Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Recuitment Requirement
Maximum Number 1