Sabretusk Pack
Hunting beasts made entirely of coiled muscle and bereft of all fear.Red in tooth and claw – an apt description for a Sabretusk, as this powerfully-muscled hunting beast is a creature perfectly evolved for slaughter. A lone Sabretusk will bound into the midst of its prey, slashing and stabbing with its elongated tusks, seeking to sever arteries and disembowel its quarry. The snarling assault that follows is a fury of pounces, bites and ripping claws. Should an entire pack of Sabretusks attack at once, then even the largest beasts that haunt the Mountains of Mourn can be quickly brought down in a howling flurry, leaving a red mist hanging in the frosty air.
Unit Name Sabretusk Pack |
Main Unit Key wh3_main_ogr_mon_sabretusk_pack_0 |
Land Unit Key wh3_main_ogr_mon_sabretusk_pack_0 |
Land Unit Group Parents Monsters & Beasts |
Land Unit Group War Beasts |
Caste War Beast |
Category Melee Infantry |
Class Special |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 125 |
Number of Units 32 |
5792 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts bc4_wh3_sabretusk |
├ Man Entity wh3_main_ogr_mon_sabretusk_blood |
├ Man Hit Points 8 |
├ Num Men 32 |
└ Bonus Hit Points 173 |
450 |
└ Man Mass 450.0000 |
30 |
├ Armour wh2_main_leather_30 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 48 |
95 |
└ Man Speed 95 |
Melee Attack 38 |
28 |
70 |
├ Melee Weapon wh3_main_ogr_sabretusk_claw |
├ Base Weapon Damage 45 |
├ Armour-Piercing Weapon Damage 25 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 36 |
Abilities
No Ability
Attributes
-
Causes Fear
This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Rampage
When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.
Strengths & Weaknesses
- Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire. - Rampage
When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.
Faction Availability | |
---|---|
The Realm of Chaos |