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HomeHome / Total War: WARHAMMER III / Goldtooth / Units / Sabretusk Pack
Sabretusk Pack GoldtoothGoldtooth Monsters & Beasts

Sabretusk Pack

Hunting beasts made entirely of coiled muscle and bereft of all fear.

Red in tooth and claw – an apt description for a Sabretusk, as this powerfully-muscled hunting beast is a creature perfectly evolved for slaughter. A lone Sabretusk will bound into the midst of its prey, slashing and stabbing with its elongated tusks, seeking to sever arteries and disembowel its quarry. The snarling assault that follows is a fury of pounces, bites and ripping claws. Should an entire pack of Sabretusks attack at once, then even the largest beasts that haunt the Mountains of Mourn can be quickly brought down in a howling flurry, leaving a red mist hanging in the frosty air.

Sabretusk Pack

Unit Name

Sabretusk Pack

Main Unit Key

wh3_main_ogr_mon_sabretusk_pack_0

Land Unit Key

wh3_main_ogr_mon_sabretusk_pack_0

Land Unit Group Parents

Monsters & Beasts

Land Unit Group

War Beasts

Caste

War Beast

Category

Melee Infantry

Class

Special

Custom Battle Cost

500

Recruitment Cost

500

Upkeep Cost

125

Number of Units

32

Hit Points

5792

├ Mount

0

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

bc4_wh3_sabretusk

├ Man Entity

wh3_main_ogr_mon_sabretusk_blood

├ Man Hit Points

8

├ Num Men

32

└ Bonus Hit Points

173

Mass

450

└ Man Mass

450.0000

Armour

30

├ Armour

wh2_main_leather_30

├ Shield

none

Missile Block Chance

0

Leadership

48

Speed

95

└ Man Speed

95

Melee Attack

38

Melee Defence

28

Weapon Strength

70

├ Melee Weapon

wh3_main_ogr_sabretusk_claw

Base Weapon Damage

45

Armour-Piercing Weapon Damage

25

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

36

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Rampage
    When this unit gets hurt it may go on a rampage against nearby enemy units, attacking the closest one and ignoring any orders given.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Rampage
    When this unit gets hurt and enemies are nearby it might go on a rampage, attacking the closest enemy and ignoring any orders given.