Bringers of Righteousness
Skilled militia armed with polearms and bows, a flexible and effective unit for combat both close and from afar.These concerned citizens call themselves the Bringers of Righteousness and have used their wealth to purchase their own armour and weapons. Each has undertaken extensive training to become proficient using ji polearms and learned how to use a bow through traditional archery competitions.
Though they wear expensive tunics, their commitment is not mere vainglory; their not-inconsiderable skill with the bow and ji make them extremely useful due to their flexibility, and therefore welcomed to join the fight for the Great Peace.
Unit Abilities
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Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: all-rounder
Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions. - Missile attack
This unit excels at destroying lightly-armoured enemies, raining death upon them from a safe distance. - Good in melee
While the bow is this unit's primary weapon, it can also hold its own in melee.
Unit Name Bringers of Righteousness |
Main Unit Key 3k_ytr_unit_wood_bringers_of_righteousness |
Land Unit Key 3k_ytr_unit_wood_bringers_of_righteousness |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_spr |
Custom Battle Cost 700 |
Recruitment Cost 840 |
Upkeep Cost 225 |
Morale 30 |
├ Hit Points 59400 |
└ Speed NAN |
3k_main_unit_2h175_polearm_gouliandao |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 90 |
├ Melee Damage - Base 37 |
├ Melee Damage - Armour-piercing 16 |
├ Bonus vs Cavalry 3 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 19% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_reinforced |
├ Armour Base 25 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 8 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 20 |
Accuracy |