Fervent Defenders
At the centre of the line, weapons extended, these warriors do not - cannot - flinch. Their resolve, implacable.Every army must have a backbone - a core of dependable, if not exceptional, infantry to form the line of battle. Even in armies of more irregular composition, such as those fielded by the Yellow Turbans, this is a constant.
These warriors assume that mantle, striding into battle with no exceptional traits, something which in itself makes them exceptional, though they have decent armour and are armed with standard polearms. Battle forms around them; unsung heroes in a cause filled with the exceptional and the bold.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Hollowed Square
The unit forms into a hollow square, presenting spears and pikes to any attacker - particularly cavalry - on all four sides. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Spear Wall
The unit presents a wall of spear-points to the enemy - a strong formation that allows the unit to advance slowly but safely whilst defending against charges.
Attributes
-
CHARGE REFLECTION VS. MOUNTED
Reflects the charge damage of any mounted attacker back onto them when braced. -
HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: anti-cavalry
These units are strong against flanking units such as cavalry, so are best used to protect vulnerable flanks. - Good against mounted
This unit is trained to fight against mounted enemies.
Unit Name Fervent Defenders |
Main Unit Key 3k_dlc04_unit_wood_fervent_defenders |
Land Unit Key 3k_dlc04_unit_wood_fervent_defenders |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Halberd Infantry |
Naval Unit Group Halberd Infantry |
Soldiers 160 |
Caste melee_infantry |
Category inf_melee |
Class inf_pik |
Custom Battle Cost 500 |
Recruitment Cost 500 |
Upkeep Cost 135 |
Morale 30 |
├ Hit Points 96000 |
└ Speed NAN |
3k_main_unit_2h250_polearm_ji |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 60 |
├ Melee Damage - Base 25 |
├ Melee Damage - Armour-piercing 25 |
├ Bonus vs Cavalry 5 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 16% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_reinforced |
├ Armour Base 25 |
└ Shield Armour 0 |