Men of the Forest
Former poachers renowned for their stealth and skill with the bow, making them excellent ambushers.Greedy and exploitative landowners have forced many to resort to poaching their estates for survival, but the Yellow Turbans now give these reluctant outlaws a chance to strike back.
In leather armour fashioned from the skins of their kills, the Men of the Forest employ the very same techniques used when hunting game to conceal themselves on the battlefield, to better ambush unsuspecting enemies by charging them with axes, or pick them off with the deadly accuracy of their bows.
Unit Abilities
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Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
This unit can deploy outside the deployment zone.
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HIDE IN FOREST
Can hide in forests. -
IGNORE GROUND TYPE
Speed penalties caused by the terrain are ignored by this unit.
Strengths & Weaknesses
- Role: skirmishers
Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets. - Crosses all terrain
An intimate knowledge of the land enables this unit to move freely across any terrain, whether that means fording rivers, navigating forests or traversing deserts. - Guerrilla deployment
These units have the advantage of being able to deploy behind enemy lines to strike at unexpecting targets.
Unit Name Men of the Forest |
Main Unit Key 3k_ytr_unit_water_men_of_the_forest |
Land Unit Key 3k_ytr_unit_water_men_of_the_forest |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 530 |
Recruitment Cost 660 |
Upkeep Cost 175 |
Morale 23 |
├ Hit Points 59400 |
└ Speed NAN |
3k_main_unit_1h095_axe_militia |
├ Melee Attack Rate 30 |
├ Melee Charge Bonus 65 |
├ Melee Damage - Base 6 |
├ Melee Damage - Armour-piercing 17 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 12% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal |
├ Ranged Damage - Base 25 |
├ Ranged Damage - Armour-piercing 8 |
├ Range 200 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 26 |
Accuracy |