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HomeHome / Total War: THREE KINGDOMS / He Yi Yellow Turbans / Units / Men of the Forest
Men of the Forest He Yi Yellow TurbansHe Yi Yellow Turbans Ranged Infantry

Men of the Forest

Former poachers renowned for their stealth and skill with the bow, making them excellent ambushers.

Greedy and exploitative landowners have forced many to resort to poaching their estates for survival, but the Yellow Turbans now give these reluctant outlaws a chance to strike back.

In leather armour fashioned from the skins of their kills, the Men of the Forest employ the very same techniques used when hunting game to conceal themselves on the battlefield, to better ambush unsuspecting enemies by charging them with axes, or pick them off with the deadly accuracy of their bows.

Unit Abilities

  • Smoke Screen
    Thick plumes of smoke obscure line of sight, making units seem temporarily invisible.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.

Attributes



  • This unit can deploy outside the deployment zone.

  • HIDE IN FOREST
    Can hide in forests.
  • IGNORE GROUND TYPE
    Speed penalties caused by the terrain are ignored by this unit.

Strengths & Weaknesses

  • Role: skirmishers
    Skirmishers serve to distract and soften up enemy troops, and are almost impossible to run down as they harass their targets.
  • Crosses all terrain
    An intimate knowledge of the land enables this unit to move freely across any terrain, whether that means fording rivers, navigating forests or traversing deserts.
  • Guerrilla deployment
    These units have the advantage of being able to deploy behind enemy lines to strike at unexpecting targets.
Men of the Forest

Unit Name

Men of the Forest

Main Unit Key

3k_ytr_unit_water_men_of_the_forest

Land Unit Key

3k_ytr_unit_water_men_of_the_forest

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Bow Infantry

Naval Unit Group

Bow Infantry

Soldiers

160

Caste

missile_infantry

Category

inf_ranged

Class

inf_mis

Custom Battle Cost

530

Recruitment Cost

660

Upkeep Cost

175

Morale

23

Entity

Hit Points

59400

Speed

NAN

WEAPONS

3k_main_unit_1h095_axe_militia

Melee Attack Rate

30

Melee Charge Bonus

65

Melee Damage - Base

6

Melee Damage - Armour-piercing

17

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

12%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_leather_partial

Armour Base

20

Shield Armour

0

Missile Weapon

3k_main_unit_bow_wooden_composite

├ Projectile

3k_main_unit_arrow_bow_wooden_composite_normal

Ranged Damage - Base

25

Ranged Damage - Armour-piercing

8

Range

200

├ Base Reload Time

7

Ranged Attack Rate

8.6

Ammunition

26

Accuracy