Militia of Virtue
Martial arts training has given these warriors unmatched stamina and made them experts users of the staff for attacking and defending.These martial arts students have mastered the use of the gun staff, known as the ‘grandfather of weapons’.
Effortless action means to act with the flow of nature rather than trying to impose an action against it, demonstrated by the graceful and organic parries of the staff as it mirrors the movement of the body.
Each action flows to the next, allowing them to swiftly switch between defence and attack and utilise the minimum amount of energy, so they that they never tire in battle.
Unit Abilities
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Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
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IMMUNE TO FATIGUE
Never feels fatigued. -
HIDE IN FOREST
Can hide in forests. -
UNBREAKABLE
Does not suffer any morale loss and will never rout.
Strengths & Weaknesses
- Role: frontline
Frontline units are tough and able to withstand a beating; they will hold to the end, while others around flee. They are also adept at charging into enemy frontline units. - Blocks melee attacks
This unit is highly skilled in parrying and dodging incoming melee attacks. - Cannot adopt advanced formations
These soldiers are not disciplined enough to adopt advanced formations.
Unit Name Militia of Virtue |
Main Unit Key 3k_ytr_unit_wood_militia_of_virtue |
Land Unit Key 3k_ytr_unit_wood_militia_of_virtue |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Infantry |
Naval Unit Group Spear Infantry |
Soldiers 80 |
Caste melee_infantry |
Category inf_melee |
Class inf_spr |
Custom Battle Cost 550 |
Recruitment Cost 550 |
Upkeep Cost 145 |
Morale 30 |
├ Hit Points 72000 |
└ Speed NAN |
3k_ytr_unit_2h175_staff |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 40 |
├ Melee Damage - Base 45 |
├ Melee Damage - Armour-piercing 2 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 60% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_leather_partial |
├ Armour Base 20 |
└ Shield Armour 0 |