Righteous Vanguards
At the head of charge they draw their spears, driving home with a righteous cry!To be the bolt of justice, to spearhead a charge deep into the enemy lines, delivering vengeance for an oppressed people, this is the task of these warriors.
Although not as powerful as some shock cavalry, these vanguards can boast of their endurance; once they have ploughed into an enemy formation with their spears, they have the armour and the skill to keep fighting, thrusting with enough force to pierce most armour with righteous intensity.
Unit Abilities
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Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Diamond
The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them. -
Wedge
The unit forms into a spear-tip, best for driving directly through enemy lines.
Attributes
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HIDE IN FOREST
Can hide in forests.
Strengths & Weaknesses
- Role: all-rounder
Be it on the frontline, flanking, or when manning ordnance, this versatile unit excels in most positions. - Good charge
This unit has a superior, devastating charge attack compared to other flanking units. - Vulnerable to spears
This unit's speed and mass will work against it if charging the pointy end of enemy spears!
Unit Name Righteous Vanguards |
Main Unit Key 3k_dlc04_unit_fire_righteous_vanguards |
Land Unit Key 3k_dlc04_unit_fire_righteous_vanguards |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Spear Cavalry |
Naval Unit Group Spear Cavalry |
Soldiers 40 |
Caste melee_cavalry |
Category cavalry |
Class cav_shk |
Custom Battle Cost 750 |
Recruitment Cost 1350 |
Upkeep Cost 360 |
Morale 49 |
├ Hit Points 67200 |
└ Speed NAN |
3k_main_unit_1h175_spear |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 232 |
├ Melee Damage - Base 7 |
├ Melee Damage - Armour-piercing 24 |
├ Bonus vs Cavalry 7 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_main_unit_cavalry_side |
├ Melee Evasion - Base 30% |
├ Melee Evasion - Shield 25% |
└ Ranged Block Chance 45% |
3k_main_unit_iron_lamellar |
├ Armour Base 45 |
└ Shield Armour 12 |