Venerable Wu
Shamans who can take many blows before they fall, striking fear into the hearts of foes who believe they possess supernatural powers.The Venerable Wu follow the ancient shamanistic tradition, entering battle adorned in charms, amulets and medicine. These trinkets are rumoured to grant them greater resistance to death and injury and adds to their supernatural reputation.
Many have heard whispers of the Wu’s powers to call down curses upon their enemies, as well as contact or even raise the dead, and to hear their muttered incantations is to know dread. It is this fear that makes them so valuable on the field to break the morale of superstitious enemies.
Unit Abilities
-
Caltrops
Simple nut husks, once trodden upon, cause extreme pain and slow movement. -
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
SCARE
Reduces nearby enemy morale. Does not stack. -
HIDE IN FOREST
Can hide in forests. -
IMMUNE TO SCARE
Immune to scare effects.
Strengths & Weaknesses
- Role: flanking
Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units. - Poisoned weapons
The weapons of this unit are coated in poison, inflicting lingering armour-ignoring damage on foes that are hit. - Causes scare
This unit is terrifying to its foes and reduces the morale of nearby enemies.
Unit Name Venerable Wu |
Main Unit Key 3k_ytr_unit_metal_venerable_wu |
Land Unit Key 3k_ytr_unit_metal_venerable_wu |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Sword Infantry |
Naval Unit Group Sword Infantry |
Soldiers 80 |
Caste melee_infantry |
Category inf_melee |
Class inf_mel |
Custom Battle Cost 900 |
Recruitment Cost 900 |
Upkeep Cost 240 |
Morale 54 |
├ Hit Points 72000 |
└ Speed NAN |
3k_ytr_unit_1h095_sword_double_edge_poisoned |
├ Melee Attack Rate 24 |
├ Melee Charge Bonus 118 |
├ Melee Damage - Base 15 |
├ Melee Damage - Armour-piercing 11 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
3k_ytr_unit_infantry_dodging |
├ Melee Evasion - Base 65% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 40% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 0 |