Peasant Archers
Cheap to raise, but low in morale, these peasants are armed with only a simple bow and the will to fight for the promise of the Yellow Sky.A call to arms, particularly against tyranny, is often answered by more than just the land’s heroes and warriors. The downtrodden need only to hear support for their plight to be galvanised into action, and these peasants have fashioned simple bows to join the Yellow Turban cause.
They enter battle in flimsy tattered tunics and lack the skill, courage and eyes of seasoned archers, but if enough arrows are launched, no matter how poorly aimed, the deluge is bound to find some targets.
Unit Abilities
-
Smoke Screen
Thick plumes of smoke obscure line of sight, making units seem temporarily invisible. -
Miasma
The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman. -
Loose
The unit spreads apart, making it more difficult for arrows to hit them.
Attributes
-
HIDE IN FOREST
Can hide in forests. -
RAIDER
Idle soldiers will burn down nearby buildings.
Strengths & Weaknesses
- Role: rear line
These troops are best placed at the rear of an army, where they can cause damage from a position of relative safety. - Expendable
An inexpensive unit of easily replaced individuals that can be sacrificed for the greater cause. - Cannot adopt advanced formations
These soldiers are not disciplined enough to adopt advanced formations.
Unit Name Peasant Archers |
Main Unit Key 3k_ytr_unit_water_peasant_archers |
Land Unit Key 3k_ytr_unit_water_peasant_archers |
Naval Unit Key 3k_main_campaign_ship_transport |
Land Unit Group Bow Infantry |
Naval Unit Group Bow Infantry |
Soldiers 160 |
Caste missile_infantry |
Category inf_ranged |
Class inf_mis |
Custom Battle Cost 145 |
Recruitment Cost 220 |
Upkeep Cost 60 |
Morale 13 |
├ Hit Points 54000 |
└ Speed NAN |
3k_main_unit_1h095_sword_single_edge_weak |
├ Melee Attack Rate 20 |
├ Melee Charge Bonus 10 |
├ Melee Damage - Base 9 |
├ Melee Damage - Armour-piercing 2 |
├ Bonus vs Cavalry 0 |
├ Bonus vs Large 0 |
└ Bonus vs Infantry 0 |
none |
├ Melee Evasion - Base 10% |
├ Melee Evasion - Shield 0% |
└ Ranged Block Chance 0% |
3k_main_unit_tunic |
├ Armour Base 7 |
└ Shield Armour 0 |
3k_main_unit_bow_wooden_composite_militia |
├ Projectile 3k_main_unit_arrow_bow_wooden_composite_normal_militia |
├ Ranged Damage - Base 22 |
├ Ranged Damage - Armour-piercing 6 |
├ Range 180 |
├ Base Reload Time 7 |
├ Ranged Attack Rate 8.6 |
└ Ammunition 14 |
Accuracy |