Median Cavalry
These fine cavalrymen are well able to handle themselves in the cut and thrust of melee.The Median people were once the rulers of an expansive kingdom spanning central Persia to Asia Minor, seizing the opportunity to create a unified Median state after the collapse of the Neo-Assyrian Empire in 605BC. The Median Kingdom endured until 505BC when the Persian king Cyrus the Great conquered its lands and formed the Achaemenid Empire. Under the Achaemenids, the Median people were considered prestige citizens, with equal status to their Persian kin. They held power as government officials, generals and as 'satraps' or governors. In battle, the Medes were known for the extraordinary agility of their horsemen, which they used against the crumbling Assyrian Empire, outmatching their enemy's skilled cavalry with superior mounted archers.
Unit Name Median Cavalry |
Main Unit Key Eas_Median_Cav |
Land Unit Key Eas_Median_Cav |
Naval Unit Key persian_transport |
Soldiers 90 |
Category Cavalry |
Class Melee Cavalry |
Custom Battle Cost 610 |
Recruitment Cost 610 |
Upkeep Cost 85 |
Melee Attack 29 |
29 |
├ Melee Weapon rome_spear_cav |
├ Melee Damage Base 19 |
├ Melee Damage Ap 10 |
├ Armour Piercing No |
├ Bonus vs. Large 10 |
├ Bonus vs Elephants 12 |
└ Bonus vs Infantry 10 |
Charge Bonus 31 |
77 |
├ Base Defence 42 |
├ Shield cavalry |
└ Shield Defence 35 |
87 |
├ Armour scale |
├ Armour Defence 57 |
└ Shield Armour 30 |
110 |
├ Man Entity rome_infantry_heavy |
├ Man Health 55 |
├ Bonus Hit Points 15 |
├ Mount rome_eastern_horse_spear_shield_m |
├ Mount Entity rome_horse_medium |
└ Mount Health 40 |
Base Morale 50 |
Abilities
Median Cavalry- Diamond
The unit moves into a diamond-shaped attack formation.
Charge bonus, melee attack
Acceleration, melee defence
Attributes
- Hide (forest)
This unit can hide in forests until enemy units get too close. - Resistant to Heat
This unit tires less quickly in the desert.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Low damage but average armour penetration
- Average morale
Requires Buildings | |
---|---|
Lv. 0 |
Stables
(greek_military_east_stable_2) Level 1
Satrap's Stables
(greek_military_east_stable_3) Level 2 |
Lv. 1 |
Royal Stables
(greek_military_east_stable_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Imperator Augustus |