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Silver Infantry SeleucidSeleucid Melee Infantry

Silver Infantry

Elite Seleucid sword infantry with the legendary silver shields.

During his final years on campaign, Alexander the Great renamed his elite hypaspist infantrymen argyraspides or 'Silver Shields'. Following Alexander’s untimely death, his generals fought each other for territory and the enormous power that came with it. When the smoke cleared, the former 'commander-in-chief of the camp', Seleucus, controlled Babylon and several other eastern satrapies, proclaiming himself king in 306BC. His territory became known as the Seleucid Empire, and the Silver Shields formed the elite of its armies from the very beginning. Throughout most of their tenure they were equipped in the Macedonian fashion and trained for phalanx combat like their illustrious forebears. However, following their catastrophic defeat at Magnesia in 190BC by the Romans, the Seleucids began to re-model the Silver Shields on the impressive Roman legionaries who defeated them, certainly in equipment if not in tactics. It is thought that the 5000 men at the head of the Daphne Parade in 166BC were Silver Shields equipped in this way.

Silver Infantry

Unit Name

Silver Infantry

Main Unit Key

Eas_Silver_Inf

Land Unit Key

Eas_Silver_Inf

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

900

Recruitment Cost

900

Upkeep Cost

100

Melee Attack

37

Weapon Damage

38

├ Melee Weapon

rome_celtic_hellenic_sword_elite

├ Melee Damage Base

33

├ Melee Damage Ap

5

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

7

Charge Bonus

24

Melee Defence

78

├ Base Defence

52

├ Shield

hoplite

└ Shield Defence

26

Armour

117

├ Armour

bronze

├ Armour Defence

74

└ Shield Armour

43

Health

75

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

60

Abilities

Silver Infantry
  • Use the Whip
    Improved attack and fatigue resistance for a short time.
    Melee attack, weapon damage, fatigue resistance
    Exertion: fatigue
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Shieldwall
    The unit moves into a close formation and raises shields.
    Armour strength, bracing, melee defence, shield strength
    Limited speed

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Encourage
    This unit provides a morale bonus to nearby allies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Silver Infantry
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Silver Infantry Lv. 0 Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Silver Infantry Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Faction Availability
Grand Campaign