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Persian Hoplites SeleucidSeleucid Spear Infantry

Persian Hoplites

An idea like hoplites is worth copying, even if Greek "liberty" weakens a man…

Very few Persians were professional soldiers and, apart from the earlier elite Achaemenid Immortals and some mercenary hoplites, none were formally trained or drilled. Instead, troops were levied by rich land owners as an obligation during times of war. Levied infantry included slingers, archers and javelin throwers, all wearing little armour but some with shields for protection. As might be expected due to the local terrain, cavalry was an important component in an eastern army, and several types were raised. Lighter cavalry wore iron or bronze scale armour over a tunic; these mounted warriors carried javelins and a sword but had no shield. Horse archers were used to wear down infantry with fast, ruthless attacks. Heavy cavalry included a royal bodyguard. The Parthians, and later the Sassanid Persians, developed all-over horse armour to protect their valued steeds as well as the fearsome cataphract warriors. These were as armoured as any late medieval knight.

Persian Hoplites

Unit Name

Persian Hoplites

Main Unit Key

Eas_Persian_Hoplites

Land Unit Key

Eas_Persian_Hoplites

Naval Unit Key

persian_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

520

Recruitment Cost

520

Upkeep Cost

80

Melee Attack

20

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

16

Melee Defence

64

├ Base Defence

38

├ Shield

hoplite

└ Shield Defence

26

Armour

90

├ Armour

leather

├ Armour Defence

47

└ Shield Armour

43

Health

70

├ Man Entity

rome_infantry_heavy_fast

├ Man Health

55

└ Bonus Hit Points

15

Base Morale

40

Abilities

Persian Hoplites
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue

Attributes

  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Heat
    This unit tires less quickly in the desert.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Persian Hoplites
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Persian Hoplites Lv. 0 Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Market Town
Market Town
(greek_town_trade_3)
Level 2
Persian Hoplites Lv. 1 Royal Barracks
Royal Barracks
(greek_military_heavy_4)
Level 3
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Garrison Buildings
Persian Hoplites x 2 Village (Amber Shore)
Village (Amber Shore)
(greek_amber_1)
Level 0
City
City
(greek_city_1)
Level 0
Satrap's Palace
Satrap's Palace
(greek_city_centre_east_palace_3)
Level 2
Inn
Inn
(greek_city_centre_inn_3)
Level 2
Wine Shop
Wine Shop
(greek_city_centre_wine_3)
Level 2
Village (Glassware)
Village (Glassware)
(greek_glass_1)
Level 0
Village (Gold Mine)
Village (Gold Mine)
(greek_gold_1)
Level 0
Village (Grain Fields)
Village (Grain Fields)
(greek_grain_1)
Level 0
Village (Horse Trainers)
Village (Horse Trainers)
(greek_horse_1)
Level 0
Village (Iron Workshop)
Village (Iron Workshop)
(greek_iron_1)
Level 0
Village (Lead Mine)
Village (Lead Mine)
(greek_lead_1)
Level 0
Village (Tannery)
Village (Tannery)
(greek_leather_1)
Level 0
Village (Loggers)
Village (Loggers)
(greek_lumber_1)
Level 0
Village (Marble Pit)
Village (Marble Pit)
(greek_marble_1)
Level 0
Royal Stables
Royal Stables
(greek_military_east_stable_4)
Level 3
Hoplite Barracks
Hoplite Barracks
(greek_military_heavy_3)
Level 2
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Village (Olive Grove)
Village (Olive Grove)
(greek_olive_1)
Level 0
Village (Murex Snail Farm)
Village (Murex Snail Farm)
(greek_purple_dye_1)
Level 0
Village (Silk Trader)
Village (Silk Trader)
(greek_silk_1)
Level 0
Village
Village
(greek_town_1)
Level 0
Village (Vineyard)
Village (Vineyard)
(greek_wine_1)
Level 0
Persian Hoplites x 4 Settlement (Amber Collector)
Settlement (Amber Collector)
(greek_amber_2)
Level 1
Town (Amber Trader)
Town (Amber Trader)
(greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(greek_amber_4)
Level 3
Polis
Polis
(greek_city_2)
Level 1
Megapolis
Megapolis
(greek_city_3)
Level 2
Metropolis
Metropolis
(greek_city_4)
Level 3
Settlement (Glass Blower)
Settlement (Glass Blower)
(greek_glass_2)
Level 1
Town (Glass Maker)
Town (Glass Maker)
(greek_glass_3)
Level 2
Colony (Master Glass Maker)
Colony (Master Glass Maker)
(greek_glass_4)
Level 3
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_gold_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_gold_4)
Level 3
Settlement (Grain Farms)
Settlement (Grain Farms)
(greek_grain_2)
Level 1
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(greek_grain_4)
Level 3
Town (Horse Breeders)
Town (Horse Breeders)
(greek_horse_2)
Level 1
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(greek_horse_3)
Level 2
Town (Shieldmaker)
Town (Shieldmaker)
(greek_iron_armour_2)
Level 1
Colony (Armourer)
Colony (Armourer)
(greek_iron_armour_3)
Level 2
Town (Blacksmith)
Town (Blacksmith)
(greek_iron_weapon_2)
Level 1
Colony (Weaponsmith)
Colony (Weaponsmith)
(greek_iron_weapon_3)
Level 2
Settlement (Trench Mine)
Settlement (Trench Mine)
(greek_lead_2)
Level 1
Town (Shaft Mine)
Town (Shaft Mine)
(greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(greek_lead_4)
Level 3
Settlement (Open Air Tannery)
Settlement (Open Air Tannery)
(greek_leather_2)
Level 1
Town (Leather Workshop)
Town (Leather Workshop)
(greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(greek_leather_4)
Level 3
Settlement (Logging Camp)
Settlement (Logging Camp)
(greek_lumber_2)
Level 1
Town (Timber Yard)
Town (Timber Yard)
(greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(greek_lumber_4)
Level 3
Settlement (Marble Quarry)
Settlement (Marble Quarry)
(greek_marble_2)
Level 1
Town (Marble Cutter)
Town (Marble Cutter)
(greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(greek_marble_4)
Level 3
Muster Field
Muster Field
(greek_military_1)
Level 0
Stables
Stables
(greek_military_east_stable_2)
Level 1
Satrap's Stables
Satrap's Stables
(greek_military_east_stable_3)
Level 2
Holosideros Barracks
Holosideros Barracks
(greek_military_heavy_2)
Level 1
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Settlement (Olive Press)
Settlement (Olive Press)
(greek_olive_2)
Level 1
Town (Mola Olearia)
Town (Mola Olearia)
(greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(greek_olive_4)
Level 3
Settlement (Snail Vats)
Settlement (Snail Vats)
(greek_purple_dye_2)
Level 1
Town (Dye Works)
Town (Dye Works)
(greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(greek_purple_dye_4)
Level 3
Settlement (Silk Caravan)
Settlement (Silk Caravan)
(greek_silk_2)
Level 1
Town (Silk Market)
Town (Silk Market)
(greek_silk_3)
Level 2
Colony (Silk Road)
Colony (Silk Road)
(greek_silk_4)
Level 3
Civil Settlement
Civil Settlement
(greek_town_civil_2)
Level 1
Civil Town
Civil Town
(greek_town_civil_3)
Level 2
Civil Colony
Civil Colony
(greek_town_civil_4)
Level 3
Farming Settlement
Farming Settlement
(greek_town_farm_2)
Level 1
Farming Town
Farming Town
(greek_town_farm_3)
Level 2
Farming Colony
Farming Colony
(greek_town_farm_4)
Level 3
Market Settlement
Market Settlement
(greek_town_trade_2)
Level 1
Market Town
Market Town
(greek_town_trade_3)
Level 2
Market Colony
Market Colony
(greek_town_trade_4)
Level 3
Settlement (Large Vineyard)
Settlement (Large Vineyard)
(greek_wine_2)
Level 1
Town (Winemaker)
Town (Winemaker)
(greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(greek_wine_4)
Level 3