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Seleucid Spear Guards SeleucidSeleucid Spear Infantry

Seleucid Spear Guards

The guardians of noble and royal family members.

During his final years on campaign, Alexander the Great renamed his elite hypaspist infantrymen argyraspides or 'Silver Shields'. Following Alexander’s untimely death, his generals fought each other for territory and the enormous power that came with it. When the smoke cleared, the former 'commander-in-chief of the camp', Seleucus, controlled Babylon and several other eastern satrapies, proclaiming himself king in 306BC. His territory became known as the Seleucid Empire, and the Silver Shields formed the elite of its armies from the very beginning. Throughout most of their tenure they were equipped in the Macedonian fashion and trained for phalanx combat like their illustrious forebears. However, following their catastrophic defeat at Magnesia in 190BC by the Romans, the Seleucids began to re-model the Silver Shields on the impressive Roman legionaries who defeated them, certainly in equipment if not in tactics. It is thought that the 5000 men at the head of the Daphne Parade in 166BC were Silver Shields equipped in this way.

Seleucid Spear Guards

Unit Name

Seleucid Spear Guards

Main Unit Key

Eas_Sele_Spear_Guard

Land Unit Key

Eas_Sele_Spear_Guard

Naval Unit Key

greek_transport

Soldiers

160

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

640

Recruitment Cost

640

Upkeep Cost

70

Melee Attack

23

Weapon Damage

29

├ Melee Weapon

rome_spear

├ Melee Damage Base

19

├ Melee Damage Ap

10

├ Armour Piercing

No

├ Bonus vs. Large

15

├ Bonus vs Elephants

16

└ Bonus vs Infantry

0

Charge Bonus

20

Melee Defence

69

├ Base Defence

43

├ Shield

hoplite

└ Shield Defence

26

Armour

100

├ Armour

mail

├ Armour Defence

57

└ Shield Armour

43

Health

75

├ Man Entity

rome_infantry_very_heavy

├ Man Health

60

└ Bonus Hit Points

15

Base Morale

55

Abilities

Seleucid Spear Guards
  • Rapid Advance
    Improved unit movement speed over an extended period.
    Speed, acceleration, charge speed
    Exertion: fatigue
  • Shield Screen
    The unit raises their shields in a static defensive formation.
    Bracing, melee defence, shield strength
    Can't move
  • Square
    The unit moves into a close square formation.
    Bracing, morale, melee defence
    Can't move

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Seleucid Spear Guards
  • Good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Normal morale
Requires Buildings
Seleucid Spear Guards Lv. 0 Stables
Stables
(greek_military_east_stable_2)
Level 1
Satrap's Stables
Satrap's Stables
(greek_military_east_stable_3)
Level 2
Periokos Camp
Periokos Camp
(greek_military_light_2)
Level 1
Skirmisher Camp
Skirmisher Camp
(greek_military_light_3)
Level 2
Seleucid Spear Guards Lv. 1 Royal Stables
Royal Stables
(greek_military_east_stable_4)
Level 3
Mercenary Camp
Mercenary Camp
(greek_military_light_4)
Level 3
Faction Availability
Grand Campaign