Forsaken of Slaanesh
The Dark Prince’s touch warps His followers’ flesh, but the mind is where the greatest damages are wrought.Slaanesh, being the most capricious and wantonly cruel of the Ruinous Powers, takes great delight in the happy accidents that come about from the warping changes His supplicants suffer from receiving His gifts. Such changes may be in body, but for those without the sufficient mental fortitude, their resulting forms are also reflections of souls broken by excess. Those doomed to such a fate will have lived at least some of their lives exceeding mortal limitations, so by the time Slaanesh’s changes takes hold all that remains is a soulless husk driven by the hollow desires of one who has both imposed and endured unimaginable forms of suffering.
Unit Name Forsaken of Slaanesh |
Main Unit Key wh3_dlc20_chs_inf_forsaken_msla |
Land Unit Key wh3_dlc20_chs_inf_forsaken_msla |
Land Unit Group Parents Infantry |
Land Unit Group Melee Infantry |
Caste Melee Infantry |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 850 |
Recruitment Cost 850 |
Upkeep Cost 213 |
Number of Units 80 |
7360 |
├ Mount 0 |
├ Mount Entity |
├ Mount Hit Points |
├ Num Mounts hu1c_chaos_forsaken |
├ Man Entity wh3_dlc20_chs_infantry_forsaken_msla_blood_dismembers |
├ Man Hit Points 8 |
├ Num Men 80 |
└ Bonus Hit Points 84 |
230 |
└ Man Mass 230.0000 |
85 |
├ Armour wh2_main_body_85 |
├ Shield none |
└ Missile Block Chance 0 |
Leadership 70 |
51 |
└ Man Speed 51 |
Melee Attack 32 |
20 |
58 |
├ Melee Weapon wh3_dlc20_sla_forsaken |
├ Base Weapon Damage 44 |
├ Armour-Piercing Weapon Damage 14 |
├ Bonus vs. Large 0 |
└ Bonus vs. Infantry 0 |
Charge Bonus 22 |
Abilities
-
Frenzy
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
Charge Bonus x 110%
Melee Attack +10
Armour-Piercing Weapon Damage x 110%
Base Weapon Damage x 110%
Attributes
-
Devastating Flanker
Entities with this attribute double their charge bonus when attacking the rear or flank of an entity. -
Hide (forest)
This unit can hide in forests until enemy units get too close. -
Immune to Psychology
The unit is immune to psychological attacks (fear and terror). -
Mark of Slaanesh
A unit with the [[col:white]]Mark of Slaanesh has: -
Strider
Speed and combat penalties caused by terrain are ignored by this unit.
Strengths & Weaknesses
- Armoured
Armoured units can block damage from any source apart from Armour-Piercing damage. - Frenzy
Units with [[img:ui/battle ui/ability_icons/wh_main_unit_passive_frenzy.png]]frenzy cause more damage while their leadership is high. - Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
Faction Availability | |
---|---|
Immortal Empires | |
The Realm of Chaos |