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HomeHome / Total War: WARHAMMER III / Seducers of Slaanesh / Units / Seekers of Slaanesh
Seekers of Slaanesh Seducers of SlaaneshSeducers of Slaanesh Cavalry & Chariots

Seekers of Slaanesh

Daemonettes visting upon their enraptured foes a razor-clawed ballet of blissful torment and agonised yearning.

Seekers of Slaanesh are the Prince of Chaos' outriders, darkling Daemonettes mounted on swift daemonic Steeds. Malign of intent and with the predatory swiftness of a striking cobra, Seekers dart across the endless battlefields of the Realm of Chaos, springing ambushes on vulnerable prey. These Daemonic huntresses are swift beyond belief. Some legends say that the Seekers can charm time itself and so travel between the seconds. Other tales claim that their steeds are formed from the guilty desires of all living creatures and so can never be outrun, for who can flee beyond the reach of his yearnings?

Seekers of Slaanesh

Unit Name

Seekers of Slaanesh

Main Unit Key

wh3_main_sla_cav_seekers_of_slaanesh_0

Land Unit Key

wh3_main_sla_cav_seekers_of_slaanesh_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Shock Cavalry

Caste

Melee Cavalry

Category

War Beast

Class

Shock Cavalry

Custom Battle Cost

1000

Recruitment Cost

1000

Upkeep Cost

250

Number of Units

60

Hit Points

5220

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu16_wh3_slaanesh_rp1_seekers_of_slaanesh

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

79

Mass

100

└ Man Mass

100.0000

Armour

5

├ Armour

wh2_main_body_5

├ Shield

none

Missile Block Chance

0

Leadership

60

Speed

33

└ Man Speed

33

Melee Attack

40

Melee Defence

36

Weapon Strength

40

├ Melee Weapon

wh3_main_sla_seekers_claws

Base Weapon Damage

10

Armour-Piercing Weapon Damage

30

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

40

Abilities

  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Devastating Flanker
    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.
  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.