Left Panel
menu
HomeHome / Total War: WARHAMMER III / Seducers of Slaanesh / Units / Heartseekers of Slaanesh
Heartseekers of Slaanesh Seducers of SlaaneshSeducers of Slaanesh Cavalry & Chariots

Heartseekers of Slaanesh

Death provides no relief, for the Heartseeker's quarry's soul shall become Slaanesh's tormented plaything.

Heartseekers are playfully cruel. They delight in running a luckless mortal ragged, pursuing him across leagues and leagues of rugged and broken countryside. Then, when all seems lost, they break off their chase, allowing the prey to regather his failing strength and rekindle a waning hope of escape. Such hunts can continue for months or even years, with the Heartseekers goading the mortal to the very edge of mental and physical endurance. Only when his mind collapses and he willingly succumbs to their embrace do the Seekers end the hunt and drag his soul back to the Realm of Chaos.

Heartseekers of Slaanesh

Unit Name

Heartseekers of Slaanesh

Main Unit Key

wh3_main_sla_cav_heartseekers_of_slaanesh_0

Land Unit Key

wh3_main_sla_cav_heartseekers_of_slaanesh_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Shock Cavalry

Caste

Melee Cavalry

Category

War Beast

Class

Shock Cavalry

Custom Battle Cost

1400

Recruitment Cost

1400

Upkeep Cost

350

Number of Units

60

Hit Points

5700

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu16_wh3_slaanesh_rp1_heartseekers_of_slaanesh

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

87

Mass

100

└ Man Mass

100.0000

Armour

15

├ Armour

wh2_main_body_15

├ Shield

none

Missile Block Chance

0

Leadership

70

Speed

33

└ Man Speed

33

Melee Attack

46

Melee Defence

40

Weapon Strength

46

├ Melee Weapon

wh3_main_sla_heartseekers_claws

Base Weapon Damage

12

Armour-Piercing Weapon Damage

34

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

46

Abilities

  • Daemonic Instability
    As the Daemon's courage falters, their mortal form crumbles and fades from this reality.
  • Banished!
    Once the Daemon's courage has failed them, they will fall back through the portal to the Chaos Realm whence they belong.
  • Soulscent
    "Mmmm... meat... I can smell innocence at fifty yards!"
    Melee Attack +20
    Armour-Piercing Weapon Damage x 150%

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Daemonic
    This unit is Daemonic (has physical resistance, does not rout, is immune to terror, takes damage when Leadership is low)
  • Devastating Flanker
    Entities with this attribute double their charge bonus when attacking the rear or flank of an entity.
  • Vanguard Deployment
    This unit can deploy outside the deployment zone.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Very Fast
    This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.
  • Poison Attacks
    The [[img:ui/battle ui/ability_icons/wh_main_unit_contact_poison.png]]poisonous attacks of this unit weaken the target's speed and damage.