Death HagPotions, poisons, and words of power, to affect weak minds or strike their owners down.
The Death Hags are the priestesses of the Witch Elves, the guardians of the Khaine's mysteries. It is they who mix the noxious potions that drive the Witch Elves into their battle-rage and they who craft the potions with which they taint their blades. They know also how to wield the secret names of their god as obscene weapons that can befuddle their foes or strike them down with madness.
Unit NameDeath Hag
Main Unit Keywh2_main_def_cha_death_hag_0
Land Unit Keywh2_main_def_cha_death_hag_0
Naval Unit Keywh_main_shp_transport
Land Unit GroupMelee Specialist
Naval Unit GroupMelee Specialist
Custom Battle Cost700
├ Melee Weaponwh2_main_def_death_hag
├ Melee Damage Base280
├ Melee Damage Ap120
├ Armour PiercingNo
├ Bonus vs Cavalry0
├ Bonus vs Elephants0
└ Bonus vs Infantry25
├ Base Defence35
└ Shield Defence0
├ Armour Defence10
└ Shield Armour0
├ Man Entitywh2_main_def_infantry_death_hag_blood_dismembers
├ Man Speed44
├ Man Health8
└ Bonus Hit Points3680
Leadership (Base Morale)75
Distilled from the blood of Hag Queens, this evil brew drives imbibers into an ecstasy of destruction.
- Murderous Mastery
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
- Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
There are those who wish nothing more than to be at the heart of battle, seeking foes to vanquish.
Some warriors care not for their own personal safety and so work themselves into a whirlwind of destruction and mindless violence!
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
- Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.
- Poison Attacks
The poisonous attacks of this unit weaken the target's speed and damage.
- Damage Dealer
This unit has a strong emphasis on dealing damage. If fighting it, make sure to take it out before it can get into firing or melee range.
This highly dexterous unit dodges blades and missiles with ease; its luck is known to run out quickly when facing magical weapons, however.
|The Eye of the Vortex|