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HomeHome / Total War: WARHAMMER II / Har Ganeth / Buildings / Dark Citadel
Dark Citadel Har GanethHar Ganeth Province Capital Level 5

Dark Citadel

Behind blackened walls, the Druchii plot and wait, ever furious, ever ready for revenge.

Province Capital

Ruined City
Ruined City
(wh2_main_def_settlement_major_ruin)
Province Capital Level 0
Black Spire
Black Spire
(wh2_main_def_settlement_major_1)
Province Capital Level 1
Dark Hold
Dark Hold
(wh2_main_def_settlement_major_2)
Province Capital Level 2
Dark Tower
Dark Tower
(wh2_main_def_settlement_major_3)
Province Capital Level 3
Dark Citadel
Dark Citadel
(wh2_main_def_settlement_major_4)
Province Capital Level 4
Dark City
Dark City
(wh2_main_def_settlement_major_5)
Province Capital Level 5
Dark Citadel

Building Name

Dark Citadel

Level Name

wh2_main_def_settlement_major_4

Building Chain

Province Capital

Building Level

5

Create Time

5

Create Cost

4800

Effects

Scrolls of Hekarti generated: 1 (region_to_region_own)
Grants 5 construction slots in the settlement (this_building)
Income generated: 75 (building_to_building_own)
[HIDDEN] Adds 2 turns of siege holdout time to province capitals (region_to_region_own)
Growth: +40 (region_to_province_own)
[HIDDEN] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (region_to_region_own)

Provides Garrison Army

1 Death Hag
Death Hag
(wh2_main_def_cha_death_hag_0)
Command
100 Black Ark Corsairs
100 Black Ark Corsairs
100 Black Ark Corsairs
Black Ark Corsairs
(wh2_main_def_inf_black_ark_corsairs_0)
Melee Infantry
100 Black Ark Corsairs (Handbows)
100 Black Ark Corsairs (Handbows)
Black Ark Corsairs (Handbows)
(wh2_main_def_inf_black_ark_corsairs_1)
Missile Infantry
100 Black Guard of Naggarond
Black Guard of Naggarond
(wh2_main_def_inf_black_guard_0)
Melee Infantry
90 Darkshards (Shields)
90 Darkshards (Shields)
Darkshards (Shields)
(wh2_main_def_inf_darkshards_1)
Missile Infantry

Recruitable Units

No Recruitable Units