Sorceress (Dark) (Dark Steed)
The Dark Convent summon the Ruinous Powers to sow insanity amongst the foe.Elves have a natural affinity for the shifting Winds of Magic. In the ancient days, they learnt the secrets of manipulating this mystical power from the Slann, the most powerful servants of the Old Ones. Yet for all their expertise, there was always a limit to the amount of power the Elves could harness - the risk of madness and spiritual corruption prevented them from delving deeper into the power of Chaos. It was Morathi who first ventured into this forbidden territory. Through dark rituals and bloody sacrifices, she moulded the energies of Chaos to her bidding. With this sorcery - the unrefined power of magic - Morathi soon began to weave enchantments and spells whose raw power far outstripped anything the Elves had previously known. To this day, Dark Elves study the sorcerous arts, utterly seduced by the unrestrained energy it allows them to command.
Unit Name Sorceress (Dark) (Dark Steed) |
Main Unit Key wh2_main_def_cha_sorceress_dark_1 |
Land Unit Key wh2_main_def_cha_sorceress_dark_1 |
Naval Unit Key wh_main_shp_transport |
Land Unit Group Wizard |
Naval Unit Group Wizard |
Soldiers 1 |
Caste Hero |
Category Cavalry |
Class Command |
Cost 500 |
Recruitment Cost 1100 |
Upkeep Cost 275 |
Melee Attack 39 |
285 |
├ Melee Weapon wh2_main_def_sorceress_staff |
├ Melee Damage Base 200 |
├ Melee Damage Ap 85 |
├ Armour Piercing No |
├ Bonus vs Cavalry 0 |
├ Bonus vs Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 30 |
30 |
├ Base Defence 30 |
├ Shield none |
└ Shield Defence 0 |
40 |
├ Armour wh2_main_plate_40 |
├ Armour Defence 40 |
└ Shield Armour 0 |
3848 |
├ Man Entity wh2_main_def_infantry_hero_blood_low_kb_resist |
├ Man Speed 36 |
├ Man Health 8 |
├ Bonus Hit Points 3832 |
├ Mount wh2_main_def_mnt_dark_steed_hero |
├ Mount Entity wh2_main_def_cavalry_fast_170_blood_hero |
├ Mount Speed 92 |
└ Mount Health 8 |
Leadership (Base Morale) 60 |
Abilities
- Murderous Prowess
Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples. - Murderous Prowess Indicator
Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!
Attributes
- Encourage
This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
- Spellcaster
This unit can cast spells. - Very Fast
This unit can run circles around most other units, taunting and harassing the enemy or evading its missile fire.
Faction Availability | |
---|---|
The Eye of the Vortex |