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HomeHome / Total War: WARHAMMER II / Naggarond / Units / The Hellebronai (Dreadspears)
The Hellebronai (Dreadspears) NaggarondNaggarond Melee Infantry

The Hellebronai (Dreadspears)

Disciplined and merciless, it is a pleasure to watch the Hellebronai work.

Dark Elf armies are formed around a core of utterly merciless soldiers, schooled in slaughter by a lifetime of survival amidst the twisted streets of Naggaroth's cities. Most such warriors are conscripted into service, but a few muster willingly, having identified some manner in which the battle will play to their personal advantage. Dreadspears consider themselves to be true soldiers, and look down upon the Bleakswords as brash adventurers unsuited to the proper business of battle. Through blood spilt and shed, they have learnt the strength of discipline, of the locked shieldwall bristling with wicked spearpoints. Dreadspear regiments are therefore the reliable bastions around which a Dreadlord can form his battleplan. Whilst the army's wilder warriors roam freely to slaughter at will, the Dreadspears hold key positions and repel counter-attacks.

The Hellebronai (Dreadspears)

Unit Name

The Hellebronai (Dreadspears)

Main Unit Key

wh2_dlc10_def_inf_the_hellebronai_ror_0

Land Unit Key

wh2_dlc10_def_inf_the_hellebronai_ror_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Spear Infantry

Naval Unit Group

Spear Infantry

Soldiers

120

Caste

Melee Infantry

Category

Melee Infantry

Class

Melee Infantry

Cost

700

Recruitment Cost

700

Upkeep Cost

175

Melee Attack

34

Weapon Strength (Weapon Damage)

25

├ Melee Weapon

wh2_main_def_spear_ror

├ Melee Damage Base

19

├ Melee Damage Ap

6

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

14

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

52

├ Base Defence

52

├ Shield

wh_missile_block_55_metal

└ Shield Defence

0

Armour

85

├ Armour

wh2_main_plate_30

├ Armour Defence

30

└ Shield Armour

55

Health

63

├ Man Entity

wh2_main_def_infantry_blood_dismembers

├ Man Speed

33

├ Man Health

8

└ Bonus Hit Points

55

Leadership (Base Morale)

76

Abilities

  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Expert Charge Defence
    When bracing, this unit negates the charge bonus of any attacker.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Shielded
    Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Charge Defence Against All
    When standing and bracing against a charge this unit will negate the enemy's charge bonus.
  • Anti-Large
    Anti-large units have an advantage against targets that are at least as large as a horse. This advantage can be a damage bonus against large targets or an attack that focuses on a very small area. However, some units are simply better against large targets because their attacks are slow and easy to dodge by skilled melee combatants.
Recuitment Requirement
Maximum Number 1