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HomeHome / Total War: WARHAMMER II / Naggarond / Units / Sorceress (Dark)
Sorceress (Dark) NaggarondNaggarond Command

Sorceress (Dark)

The Dark Convent summon the Ruinous Powers to sow insanity amongst the foe.

Elves have a natural affinity for the shifting Winds of Magic. In the ancient days, they learnt the secrets of manipulating this mystical power from the Slann, the most powerful servants of the Old Ones. Yet for all their expertise, there was always a limit to the amount of power the Elves could harness - the risk of madness and spiritual corruption prevented them from delving deeper into the power of Chaos. It was Morathi who first ventured into this forbidden territory. Through dark rituals and bloody sacrifices, she moulded the energies of Chaos to her bidding. With this sorcery - the unrefined power of magic - Morathi soon began to weave enchantments and spells whose raw power far outstripped anything the Elves had previously known. To this day, Dark Elves study the sorcerous arts, utterly seduced by the unrestrained energy it allows them to command.

Sorceress (Dark)

Unit Name

Sorceress (Dark)

Main Unit Key

wh2_main_def_cha_sorceress_dark_0

Land Unit Key

wh2_main_def_cha_sorceress_dark_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

Wizard

Naval Unit Group

Wizard

Soldiers

1

Caste

Hero

Category

Melee Infantry

Class

Command

Cost

300

Recruitment Cost

1000

Upkeep Cost

250

Melee Attack

39

Weapon Strength (Weapon Damage)

285

├ Melee Weapon

wh2_main_def_sorceress_staff

├ Melee Damage Base

200

├ Melee Damage Ap

85

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

10

├ Armour

wh2_main_body_10

├ Armour Defence

10

└ Shield Armour

0

Health

3420

├ Man Entity

wh2_main_def_infantry_hero_blood_low_kb_resist

├ Man Speed

36

├ Man Health

8

└ Bonus Hit Points

3412

Leadership (Base Morale)

60

Abilities

  • Murderous Prowess
    Slaughter! There is no greater glorification of Khaine, the God of Murder, and no more popular form of worship amongst the Dark Elves. It is through killing that Dark Elves rise above other beings. Once engulfed in enough bloodshed, they will often feel their murderous prowess increase, as if Khaine himself was guiding the blades of his disciples.
  • Murderous Prowess Indicator
    Once enough blood has been shed, the Dark Elves’ murderous prowess increases, as if Khaine himself was guiding his disciples' blades!

Attributes

  • Encourage
    This unit provides a Lord's aura and an encouraging unit will receive the larger of the two bonuses.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

  • Spellcaster
    This unit can cast spells.
Garrison Buildings
Sorceress (Dark) x 1 Sorceress' Abode
Sorceress' Abode
(wh2_main_def_sorcery_1)
Level 0
Tower of Dark Sorcery
Tower of Dark Sorcery
(wh2_main_def_sorcery_2)
Level 1
Garrisoned Temple of Hekarti
Garrisoned Temple of Hekarti
(wh2_main_ritual_def_2)
Level 1
Dark Library of Hoeth
Dark Library of Hoeth
(wh2_main_special_tower_of_hoeth_1_def)
Level 0
Sorcerous White Tower of Hoeth
Sorcerous White Tower of Hoeth
(wh2_main_special_tower_of_hoeth_2_def)
Level 1