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HomeHome / Total War: Rome II / Rome (Rise of the Republic) / Custom Battle Units / Missile Infantry (Custom Battle Units)
Rome (Rise of the Republic) Rome (Rise of the Republic) Units

Missile Infantry (Custom Battle Units)

Long range units who provide support for melee units, but are themselves very weak in close combat.

Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
120 Accensi
Missile Infantry / Missile Infantry / (inv_rom_accensi)
Accensi
A single stone could spell doom for the strongest of warriors.
120 300 300 60 20 150 7 25 5 24 3 15 15 45 20
2
120 Leves
Missile Infantry / Missile Infantry / (inv_rom_leves)
Leves
Even a poor man can throw a javelin with skill.
120 250 250 50 29 80 7 7 5 24 3 15 15 45 20
3
120 Velites
Missile Infantry / Missile Infantry / (inv_rom_velites)
Velites
These javelin-armed skirmishers are fast moving and lightly armoured.
120 550 550 110 32 80 7 7 10 24 4 45 40 50 30
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