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HomeHome / Total War: Rome II / Rome (Hannibal at the Gates) / Custom Battle Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
40 General & Bodyguard
Cavalry / Command / (Rom_General)
General & Bodyguard
Command must be exercised in person to be effective.
40 450 450 90 28 25 20 61 90 80 55
2
160 Triarii
Melee Infantry / Spear Infantry / (Rom_Triarii)
Triarii
Wealth, experience and age make these battle-hardened veterans a fearsome force.
160 790 790 140 31 29 24 64 95 65 65
Command
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
3
40 General & Bodyguard
Cavalry / Command / (Rom_General)
General & Bodyguard
Command must be exercised in person to be effective.
40 450 450 90 28 25 20 61 90 80 55
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
160 Socii Extraordinarii
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Extraordinarii)
Socii Extraordinarii
For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride.
160 760 760 140 37 34 18 52 95 65 55
5
160 Socii Hastati
Melee Infantry / Melee Infantry / (Aux_Ita_Socii_Hastati)
Socii Hastati
These troops throw spears at the enemy, and then close to settle matters with the sword.
160 330 330 90 28 34 14 47 60 50 40
6
160 Hastati
Melee Infantry / Melee Infantry / (Rom_Hastati)
Hastati
These young men are the armoured front line of a Roman Legion.
160 350 350 90 35 35 12 48 60 50 45
7
120 Plebs
Melee Infantry / Melee Infantry / (Rom_Plebs)
Plebs
Rabble from the streets can be dangerous in large numbers.
120 40 30 5 5 24 3 12 10 40 20
8
160 Principes
Melee Infantry / Melee Infantry / (Rom_Principes)
Principes
Wealthy, older Roman citizens, the principes are a heavy infantry force.
160 680 680 120 47 35 14 53 75 60 55
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
9
120 Auxiliary Cretan Archers
Missile Infantry / Missile Infantry / (Aux_Gre_Cretan_Archers)
Auxiliary Cretan Archers
Give a Cretan a bow, and he will conquer in the name of Rome.
120 600 600 130 40 150 7 15 12 24 6 14 30 55 55
10
120 Auxiliary Peltasts
Missile Infantry / Missile Infantry / (Aux_Gre_Peltasts)
Auxiliary Peltasts
A good Roman commander knows the value of skirmishers.
120 420 420 90 32 80 7 7 18 24 10 40 65 50 40
11
120 Auxiliary Rhodian Slingers
Missile Infantry / Missile Infantry / (Aux_Gre_Rhodian_Slingers)
Auxiliary Rhodian Slingers
Few can match the deadly accuracy of the men of Rhodes.
120 590 590 100 29 150 8 25 12 24 6 24 25 55 55
12
120 Auxiliary Numidian Javelinmen
Missile Infantry / Missile Infantry / (Aux_Num_Javelinmen)
Auxiliary Numidian Javelinmen
These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.
120 430 430 90 32 80 8 7 10 24 4 38 15 50 45
13
120 Leves
Missile Infantry / Missile Infantry / (Rom_Leves)
Leves
Even a poor man can throw a javelin with skill.
120 200 200 60 29 80 7 7 5 24 3 37 15 45 20
14
120 Velites
Missile Infantry / Missile Infantry / (Rom_Velites)
Velites
These javelin-armed skirmishers are fast moving and lightly armoured.
120 340 340 80 32 80 7 7 8 24 3 37 15 45 25
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
15
160 Auxiliary Hoplites
Melee Infantry / Spear Infantry / (Aux_Gre_Hoplites)
Auxiliary Hoplites
Romans recognise the manly virtues embodied by the phalanx.
160 650 650 130 34 26 21 57 80 60 55
16
160 Rorarii
Melee Infantry / Spear Infantry / (Rom_Rorarii)
Rorarii
The spear-armed Rorarii can quickly reach a crisis point in battle.
160 200 200 60 13 25 11 54 45 45 30
17
160 Triarii
Melee Infantry / Spear Infantry / (Rom_Triarii)
Triarii
Wealth, experience and age make these battle-hardened veterans a fearsome force.
160 790 790 140 31 29 24 64 95 65 65
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
80 Auxiliary Citizen Cavalry
Cavalry / Melee Cavalry / (Aux_Gre_Citizen_Cav)
Auxiliary Citizen Cavalry
Loyal auxiliaries are a useful cavalry force.
80 540 540 100 37 26 28 28 70 75 45
19
80 Socii Equites
Cavalry / Melee Cavalry / (Aux_Ita_Socii_Equites)
Socii Equites
Excellent horsemen and a valuable striking force to a bold commander.
80 650 650 110 38 25 34 37 55 85 50
20
80 Equites
Cavalry / Melee Cavalry / (Rom_Equites)
Equites
The cavalry elite of Roman society can be among its most effective defenders.
80 500 500 100 33 25 29 32 70 75 40
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
21
80 Auxiliary Numidian Cavalry
Cavalry / Missile Cavalry / (Aux_Num_Cav)
Auxiliary Numidian Cavalry
Numidians are expert mounted skirmishers, able to strike and withdraw quickly.
80 550 550 100 41 80 8 7 18 24 10 39 15 70 55
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
22
80 Socii Equites Extraordinarii
Cavalry / Shock Cavalry / (Aux_Ita_Socii_Equites_Extraordinarii)
Socii Equites Extraordinarii
These heavy cavalry give excellent account of themselves in close-combat.
80 840 840 140 34 25 57 11 60 100 55
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
23
40 Roman Giant Ballista
Siege Engine / Fixed Artillery / (Rom_Giant_Ballista)
Roman Giant Ballista
Giant ballistae can shoot spear-like missiles over great distances.
40 730 730 150 210 550 2 9 24 6 14 40 45 40
24
40 Roman Polybolos
Siege Engine / Fixed Artillery / (Rom_Polybolos)
Roman Polybolos
There is wicked cunning in a machine that can fire so many bolts so quickly.
40 620 620 120 85 260 13 9 24 6 14 40 45 35
25
40 Roman Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Rom_Scorpion)
Roman Scorpion (Fixed)
These small ballistae fire bolts that can pass through a man.
40 490 490 100 120 350 6 9 24 6 14 40 45 40
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
40 Roman Ballista
Siege Engine / Field Artillery / (Rom_Ballista)
Roman Ballista
Ballistae can shoot with deadly accuracy over surprising distances.
40 1560 560 110 180 420 3 9 24 6 14 40 45 40
27
40 Roman Beehive Onager
Siege Engine / Field Artillery / (Rom_Beehive_Onager)
Roman Beehive Onager
Angry bees blister the parts other types of shot cannot reach.
40 1580 580 120 20 350 3 9 24 6 14 40 45 40
28
40 Roman Scorpion
Siege Engine / Field Artillery / (Rom_Cheiroballistra)
Roman Scorpion
Mounted on small carts, these ballistae have firepower and mobility.
40 520 520 100 120 350 6 9 24 6 14 40 45 40
29
40 Roman Onager
Siege Engine / Field Artillery / (Rom_Onager)
Roman Onager
The kick of the wild ass can bring down cities and kings.
40 1580 580 120 200 350 3 9 24 6 14 40 45 40
Special
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
30
40 War Dogs
Melee Infantry / Special / (Rom_War_Dogs)
War Dogs
Ferocious animals, trained to rip out men's throats to break any resistance.
40 450 450 100 23 40 20 68 15 45 35
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
120 Assault Quadrireme - Principes
Medium Ship / Melee Ship / (Rom_Principes_Four)
Assault Quadrireme - Principes
Ramming attacks from these ships inflict terrible damage.

Wealthy, older Roman citizens, the principes are a heavy infantry force.

120 750 750 150 825 6 47 35 14 53 75 60 55
32
160 Tower Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft)
Tower Hexareme - Triarii
From a shipboard tower, all enemies become little targets to be potted at will.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1500 1500 300 1206 5 31 29 24 64 95 65 65
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
33
60 Fire Pot Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two_Fire_Pots)
Fire Pot Bireme - Hastati
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

These young men are the armoured front line of a Roman Legion.

60 480 480 96 501 6 35 35 12 48 60 50 45
34
120 Assault Quadrireme - Auxiliary Hoplites
Medium Ship / Melee Ship / (Aux_Gre_Hoplites_Four)
Assault Quadrireme - Auxiliary Hoplites
Ramming attacks from these ships inflict terrible damage.

Romans recognise the manly virtues embodied by the phalanx.

120 720 720 144 825 6 34 26 21 57 80 60 55
35
120 Assault Quadrireme - Socii Extraordinarii
Medium Ship / Melee Ship / (Aux_Ita_Socii_Extraordinarii_Four)
Assault Quadrireme - Socii Extraordinarii
Ramming attacks from these ships inflict terrible damage.

For close-quarters fighting, these men admit no equals; a boast, perhaps, but one born of pride.

120 790 790 158 825 6 37 34 18 52 95 65 55
36
120 Assault Quadrireme - Socii Hastati
Medium Ship / Melee Ship / (Aux_Ita_Socii_Hastati_Four)
Assault Quadrireme - Socii Hastati
Ramming attacks from these ships inflict terrible damage.

These troops throw spears at the enemy, and then close to settle matters with the sword.

120 590 590 118 825 6 28 34 14 47 60 50 40
37
120 Assault Quadrireme - Principes
Medium Ship / Melee Ship / (Rom_Principes_Four)
Assault Quadrireme - Principes
Ramming attacks from these ships inflict terrible damage.

Wealthy, older Roman citizens, the principes are a heavy infantry force.

120 750 750 150 825 6 47 35 14 53 75 60 55
38
160 Tower Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six_Lft_Aft)
Tower Hexareme - Triarii
From a shipboard tower, all enemies become little targets to be potted at will.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1500 1500 300 1206 5 31 29 24 64 95 65 65
39
160 Assault Hexareme - Triarii
Heavy Ship / Melee Ship / (Rom_Triarii_Six)
Assault Hexareme - Triarii
These magnificent ships are both intimidating and extremely dangerous.

Wealth, experience and age make these battle-hardened veterans a fearsome force.

160 1300 1300 260 1206 5 31 29 24 64 95 65 65
40
60 Assault Bireme - Hastati
Light Ship / Melee Ship / (Rom_Hastati_Two)
Assault Bireme - Hastati
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

These young men are the armoured front line of a Roman Legion.

60 430 430 86 501 6 35 35 12 48 60 50 45
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
41
140 Missile Quinquereme - Auxiliary Cretan Archers
Medium Ship / Missile Ship / (Aux_Gre_Cretan_Archers_Five)
Missile Quinquereme - Auxiliary Cretan Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Give a Cretan a bow, and he will conquer in the name of Rome.

140 1060 1060 212 1020 5 40 150 7 15 12 24 6 14 30 55 55
42
140 Missile Quinquereme - Auxiliary Peltasts
Medium Ship / Missile Ship / (Aux_Gre_Peltasts_Five)
Missile Quinquereme - Auxiliary Peltasts
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

A good Roman commander knows the value of skirmishers.

140 930 930 186 1020 5 32 80 7 7 18 24 10 40 65 50 40
43
140 Missile Quinquereme - Auxiliary Rhodian Slingers
Medium Ship / Missile Ship / (Aux_Gre_Rhodian_Slingers_Five)
Missile Quinquereme - Auxiliary Rhodian Slingers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

Few can match the deadly accuracy of the men of Rhodes.

140 1070 1070 214 1020 5 29 150 8 25 12 24 6 24 25 55 55
44
140 Missile Quinquereme - Velites
Medium Ship / Missile Ship / (Rom_Velites_Five)
Missile Quinquereme - Velites
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

These javelin-armed skirmishers are fast moving and lightly armoured.

140 710 710 142 1020 5 32 80 7 7 8 24 3 37 15 45 25
45
80 Raiding Hemiolia - Leves
Light Ship / Missile Ship / (Rom_Leves_One_Halfer)
Raiding Hemiolia - Leves
These swift, manoeuvrable ships are a useful scouting force for any admiral.

Even a poor man can throw a javelin with skill.

80 270 270 54 402 6 29 80 7 7 5 24 3 37 15 45 20
46
80 Scorpion Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three_Scorpio)
Scorpion Trireme - Leves
Deadly accurate dart-throwers give enemies pause.

Even a poor man can throw a javelin with skill.

80 490 490 98 693 6 29 80 7 7 5 24 3 37 15 45 20
47
80 Missile Trireme - Auxiliary Numidian Javelinmen
Medium Ship / Missile Ship / (Aux_Num_Javelinmen_Three)
Missile Trireme - Auxiliary Numidian Javelinmen
A large contingent of archers can make short work of enemy crews.

These skirmishers can harass an enemy battle line, or keep enemy skirmishers at bay.

80 550 550 110 693 6 32 80 8 7 10 24 4 38 15 50 45
48
80 Missile Trireme - Leves
Medium Ship / Missile Ship / (Rom_Leves_Three)
Missile Trireme - Leves
A large contingent of archers can make short work of enemy crews.

Even a poor man can throw a javelin with skill.

80 390 390 78 693 6 29 80 7 7 5 24 3 37 15 45 20
49
100 Pursuit Trihemiolia - Leves
Light Ship / Missile Ship / (Rom_Leves_Two_Halfer)
Pursuit Trihemiolia - Leves
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

Even a poor man can throw a javelin with skill.

100 380 380 76 585 7 29 80 7 7 5 24 3 37 15 45 20
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
40 Light Artillery Quinquereme - Roman Ballista (Ship)
Medium Ship / Artillery Ship / (Rom_Ballista_Five)
Light Artillery Quinquereme - Roman Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Ballistae can shoot with deadly accuracy over surprising distances.

40 620 620 124 1020 5 180 420 2 9 24 6 14 40 45 40
51
40 Artillery Quinquereme - Roman Onager (Ship)
Medium Ship / Artillery Ship / (Rom_Onager_Five)
Artillery Quinquereme - Roman Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The kick of the wild ass can bring down cities and kings.

40 630 630 126 1020 5 200 350 2 9 24 6 14 40 45 40
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