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HomeHome / Total War: Rome II / Egypt (Imperator Augustus) / Custom Battle Units
General
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
24 African War Elephants
Elephants / Elephant / (Afr_War_Elephants)
African War Elephants
Huge, intimidating creatures, trained to charge and trample the enemy.
24 1600 1600 200 64 60 44 24 30 910 65
2
160 Galatian Royal Guard
Melee Infantry / Melee Infantry / (Egy_Galatian_Royal_Guard)
Galatian Royal Guard
Trained to fight in the Celtic fashion, these mercenaries are a tough, reliable force.
160 1380 1380 200 50 45 32 69 75 65 70
3
80 Ptolemaic Cavalry
Cavalry / Shock Cavalry / (Gre_Ptolemaic_Cav)
Ptolemaic Cavalry
A keen lance, under the command of a keen hand and eye, will do terrible work.
80 1300 1300 200 55 25 63 22 60 100 70
4
160 Hellenic Royal Guard
Melee Infantry / Pike Infantry / (Gre_Royal_Guard)
Hellenic Royal Guard
Only the very best may serve in the guards to protect the king.
160 1260 1260 200 46 28 13 38 90 60 70
5
160 Royal Peltasts
Melee Infantry / Melee Infantry / (Gre_Royal_Peltasts)
Royal Peltasts
The king's own skirmishers are a force to be reckoned with.
160 1280 1280 200 62 36 21 49 80 60 70
6
160 Royal Thorax Swordsmen
Melee Infantry / Melee Infantry / (Gre_Royal_Thorax_Sword)
Royal Thorax Swordsmen
To fight in the Pharaoh's elite is an honourable calling.
160 1270 1270 200 46 40 27 64 80 65 70
7
12 Scythed Chariots
Cavalry / Chariot / (Gre_Scythed_Chariots)
Scythed Chariots
The terror of a thundering charge, with flashing blades, is often enough to weaken opponents.
12 1380 1380 200 54 35 45 29 60 100 65
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
8
160 Galatian Royal Guard
Melee Infantry / Melee Infantry / (Egy_Galatian_Royal_Guard)
Galatian Royal Guard
Trained to fight in the Celtic fashion, these mercenaries are a tough, reliable force.
160 1380 1380 200 50 45 32 69 75 65 70
9
160 Galatian Swordsmen
Melee Infantry / Melee Infantry / (Egy_Galatian_Sword)
Galatian Swordsmen
Once their javelins have been thrown, these Galatians fight expertly in close-combat.
160 470 470 90 32 40 28 52 35 50 50
10
160 Egyptian Infantry
Melee Infantry / Melee Infantry / (Egy_Infantry)
Egyptian Infantry
Egyptians, trained for close-combat, are hardy and loyal in the service of a true Pharaoh.
160 200 200 60 14 24 8 39 55 45 30
11
160 Karian Axemen
Melee Infantry / Melee Infantry / (Egy_Karian_Axemen)
Karian Axemen
These lightly-armoured axemen can hack their way into the flanks and rear of enemies.
160 400 400 90 28 26 21 37 45 55 40
12
120 Mob
Melee Infantry / Melee Infantry / (Egy_Mob)
Mob
Even armed with farm implements, a mob can distract and delay the enemy.
120 40 30 5 5 24 3 12 10 40 25
13
80 Sobek Cultists
Melee Infantry / Melee Infantry / (Egy_Sobek_Cultists)
Sobek Cultists
The fearsome crocodile god protects both Pharaoh and his children…
80 550 550 100 36 36 22 61 55 55 60
14
160 Royal Peltasts
Melee Infantry / Melee Infantry / (Gre_Royal_Peltasts)
Royal Peltasts
The king's own skirmishers are a force to be reckoned with.
160 1280 1280 200 62 36 21 49 80 60 70
15
160 Royal Thorax Swordsmen
Melee Infantry / Melee Infantry / (Gre_Royal_Thorax_Sword)
Royal Thorax Swordsmen
To fight in the Pharaoh's elite is an honourable calling.
160 1270 1270 200 46 40 27 64 80 65 70
16
160 Thorax Swordsmen
Melee Infantry / Melee Infantry / (Gre_Thorax_Sword)
Thorax Swordsmen
These well-protected warriors are a danger, both in melee and with their javelins.
160 710 710 120 38 34 18 57 75 60 55
17
160 Mercenary Egyptian Infantry
Melee Infantry / Melee Infantry / (Mer_Egy_Inf)
Mercenary Egyptian Infantry
Mercenaries, used to hardship on campaign, are always a sound investment.
160 200 140 100 16 24 8 46 55 45 30
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
120 Egyptian Archers
Missile Infantry / Missile Infantry / (Egy_Archers)
Egyptian Archers
All men serve the Pharaoh to the limits of their ability, even humble archers.
120 280 280 70 35 125 6 15 8 24 3 12 10 45 25
19
120 Egyptian Javelinmen
Missile Infantry / Missile Infantry / (Egy_Javelinmen)
Egyptian Javelinmen
The javelin is a simple, deadly weapon, even in the hands of a peasant.
120 340 340 80 32 80 7 7 8 24 3 37 15 45 25
20
120 Nubian Bowmen
Missile Infantry / Missile Infantry / (Egy_Nubian_Bowmen)
Nubian Bowmen
These highly-skilled bowmen can even choose which of their target's eyes they are going to take.
120 360 360 70 35 150 6 15 9 24 4 13 10 50 35
21
120 Egyptian Slingers
Missile Infantry / Missile Infantry / (Egy_Slingers)
Egyptian Slingers
The sling is an ancient weapon; age has not made it less deadly.
120 270 270 70 20 150 7 25 8 24 3 22 20 45 25
22
120 Light Peltasts
Missile Infantry / Missile Infantry / (Gre_Light_Peltasts)
Light Peltasts
These skirmishers harass the enemy with their javelins before sensibly withdrawing out of range.
120 460 460 90 32 80 8 10 18 24 10 40 40 50 45
23
120 Peltasts
Missile Infantry / Missile Infantry / (Gre_Peltasts)
Peltasts
These javelin-armed light infantry are used to harass slower, heavier enemy units.
120 420 420 90 32 80 7 7 18 24 10 40 65 50 40
Pike Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
160 Egyptian Pikemen
Melee Infantry / Pike Infantry / (Egy_Pike)
Egyptian Pikemen
Even the humblest peasant can be trained to carry a pike into battle.
160 430 430 90 30 20 4 15 50 50 30
25
160 Pikemen
Melee Infantry / Pike Infantry / (Gre_Pike)
Pikemen
This tightly packed pike formation is a clenched fist.
160 600 600 110 34 24 7 25 65 55 45
26
160 Hellenic Royal Guard
Melee Infantry / Pike Infantry / (Gre_Royal_Guard)
Hellenic Royal Guard
Only the very best may serve in the guards to protect the king.
160 1260 1260 200 46 28 13 38 90 60 70
27
160 Thorax Pikemen
Melee Infantry / Pike Infantry / (Gre_Thorax_Pike)
Thorax Pikemen
A phalanx armed with pikes presents a formidable threat.
160 740 740 130 39 24 9 33 70 55 55
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
28
160 Nubian Spearmen
Melee Infantry / Spear Infantry / (Egy_Nubian_Spear)
Nubian Spearmen
The harshest landscapes breed the toughest warriors. Nubians are no exception.
160 380 380 80 25 25 24 53 45 55 50
29
160 Levy Thureos Spears
Melee Infantry / Spear Infantry / (Gre_Levy_Thureos_Spears)
Levy Thureos Spears
A phalanx that can skirmish is a useful addition to a general's bag of tricks.
160 380 340 90 19 25 21 47 45 50 40
30
160 Thureos Spears
Melee Infantry / Spear Infantry / (Gre_Thureos_Spears)
Thureos Spears
These well-trained warriors are a flexible force of skirmishing hoplites.
160 560 560 100 24 25 26 55 70 50 50
Melee Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
31
80 Camel Spearmen
Cavalry / Melee Cavalry / (Ara_Camel_Spear)
Camel Spearmen
Camels, when paired with spears, are a deadly combination indeed.
80 420 400 90 28 25 25 50 25 85 40
32
80 Egyptian Cavalry
Cavalry / Melee Cavalry / (Egy_Cav)
Egyptian Cavalry
These spear-armed cavalrymen fight in service of the Pharaoh.
80 600 600 100 45 25 29 38 50 80 40
33
80 Citizen Cavalry
Cavalry / Melee Cavalry / (Gre_Citizen_Cav)
Citizen Cavalry
Wealthy horse-owners have the same rights as the lesser men of the phalanx.
80 540 540 100 37 26 28 28 70 75 45
34
80 Light Cavalry
Cavalry / Melee Cavalry / (Gre_Light_Cav)
Light Cavalry
A balanced army requires dashing cavalry as well as implacable infantrymen.
80 440 440 90 38 25 29 50 35 75 40
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
80 Camel Archers
Cavalry / Missile Cavalry / (Ara_Camel_Archers)
Camel Archers
These camel riders are well suited, by inclination and training, to hit-and-run raiding tactics.
80 450 450 90 35 125 6 15 16 24 8 15 10 85 35
36
80 Skirmisher Cavalry
Cavalry / Missile Cavalry / (Gre_Skirm_Cav)
Skirmisher Cavalry
These speedy, light cavalrymen can do good service in harrying the enemy.
80 340 340 80 29 80 7 7 9 24 4 38 15 70 35
37
80 Tarantine Cavalry
Cavalry / Missile Cavalry / (Gre_Tarantine_Cav)
Tarantine Cavalry
Mercenary cavalrymen, rightly held in high regard for their skills.
80 560 560 110 32 80 8 7 18 24 11 36 60 80 50
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
38
80 Ptolemaic Cavalry
Cavalry / Shock Cavalry / (Gre_Ptolemaic_Cav)
Ptolemaic Cavalry
A keen lance, under the command of a keen hand and eye, will do terrible work.
80 1300 1300 200 55 25 63 22 60 100 70
Chariot
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
39
12 Scythed Chariots
Cavalry / Chariot / (Gre_Scythed_Chariots)
Scythed Chariots
The terror of a thundering charge, with flashing blades, is often enough to weaken opponents.
12 1380 1380 200 54 35 45 29 60 100 65
Elephant
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
12 African Elephants
Elephants / Elephant / (Afr_Elephants)
African Elephants
These powerful beasts plough through enemy lines with terrifying force.
12 1400 1400 180 54 60 24 21 30 905 55
41
24 African War Elephants
Elephants / Elephant / (Afr_War_Elephants)
African War Elephants
Huge, intimidating creatures, trained to charge and trample the enemy.
24 1600 1600 200 64 60 44 24 30 910 65
42
12 Mercenary African Elephants
Elephants / Elephant / (Mer_Afr_Elephants)
Mercenary African Elephants
Only fools fail to fear elephants in battle.
12 1200 800 600 54 60 36 21 30 905 50
Fixed Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
43
40 Greek Giant Ballista
Siege Engine / Fixed Artillery / (Gre_Giant_Ballista)
Greek Giant Ballista
What a ballista lacks in honour it makes up for with killing power.
40 730 730 150 210 550 2 9 24 6 14 10 45 40
44
40 Greek Polybolos
Siege Engine / Fixed Artillery / (Gre_Polybolos)
Greek Polybolos
If firing a bolt at the enemy is good, many bolts must be excellent!
40 620 620 120 85 260 13 9 24 6 14 10 45 35
45
40 Greek Scorpion (Fixed)
Siege Engine / Fixed Artillery / (Gre_Scorpion)
Greek Scorpion (Fixed)
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 490 490 100 120 350 6 9 24 6 14 10 45 35
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
46
40 Greek Ballista
Siege Engine / Field Artillery / (Gre_Ballista)
Greek Ballista
Only a slack-jawed barbarian would not use such an efficient engine of death!
40 1560 560 110 180 420 3 9 24 6 14 10 45 40
47
40 Greek Scorpion
Siege Engine / Field Artillery / (Gre_Cheiroballistra)
Greek Scorpion
Cruel bolts, fired over long distances, do much to weaken the enemy's resolve.
40 520 520 100 120 350 6 9 24 6 14 10 45 35
48
40 Greek Heavy Onager
Siege Engine / Field Artillery / (Gre_Large_Onager)
Greek Heavy Onager
Subtlety is not an onager's strongest point. Destruction is.
40 1790 790 160 230 480 2 9 24 6 14 10 45 40
49
40 Greek Onager
Siege Engine / Field Artillery / (Gre_Onager)
Greek Onager
The crashing arrival of a large rock does much to humble arrogant foes.
40 1580 580 120 200 350 3 9 24 6 14 10 45 40
Admiral
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
50
200 Heavy Tower Octeres - Egyptian Infantry
Heavy Ship / Melee Ship / (Egy_Infantry_Eight_Dbl_Hft)
Heavy Tower Octeres - Egyptian Infantry
Size alone makes these ships imposing: more than suitable for any admiral.

Egyptians, trained for close-combat, are hardy and loyal in the service of a true Pharaoh.

200 1750 1750 350 2051 4 14 24 8 39 55 45 30
51
140 Tower Penteres - Egyptian Archers
Medium Ship / Missile Ship / (Egy_Archers_Five_Lft_Bow)
Tower Penteres - Egyptian Archers
From a shipboard tower, all enemies become little targets to be potted at will.

All men serve the Pharaoh to the limits of their ability, even humble archers.

140 990 990 198 1020 6 35 125 6 15 8 24 3 12 10 45 25
Melee Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
52
200 Heavy Tower Octeres - Egyptian Infantry
Heavy Ship / Melee Ship / (Egy_Infantry_Eight_Dbl_Hft)
Heavy Tower Octeres - Egyptian Infantry
Size alone makes these ships imposing: more than suitable for any admiral.

Egyptians, trained for close-combat, are hardy and loyal in the service of a true Pharaoh.

200 1750 1750 350 2051 4 14 24 8 39 55 45 30
53
200 Assault Octeres - Egyptian Infantry
Heavy Ship / Melee Ship / (Egy_Infantry_Eight)
Assault Octeres - Egyptian Infantry
Anyone who does not quail before an octeres deserves to fill the belly of a fish.

Egyptians, trained for close-combat, are hardy and loyal in the service of a true Pharaoh.

200 1450 1450 290 2051 4 14 24 8 39 55 45 30
54
60 Fire Pot Dieres - Nubian Spearmen
Light Ship / Melee Ship / (Egy_Nubian_Two_Fire_Pots)
Fire Pot Dieres - Nubian Spearmen
Fire pots, hurled onto enemy decks, are a terrible threat to wooden ships.

The harshest landscapes breed the toughest warriors. Nubians are no exception.

60 420 420 84 501 7 25 25 24 53 45 55 50
55
160 Assault Hexeres - Karian Axemen
Heavy Ship / Melee Ship / (Egy_Karian_Six)
Assault Hexeres - Karian Axemen
These magnificent ships are both intimidating and extremely dangerous.

These lightly-armoured axemen can hack their way into the flanks and rear of enemies.

160 1050 1050 210 1206 5 28 26 21 37 45 55 40
56
60 Assault Dieres - Nubian Spearmen
Light Ship / Melee Ship / (Egy_Nubian_Two)
Assault Dieres - Nubian Spearmen
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

The harshest landscapes breed the toughest warriors. Nubians are no exception.

60 370 370 74 501 7 25 25 24 53 45 55 50
57
60 Assault Dieres - Mercenary Egyptian Infantry
Light Ship / Melee Ship / (Mer_Egy_Nile_Barge)
Assault Dieres - Mercenary Egyptian Infantry
With a ramming attack that can break an enemy hull, these ships are deadly weapons.

Mercenaries, used to hardship on campaign, are always a sound investment.

60 350 350 260 501 7 16 24 8 46 55 45 30
Missile Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
58
80 Missile Raider - Mercenary Numidian Javelinmen
Medium Ship / Missile Ship / (Mer_Lib_Raider)
Missile Raider - Mercenary Numidian Javelinmen
These ships keep a contingent of archers aboard to harry enemy crews.

These mercenaries are experts at skirmishing, showering the enemy with javelins.

80 450 450 330 32 80 8 7 10 24 4 38 15 50 45
59
140 Missile Penteres - Egyptian Archers
Medium Ship / Missile Ship / (Egy_Archers_Five)
Missile Penteres - Egyptian Archers
Archers can shoot down upon many enemies from the deck, doing terrible work in the process.

All men serve the Pharaoh to the limits of their ability, even humble archers.

140 790 790 158 1020 6 35 125 6 15 8 24 3 12 10 45 25
60
140 Tower Penteres - Egyptian Archers
Medium Ship / Missile Ship / (Egy_Archers_Five_Lft_Bow)
Tower Penteres - Egyptian Archers
From a shipboard tower, all enemies become little targets to be potted at will.

All men serve the Pharaoh to the limits of their ability, even humble archers.

140 990 990 198 1020 6 35 125 6 15 8 24 3 12 10 45 25
61
80 Raiding Hemiolia - Egyptian Javelinmen
Light Ship / Missile Ship / (Egy_Javelinmen_One_Halfer)
Raiding Hemiolia - Egyptian Javelinmen
These swift, manoeuvrable ships are a useful scouting force for any admiral.

The javelin is a simple, deadly weapon, even in the hands of a peasant.

80 370 370 74 402 7 32 80 7 7 8 24 3 37 15 45 25
62
80 Scorpion Trieres - Egyptian Slingers
Medium Ship / Missile Ship / (Egy_Slingers_Three_Scorpio)
Scorpion Trieres - Egyptian Slingers
Deadly accurate dart-throwers give enemies pause.

The sling is an ancient weapon; age has not made it less deadly.

80 640 640 128 693 7 20 150 7 25 8 24 3 22 20 45 25
63
80 Missile Trieres - Egyptian Slingers
Medium Ship / Missile Ship / (Egy_Slingers_Three)
Missile Trieres - Egyptian Slingers
A large contingent of archers can make short work of enemy crews.

The sling is an ancient weapon; age has not made it less deadly.

80 540 540 108 693 7 20 150 7 25 8 24 3 22 20 45 25
64
80 Missile Trieres - Mercenary Egyptian Archers
Medium Ship / Missile Ship / (Mer_Egy_Barge)
Missile Trieres - Mercenary Egyptian Archers
A large contingent of archers can make short work of enemy crews.

A mercenary archer's wage is money well spent; he can kill enemies at a distance.

80 490 490 360 693 7 35 125 6 15 8 24 3 12 10 45 25
65
100 Pursuit Trihemiolia - Egyptian Javelinmen
Light Ship / Missile Ship / (Egy_Javelinmen_Two_Halfer)
Pursuit Trihemiolia - Egyptian Javelinmen
Fast, relatively powerful pursuit ships, well able to hunt down pirates and other seagoing scum.

The javelin is a simple, deadly weapon, even in the hands of a peasant.

100 490 490 98 585 8 32 80 7 7 8 24 3 37 15 45 25
66
80 Missile Trieres - Mercenary Numidian Javelinmen
Medium Ship / Missile Ship / (Mer_Pho_Galley)
Missile Trieres - Mercenary Numidian Javelinmen
A large contingent of archers can make short work of enemy crews.

These mercenaries are experts at skirmishing, showering the enemy with javelins.

80 440 440 330 693 6 32 80 8 7 10 24 4 38 15 50 45
Artillery Ship
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
67
40 Light Artillery Penteres - Greek Ballista (Ship)
Medium Ship / Artillery Ship / (Egy_Ballista_Five)
Light Artillery Penteres - Greek Ballista (Ship)
Ballista bolts or stones are a powerful tool for destroying an enemy's will to resist.

Only a slack-jawed barbarian would not use such an efficient engine of death!

40 640 640 128 1020 6 180 420 2 9 24 6 14 10 45 40
68
40 Artillery Penteres - Greek Onager (Ship)
Medium Ship / Artillery Ship / (Gre_Onager_Five)
Artillery Penteres - Greek Onager (Ship)
With deck-mounted artillery pieces, these ships can rain down destruction on the enemy.

The crashing arrival of a large rock does much to humble arrogant foes.

40 760 760 152 1020 5 200 350 2 9 24 6 14 10 45 40
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