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HomeHome / Total War: WARHAMMER II / Pirates of Sartosa / Units
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No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Gunnery Wight
Missile Infantry / Command / (wh2_dlc11_cst_cha_gunnery_wight_0)
Gunnery Wight
These former marksmen and artillerymen are as obsessed with gunpowder in death as they were in life.
1 600 1000 250 34 400 15 38 30 3972 60
2
1 Mourngul Haunter
Melee Infantry / Command / (wh2_dlc11_cst_cha_mourngul_haunter)
Mourngul Haunter
Malice personified, a Haunter never knows relief from its manic, all-consuming hunger.
1 1450 1450 325 48 420 40 38 40 6568 60
3
1 Vampire Fleet Captain (Vampires)
Melee Infantry / Command / (wh2_dlc11_cst_cha_vampire_fleet_captain_0)
Vampire Fleet Captain (Vampires)
Wielding her cursed cutlass, this swashbuckling Vampire cripples and kills all who dare oppose her.
1 700 1000 250 60 430 35 40 30 3572 60
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
4
16 Animated Hulks
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_animated_hulks_0)
Animated Hulks
Walking, rotting Ogre flesh fused with ship debris and sea monsters makes for truly twisted abominations.
16 750 750 187 30 110 12 24 35 602 40
5
1 Bloated Corpse
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_bloated_corpse_0)
Bloated Corpse
Swollen with volatile, noxious gases, their liquefying tissues strain dangerously under rotten and tattered skin.
1 425 300 90 75 450 34 40 0 1608 100
6
60 Fell Bats
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_fell_bats)
Fell Bats
Fell Bats fall upon their enemies in a seething mass; in numbers, they become overwhelming.
60 350 350 88 14 22 6 44 0 70 30
7
16 Mournguls
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_mournguls_0)
Mournguls
Terrifyingly ravenous mockeries of life, bound into monstrous groups with arcane spells.
16 1000 1000 250 36 100 28 24 30 560 50
8
60 Depth Guard
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_depth_guard_0)
Depth Guard
The Blood Knights of the sea are elite, armour-clad sentries to the dreaded seafaring creatures of the night.
60 1200 1200 300 49 64 25 31 90 109 60
9
5 Rotting Leviathan
War Beast / Melee Infantry / (wh2_dlc11_cst_mon_rotting_leviathan_0)
Rotting Leviathan
A gargantuan, annihilative force of nature, unnaturally brought back from death to wreak yet more death.
5 2000 2000 500 52 400 24 42 150 9862 55
10
60 Depth Guard (Polearms)
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_depth_guard_1)
Depth Guard (Polearms)
The only thing scarier than a Depth Guard is one with a weapon that gives it an eight-foot reach.
60 1300 1300 325 35 40 10 45 90 109 60
11
12 Rotting Prometheans
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_rotting_prometheans_0)
Rotting Prometheans
Scuttling across the battlefield, these killer arthropods want nothing less than to dismember and decapitate anything that comes near.
12 1100 1100 275 38 77 22 48 120 660 44
12
120 Sartosa Free Company
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_sartosa_free_company_0)
Sartosa Free Company
You'll never find a less trustworthy rabble, but for the right price they'll fight to the death... and beyond.
120 450 500 110 32 26 18 26 25 66 60
13
80 Scurvy Dogs
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_scurvy_dogs)
Scurvy Dogs
These rabid beasts are the ideal raiding companions, more vicious in death than they ever were in life.
80 450 450 112 26 22 20 12 0 76 30
14
60 Syreens
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_syreens)
Syreens
Their howls turn even the bravest sailors stark white, spearing their souls like a lance through the heart.
60 850 850 215 23 30 14 32 0 82 40
15
1 Death Shriek Terrorgheist
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_mon_terrorgheist)
Death Shriek Terrorgheist
A piercing scream, a swooping shadow upon the water – a dead body drained of blood.
1 2000 2000 500 38 460 40 42 80 7544 40
16
160 Zombie Pirate Deckhands Mob
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_0)
Zombie Pirate Deckhands Mob
These Undead mariners are competent crewmen and relentless fighters, making them ideal pirates.
160 300 300 60 17 29 10 15 15 67 30
17
160 Zombie Pirate Deckhands Mob (Polearms)
Melee Infantry / Melee Infantry / (wh2_dlc11_cst_inf_zombie_deckhands_mob_1)
Zombie Pirate Deckhands Mob (Polearms)
The Deckhands’ polearms are rusty extensions of the decomposing arms that brandish them.
160 400 400 80 14 27 3 20 15 67 30
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
18
160 Zombie Pirate Gunnery Mob
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_0)
Zombie Pirate Gunnery Mob
The random discharge of noisy, indiscriminate firepower gives the Gunnery Mob a small spark of satisfaction enjoyed in life.
160 300 300 60 12 90 6.7 22 12 15 7 6 15 54 30
19
160 Zombie Pirate Gunnery Mob (Handguns)
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_1)
Zombie Pirate Gunnery Mob (Handguns)
Rifles afford better accuracy, which can be advantageous for the clumsy hands of the rotting Undead.
160 550 550 110 17 145 4.6 22 8 15 2 6 15 54 30
20
160 Zombie Pirate Gunnery Mob (Hand Cannons)
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_2)
Zombie Pirate Gunnery Mob (Hand Cannons)
Where marksmanship might be lacking, a more powerful firearm will usually suffice.
160 600 600 125 11 90 4.6 22 8 15 2 6 15 54 30
21
160 Zombie Pirate Gunnery Mob (Bombers)
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_zombie_gunnery_mob_3)
Zombie Pirate Gunnery Mob (Bombers)
Undead minions have no fear of blowing themselves up, making them ideal gunpowder-keg-launchers!
160 400 400 80 1 55 6.7 5 12 15 7 6 15 54 30
22
32 Deck Gunners
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_deck_gunners_0)
Deck Gunners
Zombie pirate crews love dragging a big gun into a fight, no matter how unwieldy it might be!
32 700 800 200 44 245 6.4 22 5 18 1 10 15 108 40
23
5 Necrofex Colossus
War Beast / Missile Infantry / (wh2_dlc11_cst_mon_necrofex_colossus_0)
Necrofex Colossus
A colossal walking frame of galleon-torn timber, iron, and man-flesh, relentlessly driven by a vortex of deathly energy.
5 1900 1900 475 170 330 5.6 22 42 412 20 30 75 9475 50
24
24 Rotting Prometheans Gunnery Mob
War Beast / Missile Infantry / (wh2_dlc11_cst_mon_rotting_prometheans_gunnery_mob_0)
Rotting Prometheans Gunnery Mob
A stampede of crab-like monsters is all the scarier when accompanied by the hisses and cracks of gunpowder weapons.
24 1350 1350 337 0 45 38 77 22 48 120 668 44
25
120 Sartosa Militia
Missile Infantry / Missile Infantry / (wh2_dlc11_cst_inf_sartosa_militia_0)
Sartosa Militia
You'll never find a less trustworthy rabble, but for the right price they'll fight to the death... and beyond.
120 450 500 110 14 90 7.2 18 28 28 14 25 25 61 55
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
26
24 Deck Droppers
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_0)
Deck Droppers
The heinous combination of a Fell Bat and a gun-wielding zombie makes for a hideous, flying horror.
24 450 450 80 30 80 7.4 20 26 22 16 22 15 184 40
27
24 Deck Droppers (Bombers)
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_1)
Deck Droppers (Bombers)
Beware the Deck Droppers’ black powder bombs released indiscriminately – if somewhat inaccurately – from above!
24 550 550 150 1 60 4.8 9 26 22 16 22 15 184 40
28
24 Deck Droppers (Handguns)
Cavalry / Missile Cavalry / (wh2_dlc11_cst_cav_deck_droppers_2)
Deck Droppers (Handguns)
The heinous combination of a Fell Bat and a gun-wielding zombie makes for a hideous, flying horror.
24 750 750 187 44 130 5.1 18 26 22 16 22 15 184 40
Field Artillery
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
29
44 Carronade
Siege Engine / Field Artillery / (wh2_dlc11_cst_art_carronade)
Carronade
Broadside cannons for sinking mortal ships are devastating when used in the field, pulverising living flesh and solid walls.
44 700 700 175 440 450 2.9 10 18 5 6 20 56 30
30
44 Mortar
Siege Engine / Field Artillery / (wh2_dlc11_cst_art_mortar)
Mortar
What a Mortar may lack in sheer stopping power compared to cannons, it makes up with pure vicious, explosive destruction.
44 600 600 150 130 380 3.3 10 18 5 6 20 56 30