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HomeHome / Total War: WARHAMMER II / Clan Pestilens / Units
Command
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Tretch Craventail
Melee Infantry / Command / (wh2_dlc09_skv_cha_tretch_craventail)
Tretch Craventail
Tretch's formidable repertoire of underhanded skills, combined with his famously good luck, has led to a number of legendary deeds!
1 850 900 225 40 400 40 70 90 4288 65
2
1 Assassin
Melee Infantry / Command / (wh2_main_skv_cha_assassin)
Assassin
What cannot be solved with poisons and subterfuge from afar, is dealt with up close with twin blades of death.
1 600 800 225 60 375 40 35 20 3572 60
3
1 Grey Seer (Plague)
Melee Infantry / Command / (wh2_main_skv_cha_grey_seer_plague_0)
Grey Seer (Plague)
The air erupts with contagion and ruin, choking the enemy's lungs and savaging their bodies.
1 350 1000 250 30 310 15 34 20 3688 55
4
1 Grey Seer (Plague) (Screaming Bell)
War Machine / Command / (wh2_main_skv_cha_grey_seer_plague_1)
Grey Seer (Plague) (Screaming Bell)
The air erupts with contagion and ruin, choking the enemy's lungs and savaging their bodies.
1 1150 1150 287 30 200 15 34 100 6268 85
5
1 Lord Skrolk
Melee Infantry / Command / (wh2_main_skv_cha_lord_skrolk)
Lord Skrolk
The Great Horned Rat breathes pestilence through Skrolk, infecting the very world beneath his fetid feet.
1 850 1000 250 54 400 30 45 30 4672 65
6
1 Plague Priest
Melee Infantry / Command / (wh2_main_skv_cha_plague_priest_0)
Plague Priest
The Harbinger of Disease guides their actions, blighting enemies with pus, pestilence, and scourge.
1 600 1000 250 40 280 20 32 20 3840 60
7
1 Plague Priest (Plague Furnace)
War Machine / Command / (wh2_main_skv_cha_plague_priest_2)
Plague Priest (Plague Furnace)
The Harbinger of Disease guides their actions, blighting enemies with pus, pestilence, and scourge.
1 1400 1400 325 30 200 20 26 90 5868 85
8
1 Queek Headtaker
Melee Infantry / Command / (wh2_main_skv_cha_queek_headtaker)
Queek Headtaker
Queek is unscrupulous, vicious and without mercy. The Skaven, therefore, consider him most admirable.
1 1100 1100 275 63 420 50 42 110 4288 70
9
1 Warlock Engineer
Melee Infantry / Command / (wh2_main_skv_cha_warlock_engineer)
Warlock Engineer
Marching to war with magical machinations; outrageous and heretical, but most of all deadly.
1 350 1000 250 25 280 10 32 45 3420 50
10
1 Warlord
Melee Infantry / Command / (wh2_main_skv_cha_warlord_0)
Warlord
Their titles acquired by taking them from others, their savagery against the foe is just as unremitting.
1 650 700 300 50 400 35 55 125 4068 60
11
1 Warlord (Bonebreaker)
War Beast / Command / (wh2_main_skv_cha_warlord_1)
Warlord (Bonebreaker)
Their titles acquired by taking them from others, their savagery against the foe is just as unremitting.
1 1150 1150 300 50 460 50 55 70 5784 60
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
12
160 Clanrats (Shields)
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_clanrats_1)
Clanrats (Shields)
The cornerstone of the Skaven military, less numerous but better trained than the slave class.
160 350 350 87 24 26 10 22 60 60 45
13
160 Stormvermin (Sword & Shield)
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_stormvermin_1)
Stormvermin (Sword & Shield)
Recognisably dark-furred, the Skaven military elite fight with a proud zeal unique to their class.
160 1050 1050 262 36 34 18 36 125 62 60
14
100 Death Runners
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_death_runners_0)
Death Runners
Understanding from the outset that yours is a suicide mission focuses the murine mind on the murderous task at hand.
100 950 950 237 36 30 22 28 20 61 68
15
1 Hell Pit Abomination
Melee Infantry / Melee Infantry / (wh2_main_skv_mon_hell_pit_abomination)
Hell Pit Abomination
The very image of madness and ruin; the ultimate rat-made menace unleashed.
1 1800 1800 450 42 520 25 30 50 12100 90
16
16 Rat Ogres
Melee Infantry / Melee Infantry / (wh2_main_skv_mon_rat_ogres)
Rat Ogres
Patchwork creations of pure brawn and unthinking rage, they charge with the desire only to destroy.
16 800 800 200 26 80 46 26 30 483 56
17
120 Plague Monk Censer Bearers
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_plague_monk_censer_bearer)
Plague Monk Censer Bearers
Half-mad, swinging their censers violently and damning all those nearby to a pestilent demise.
120 1100 1100 275 30 44 34 24 10 80 72
18
120 Plague Monks
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_plague_monks)
Plague Monks
Feeling no pain, they throw themselves into battle, paying little heed to what awaits them.
120 750 750 187 28 32 22 24 10 76 68
19
160 Clanrat Spears
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_clanrat_spearmen_0)
Clanrat Spears
Angry, teeming rats with spears to overwhelm, defend, and tear enemies from their mounts.
160 325 325 81 18 23 6 24 25 60 45
20
180 Skavenslave Spears
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslave_spearmen_0)
Skavenslave Spears
A spear may mean they fight a little longer or better, but it only delays their inevitable demise.
180 150 150 19 10 16 3 16 0 48 35
21
160 Clanrat Spears (Shields)
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_clanrat_spearmen_1)
Clanrat Spears (Shields)
Although fury and numbers count for much in a fight, a good shield cannot be overstated.
160 375 375 93 18 23 6 28 60 60 45
22
180 Skavenslaves
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_skavenslaves_0)
Skavenslaves
In this lawless, miserable world the weak, or the merely out-manoeuvred, are either killed or put to back-breaking toil by the strong.
180 125 125 16 12 18 5 12 0 48 35
23
160 Clanrats
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_clanrats_0)
Clanrats
The cornerstone of the Skaven military, less numerous but better trained than the slave class.
160 300 300 75 24 26 10 18 25 60 45
24
160 Stormvermin (Halberds)
Melee Infantry / Melee Infantry / (wh2_main_skv_inf_stormvermin_0)
Stormvermin (Halberds)
Recognisably dark-furred, the Skaven military elite fight with a proud zeal unique to their class.
160 1000 1000 250 24 27 10 30 90 62 60
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
25
48 Death Globe Bombardiers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_death_globe_bombardiers)
Death Globe Bombardiers
Developed by Clan Skryre, these poisoned-wind globes contain an even more virulent strain of deadly gas.
48 850 1000 250 22 85 6.7 14 18 26 6 16 100 76 58
26
32 Warpfire Thrower
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_warpfire_thrower)
Warpfire Thrower
Warpstone fire belches forth, reducing targets to nothing more than bubbling, crusted blobs.
32 550 700 175 11 80 5 18 16 18 2 16 40 98 50
27
120 Gutter Runner Slingers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runner_slingers_0)
Gutter Runner Slingers
Raining slingshots down then vanishing again, too quickly to be caught; a frustrating nuisance to the foe.
120 750 750 187 14 140 8.3 24 26 28 10 20 20 58 54
28
120 Gutter Runner Slingers (Poison)
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runner_slingers_1)
Gutter Runner Slingers (Poison)
Raining slingshots down then vanishing again, too quickly to be caught; a frustrating nuisance to the foe.
120 850 850 212 14 140 8.3 24 26 28 10 20 20 58 54
29
120 Gutter Runners
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runners_0)
Gutter Runners
Lightly armoured and nimble beyond the ken of most, Clan Eshin's death squads move fast and kill quickly.
120 750 750 187 14 70 9.5 12 26 28 14 20 20 58 54
30
120 Gutter Runners (Poison)
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_gutter_runners_1)
Gutter Runners (Poison)
Armed with poison, so even a glancing blow may mean agonising death to the target.
120 850 850 212 14 70 9.5 12 26 28 14 20 20 58 54
31
120 Night Runners
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_night_runners_0)
Night Runners
These secretive warriors work best when deployed away from the main host, striking at flanks and unsecured or vulnerable places.
120 500 500 125 12 70 9.5 10 24 26 12 14 10 56 48
32
120 Night Runners (Slings)
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_night_runners_1)
Night Runners (Slings)
Appearing as if from the earth itself, peppering opponents with relentless, deadly sling-fire.
120 500 500 125 11 140 8.3 22 24 26 10 14 10 56 48
33
48 Poison Wind Globadiers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_poison_wind_globadiers)
Poison Wind Globadiers
When a poisoned globe explodes, anyone caught in its radius is guaranteed to die a painful, pus-ridden death.
48 600 750 187 40 85 5.1 14 18 26 6 16 100 74 55
34
140 Skavenslave Slingers
Missile Infantry / Missile Infantry / (wh2_main_skv_inf_skavenslave_slingers_0)
Skavenslave Slingers
From a position of relative safety, slings enable them to watch their peers march to their doom.
140 200 200 25 8 120 7.4 22 6 18 4 8 0 45 33
Chariot
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
25 Doomwheel
War Machine / Chariot / (wh2_main_skv_veh_doomwheel)
Doomwheel
Careening across the battlefield, smashing everything on contact and incinerating anything too close with bolts of savage Warpstone lightning.
25 1450 1400 350 24 270 50 32 100 5188 65
Field Artillery
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
36
56 Plagueclaw Catapult
Siege Engine / Field Artillery / (wh2_main_skv_art_plagueclaw_catapult)
Plagueclaw Catapult
The greatest way to deliver toxic scourge is to hurl it at the enemy from a very safe distance!
56 900 900 225 150 400 3.7 15 26 2 17 30 51 54
37
56 Warp Lightning Cannon
Siege Engine / Field Artillery / (wh2_main_skv_art_warp_lightning_cannon)
Warp Lightning Cannon
This deadly weapon fires in the blink of an eye, leaving gaping holes and scorched earth in its wake.
56 1000 1000 250 340 430 3.2 16 18 2 16 30 48 50