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No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Durthu
Melee Infantry / Command / (wh_dlc05_wef_cha_durthu_0)
Durthu
Even the wisest, most ancient of gentle spirits can be bent to violence by savage, unrelenting war.
1 1800 1800 450 65 470 40 48 110 9828 90
2
1 Glade Lord
Missile Infantry / Command / (wh_dlc05_wef_cha_female_glade_lord_0)
Glade Lord
Above pride, vanity and selfish ego there is only Athel Loren.
1 850 1000 250 65 360 30 60 50 3908 75
3
1 Glade Lord (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_female_glade_lord_1)
Glade Lord (Elven Steed)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1050 1000 275 65 360 45 60 50 4576 75
4
1 Glade Lord (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_2)
Glade Lord (Great Eagle)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1400 1100 350 65 440 70 40 50 4856 75
5
1 Glade Lord (Forest Dragon)
War Beast / Command / (wh_dlc05_wef_cha_female_glade_lord_3)
Glade Lord (Forest Dragon)
Above pride, vanity and selfish ego there is only Athel Loren.
1 2200 2200 550 48 440 60 40 50 6124 75
6
1 Glade Lord
Missile Infantry / Command / (wh_dlc05_wef_cha_glade_lord_0)
Glade Lord
Above pride, vanity and selfish ego there is only Athel Loren.
1 850 1000 250 65 360 30 60 50 3908 75
7
1 Glade Lord (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_glade_lord_1)
Glade Lord (Elven Steed)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1050 1000 275 65 360 45 60 50 4576 75
8
1 Glade Lord (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_glade_lord_2)
Glade Lord (Great Eagle)
Above pride, vanity and selfish ego there is only Athel Loren.
1 1400 1100 350 65 440 70 40 50 4856 75
9
1 Glade Lord (Forest Dragon)
War Beast / Command / (wh_dlc05_wef_cha_glade_lord_3)
Glade Lord (Forest Dragon)
Above pride, vanity and selfish ego there is only Athel Loren.
1 2200 2200 550 48 440 60 40 50 6124 75
10
1 Orion
Missile Infantry / Command / (wh_dlc05_wef_cha_orion_0)
Orion
Orion is the Wood Elves; he is the Winds; he is Athel Loren itself.
1 1600 1600 250 65 490 65 40 30 7436 100
11
1 Spellsinger (Beasts)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_0)
Spellsinger (Beasts)
A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things.
1 300 1000 250 33 240 20 34 15 3420 60
12
1 Spellsinger (Beasts) (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_1)
Spellsinger (Beasts) (Elven Steed)
A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things.
1 500 1100 275 33 240 34 34 15 3848 60
13
1 Spellsinger (Beasts) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_beasts_2)
Spellsinger (Beasts) (Great Eagle)
A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things.
1 850 1500 375 44 390 62 30 30 4680 60
14
1 Spellsinger (Beasts) (Unicorn)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_beasts_3)
Spellsinger (Beasts) (Unicorn)
A unique bond with Kurnous is evident in some Asrai Magi, manifesting as a strong connection to the forest’s wild things.
1 600 1200 300 40 240 50 34 15 4404 60
15
1 Spellsinger (Life)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_life_0)
Spellsinger (Life)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 300 1000 250 33 240 20 34 15 3420 60
16
1 Spellsinger (Life) (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_life_1)
Spellsinger (Life) (Elven Steed)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 500 1100 275 33 240 34 34 15 3848 60
17
1 Spellsinger (Life) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_life_2)
Spellsinger (Life) (Great Eagle)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 850 1500 375 44 390 62 30 30 4680 60
18
1 Spellsinger (Life) (Unicorn)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_life_3)
Spellsinger (Life) (Unicorn)
Whether casting supportive spells or waves of destruction, victory is carried by the song of spells.
1 600 1200 300 40 240 50 34 15 4404 60
19
1 Spellsinger (Shadows)
Melee Infantry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_0)
Spellsinger (Shadows)
The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness.
1 300 1000 250 33 240 20 34 15 3420 60
20
1 Spellsinger (Shadows) (Elven Steed)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_1)
Spellsinger (Shadows) (Elven Steed)
The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness.
1 500 1100 275 33 240 34 34 15 3848 60
21
1 Spellsinger (Shadows) (Great Eagle)
War Beast / Command / (wh_dlc05_wef_cha_spellsinger_shadows_2)
Spellsinger (Shadows) (Great Eagle)
The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness.
1 850 1500 375 44 390 62 30 30 4680 60
22
1 Spellsinger (Shadows) (Unicorn)
Cavalry / Command / (wh_dlc05_wef_cha_spellsinger_shadows_3)
Spellsinger (Shadows) (Unicorn)
The Spellsingers of Athel Loren shield themselves by joining their minds to the forest's sleeping consciousness.
1 600 1200 300 40 240 50 34 15 4404 60
23
1 Waystalker
Missile Infantry / Command / (wh_dlc05_wef_cha_waystalker_0)
Waystalker
Never missing the mark, one alone is a deadly, formidable opponent.
1 600 1000 250 55 325 28 45 40 3688 60
Melee Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
24
1 Treeman
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treeman_0)
Treeman
A powerful flurry of knots and branches, striking out in the midst of the battle; the will of the forest made real.
1 1500 1500 375 45 430 30 56 110 9328 90
25
1 Forest Dragon
Melee Infantry / Melee Infantry / (wh_dlc05_wef_forest_dragon_0)
Forest Dragon
These wise, winged bastions of the forest will see it defended, as they have done for countless centuries.
1 1800 1800 450 46 440 60 36 50 6008 65
26
100 Bladesingers
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_inf_bladesingers_0)
Bladesingers
Like all adherents of the Trickster-God, Bladesingers are sublime warriors of grace and rhythmic brutality.
100 1200 1200 300 44 36 30 42 15 84 80
27
16 Zoats
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_zoats)
Zoats
Its origins and purpose are a mystery, but a Zoat’s legendary strength and innate power are known by all who share its battlefield.
16 1700 1700 425 30 100 28 40 60 526 65
28
100 Dryads
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_dryads_0)
Dryads
There is no bargaining when the forest is damaged; vengeance will be exacted.
100 550 550 138 33 34 12 25 60 70 65
29
100 Eternal Guard
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_0)
Eternal Guard
Beneath the fortress of boughs, Athel Loren is defended with blood.
100 475 475 125 26 24 10 36 40 72 80
30
100 Eternal Guard (Shields)
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_eternal_guard_1)
Eternal Guard (Shields)
The spear and shield of the Wood Elves, seldom bested in combat.
100 550 550 138 26 24 6 44 95 72 80
31
100 Wardancers
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_0)
Wardancers
Floating and weaving through the battle line; an expressive demonstration of violence.
100 800 800 200 40 36 24 38 15 68 70
32
100 Wardancers (Asrai Spears)
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wardancers_1)
Wardancers (Asrai Spears)
When deadly Asrai spears are wielded, the war dance is an intricate performance ending in the foes' death.
100 950 950 225 30 32 12 49 15 68 70
33
100 Wildwood Rangers
Melee Infantry / Melee Infantry / (wh_dlc05_wef_inf_wildwood_rangers_0)
Wildwood Rangers
Agile and deadly in melee - an excellent first-response to impending threats.
100 900 1000 225 48 36 22 36 40 84 80
34
1 Great Eagle
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_great_eagle_0)
Great Eagle
When the skies are dark and the need is great, these noble avians come to the aid of their Elven friends.
1 800 800 200 44 390 62 30 30 4663 60
35
16 Tree Kin
Melee Infantry / Melee Infantry / (wh_dlc05_wef_mon_treekin_0)
Tree Kin
The strongest of souls gather the forest around them and are reborn as instruments of its defence.
16 900 900 225 26 86 12 46 90 548 70
36
100 Wraiths of the Frozen Heart (Dryads)
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_inf_dryads_ror_0)
Wraiths of the Frozen Heart (Dryads)
Exiled on their own accord from the frosty cage of the Winterheart, these Dryads carry the biting chill of their home realm.
100 800 800 200 42 34 12 32 60 70 75
37
16 Enigmas of Ghyran (Zoats)
Melee Infantry / Melee Infantry / (wh2_dlc16_wef_mon_zoats_ror_0)
Enigmas of Ghyran (Zoats)
Should storms of magic rage over unchartered woodlands, it may be a portent that monstrous and sinister things dwell within…
16 2050 2050 513 38 100 28 50 60 526 75
38
100 Wardens of Cythral (Wildwood Rangers)
Melee Infantry / Melee Infantry / (wh_pro04_wef_inf_wildwood_rangers_ror_0)
Wardens of Cythral (Wildwood Rangers)
Centuries of defending the forest against the malevolent spirits of the Wildwood has gifted them an unparalleled vigilance.
100 1200 1300 325 59 33 12 45 95 84 90
39
16 Firebark Elders (Tree Kin)
Melee Infantry / Melee Infantry / (wh_pro04_wef_mon_treekin_ror_0)
Firebark Elders (Tree Kin)
Within these living, walking timbers, the souls of great Elven warriors wield powers of incendiary magic.
16 1100 1100 275 34 86 12 57 90 548 80
Missile Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
40
80 Deepwood Scouts
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_0)
Deepwood Scouts
Surprise is the greatest of weapons, enabling the stealthy to strike first and hardest, and tip the odds in their favour.
80 700 700 200 22 180 6.1 22 18 26 7 22 15 66 68
41
80 Deepwood Scouts (Swiftshiver Shards)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_deepwood_scouts_1)
Deepwood Scouts (Swiftshiver Shards)
Imagine the foe’s surprise when, in addition to the unexpected attack, their opponents loose two deadly, enchanted arrows at a time!
80 850 850 215 18 135 6.1 22 18 26 7 22 15 66 68
42
80 Glade Guard
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_0)
Glade Guard
In many ways, these warriors define the armies of Athel Loren - their bows and blades are at the forefront of any action.
80 500 500 125 22 170 6.1 22 20 26 7 27 15 69 60
43
80 Glade Guard (Starfire Shafts)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_1)
Glade Guard (Starfire Shafts)
Stalwarts of Athel Loren’s Elven armies, these bow and blade-armed warriors’ arrows burn with an enchanted flame to ignite flammable targets.
80 650 650 163 18 170 6.1 22 20 26 7 27 15 69 60
44
80 Glade Guard (Hagbane Tips)
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_glade_guard_2)
Glade Guard (Hagbane Tips)
The definitive Wood Elf warriors within the armies of Athel Loren, bolstered by magical, poisoned arrow-tips for additional advantage.
80 600 600 150 22 170 6.1 22 20 26 7 27 15 69 60
45
60 Waywatchers
Missile Infantry / Missile Infantry / (wh_dlc05_wef_inf_waywatchers_0)
Waywatchers
Those who enter Athel Loren without permission must answer for such a transgression.
60 1200 1200 300 26 190 6.1 23 28 32 12 28 15 84 72
46
60 Hawk-Eyes of Drakira (Waywatchers)
Missile Infantry / Missile Infantry / (wh_pro04_wef_inf_waywatchers_ror_0)
Hawk-Eyes of Drakira (Waywatchers)
A shower of arrows let loose from behind a constricting wall of smoke awaits any trespassing enemies of the forest.
60 1500 1500 375 26 190 7.8 23 36 32 12 36 15 84 82
Spear Infantry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
47
100 Winterheart Guards (Eternal Guard - Shields)
Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_eternal_guard_ror_0)
Winterheart Guards (Eternal Guard - Shields)
These noble sons from the High Realms of Athel Loren practice the art of war with obsession.
100 850 850 212 34 24 6 54 95 72 100
48
100 Loec's Tricksters (Wardancers - Asrai Spears)
Melee Infantry / Spear Infantry / (wh_pro04_wef_inf_wardancers_ror_0)
Loec's Tricksters (Wardancers - Asrai Spears)
The most favoured Asrai of the Trickster God are dazzling, deceptive, and deadly in equal measure.
100 1300 1300 325 38 32 12 60 15 68 80
Missile Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
49
60 Glade Riders
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_0)
Glade Riders
Agile and swift beyond measure, these mounted warriors' missiles spell doom for their opponents.
60 700 700 175 22 150 6.1 20 28 27 24 24 15 88 60
50
60 Glade Riders (Hagbane Tips)
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_glade_riders_1)
Glade Riders (Hagbane Tips)
Swift and deadly, these mounted archers use arrows dipped in poison and charged with magic to weaken and slow their targets.
60 800 800 200 22 150 6.1 20 28 27 24 24 15 88 60
51
24 Hawk Riders
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_hawk_riders_0)
Hawk Riders
The bond between the Elves and the Hawks is unbreakable.
24 950 950 238 27 140 9.5 22 25 45 42 18 15 190 60
52
48 Sisters of the Thorn
Cavalry / Missile Cavalry / (wh_dlc05_wef_cav_sisters_thorn_0)
Sisters of the Thorn
Ariel's handmaidens know only the defence of their Queen and the forest - an eternal duty, never forsworn.
48 1200 1200 300 30 90 8.3 18 34 28 30 33 15 110 85
Shock Cavalry
No. Unit Sol. Custom Cost Recru. Cost Upkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
53
60 Glade Riders (Spears)
Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_glade_riders_2)
Glade Riders (Spears)
The Asrai’s mounted warriors wield their humble spears with graceful skill, piercing through enemy battle lines with unflappable confidence.
60 550 550 138 28 27 40 30 50 88 60
54
32 Great Stag Knights
Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_great_stag_knights_0)
Great Stag Knights
Tamed only by the righteous, the sight of a charging Great Stag is a terrifying glimpse into the raging heart of the forest.
32 1500 1500 375 35 66 70 30 90 212 75
55
60 Wild Riders
Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_0)
Wild Riders
Galloping to war with Orion, his personal guard bring a calamity to all who stand against them.
60 1100 1100 275 34 42 62 23 40 111 70
56
60 Wild Riders (Shields)
Cavalry / Shock Cavalry / (wh_dlc05_wef_cav_wild_riders_1)
Wild Riders (Shields)
Galloping to war with Orion, his personal guard bring a calamity to all who stand against them.
60 1200 1200 300 34 42 62 29 95 111 70
57
32 Lost Sylvan Knights (Great Stag Knights)
Cavalry / Shock Cavalry / (wh2_dlc16_wef_cav_great_stag_knights_ror_0)
Lost Sylvan Knights (Great Stag Knights)
All dread the coming of the stampeding Sylvan Knights, whose ghostly forms terrorise the forest’s fringes.
32 2000 2000 500 44 66 70 38 30 173 85
58
60 Wild Hunters of Kurnous (Wild Riders - Shields)
Cavalry / Shock Cavalry / (wh_pro04_wef_cav_wild_riders_ror_0)
Wild Hunters of Kurnous (Wild Riders - Shields)
Otherworldly riders, swift and formidable, fighting viciously in the name of the Lord of all forests and beasts.
60 1500 1500 375 43 42 62 37 95 111 80