Left Panel
menu
  • Britannia
  • Warhammer II
  • Warhammer
  • Attila
  • Rome II
  • Shogun 2
  • Napoleon
  • Empire
  • Medieval II
  • facebookFacebook
HomeHome / Total War: WARHAMMER II / Beastmen (Mortal Empires) / Units
Command
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
1
1 Beastlord
Melee Infantry / Command / (wh_dlc03_bst_cha_beastlord_0)
Beastlord
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
1 850 900 225 60 470 60 40 70 4656 70
2
2 Beastlord (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_beastlord_1)
Beastlord (Razorgor Chariot)
Savage masters of the battlefield, Beastlords join the fray with axes in hand and death in mind.
2 1200 1200 300 32 400 95 20 80 5484 70
3
1 Bray-Shaman (Beasts)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_beasts_0)
Bray-Shaman (Beasts)
Cloaked in the power of the beast, the Bray-Shaman uses his primal mutations to exert greater strength.
1 350 1000 250 30 310 38 28 15 4168 55
4
2 Bray-Shaman (Beasts) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_beasts_1)
Bray-Shaman (Beasts) (Razorgor Chariot)
Cloaked in the power of the beast, the Bray-Shaman uses his primal mutations to exert greater strength.
2 700 1350 338 24 300 70 18 80 4640 55
5
1 Bray-Shaman (Death)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_death_0)
Bray-Shaman (Death)
Death whispers to the Bray-Shaman, who speaks the words to his enemies with hideous, incorporeal power.
1 350 1000 250 30 310 38 28 15 4168 55
6
2 Bray-Shaman (Death) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_death_1)
Bray-Shaman (Death) (Razorgor Chariot)
Death whispers to the Bray-Shaman, who speaks the words to his enemies with hideous, incorporeal power.
2 700 1350 338 24 300 70 18 80 4640 55
7
1 Bray-Shaman (Shadows)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_shadows_0)
Bray-Shaman (Shadows)
Darkness marches before the Bray-Shaman, deceiving and destroying all in its path.
1 350 1000 250 30 310 38 28 15 4168 55
8
2 Bray-Shaman (Shadows)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_shadows_1)
Bray-Shaman (Shadows)
Darkness marches before the Bray-Shaman, deceiving and destroying all in its path.
2 700 1350 338 24 300 70 18 80 4640 55
9
1 Bray-Shaman (Wild)
Melee Infantry / Command / (wh_dlc03_bst_cha_bray_shaman_wild_0)
Bray-Shaman (Wild)
The earth speaks and the Bray-Shaman hears it. Nature flows through him, giving him mastery over the land itself.
1 350 1000 250 30 310 38 28 15 4168 55
10
2 Bray-Shaman (Wild) (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_bray_shaman_wild_1)
Bray-Shaman (Wild) (Razorgor Chariot)
The earth speaks and the Bray-Shaman hears it. Nature flows through him, giving him mastery over the land itself.
2 700 1350 338 24 300 70 18 80 4640 55
11
1 Gorebull
Melee Infantry / Command / (wh_dlc03_bst_cha_gorebull_0)
Gorebull
Gorebulls do not hesitate, smashing into enemy ranks with overwhelming power.
1 1075 1000 250 36 420 50 32 100 5868 60
12
1 Khazrak the One-Eye
Melee Infantry / Command / (wh_dlc03_bst_cha_khazrak_one_eye_0)
Khazrak the One-Eye
More than a savage and destructive beast, Khazrak has a keen mind for strategy combined with animal cunning and guile.
1 1050 1050 250 60 490 70 52 100 4972 75
13
2 Khazrak the One-Eye (Razorgor Chariot)
War Machine / Command / (wh_dlc03_bst_cha_khazrak_one_eye_1)
Khazrak the One-Eye (Razorgor Chariot)
More than a savage and destructive beast, Khazrak has a keen mind for strategy combined with animal cunning and guile.
2 1400 1400 275 34 400 105 26 100 5716 75
14
1 Malagor the Dark Omen
Melee Infantry / Command / (wh_dlc03_bst_cha_malagor_the_dark_omen_0)
Malagor the Dark Omen
Where the Crowfather treads, mayhem and destruction always follow close behind.
1 500 1200 300 40 375 50 35 15 4972 65
15
1 Morghur the Shadowgave
Melee Infantry / Command / (wh_dlc05_bst_cha_morghur_0)
Morghur the Shadowgave
Morghur does not care for the world as it is, preferring to remake it according to his ever-changing whims.
1 1250 1000 250 55 400 56 45 15 6092 75
Melee Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
16
60 Centigors
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_centigors_0)
Centigors
Hybrid man-beasts, raging at fate, Centigors bring their anger to bear upon anything in their path.
60 700 700 175 24 32 42 26 65 108 60
17
16 Chaos Spawn
Melee Infantry / Melee Infantry / (wh_dlc03_bst_mon_chaos_spawn_0)
Chaos Spawn
An eldritch horror, the mad thrashing of its unnatural limbs sends all to their doom.
16 1000 1000 250 34 130 30 28 10 548 100
18
1 Giant
Melee Infantry / Melee Infantry / (wh_dlc03_bst_mon_giant_0)
Giant
Giants attack the enemy in a rage, with flailing limbs that break both man and machine apart.
1 1600 1600 400 65 550 40 30 30 12620 100
19
60 Centigors (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_centigors_2)
Centigors (Great Weapons)
A Centigor charges the enemy battle line, great weapon in hand, delivering oblivion to its foes.
60 900 900 225 22 34 42 20 35 108 60
20
80 Chaos Warhounds
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_chaos_warhounds_0)
Chaos Warhounds
A pack of Chaos Warhounds charging, full of bloodlust and with jaws wide, creates no purer sense of terror.
80 400 400 100 26 22 18 17 15 76 38
21
60 Harpies
Melee Infantry / Melee Infantry / (wh_dlc05_bst_mon_harpies_0)
Harpies
Victims find out too late that the enchanting creature gliding towards them is not a woman, but a savage, rabid beast!
60 600 600 150 22 44 20 38 15 87 52
22
80 Chaos Warhounds (Poison)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_chaos_warhounds_1)
Chaos Warhounds (Poison)
This beast's bite brings not just pain, but also a cruel toxicity that courses through every vein.
80 475 475 118 26 22 18 17 15 76 38
23
120 Gor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_gor_herd_0)
Gor Herd
With a weapon in each hand, these Gors lunge and slash at anything before them with predictably wild abandon.
120 650 600 150 35 36 26 25 15 80 62
24
120 Gor Herd (Shields)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_gor_herd_1)
Gor Herd (Shields)
Gors may be rank-and-file beasts, but that does not diminish their ferocity on the battlefield.
120 550 500 125 25 30 22 35 50 80 62
25
16 Minotaurs
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_0)
Minotaurs
A ferocious hunger drives axe-wielding Minotaurs into the melee - hunger for war and hunger for flesh.
16 1250 1250 312 38 110 38 32 35 514 60
26
16 Minotaurs (Shields)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_1)
Minotaurs (Shields)
The victims of a Minotaur are ripped limb from limb and then, unfortunately, devoured.
16 1400 1400 350 36 110 34 46 100 514 60
27
16 Minotaurs (Great Weapons)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_minotaurs_2)
Minotaurs (Great Weapons)
A Minotaur, with axe in hand, can hold its own against dozens of enemies with vicious, brutal fury.
16 1500 1500 375 36 110 44 32 35 514 60
28
160 Ungor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_ungor_herd_1)
Ungor Herd
Though mocked by stronger beasts, Ungors nevertheless instil fear as they charge the foe down.
160 400 400 100 22 27 15 24 50 56 54
29
160 Ungor Spearmen Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_ungor_spearmen_0)
Ungor Spearmen Herd
Ungors are more nimble than their brethren, useful for flanking foes and harassing with spears.
160 300 300 75 20 22 10 22 15 55 50
30
100 Bestigor Herd
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_bestigor_herd_0)
Bestigor Herd
The strongest, meanest Beastmen, Bestigors seek out elite foes to slaughter and dominate.
100 1050 1000 250 35 40 32 24 100 100 66
31
160 Ungor Spearmen Herd (Shields)
Melee Infantry / Melee Infantry / (wh_dlc03_bst_inf_ungor_spearmen_1)
Ungor Spearmen Herd (Shields)
With shields in hand, these Ungors can engage the enemy and hold their own thereafter.
160 350 350 87 20 22 6 30 50 55 54
Missile Infantry
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
32
60 Centigors (Throwing Axes)
Missile Infantry / Missile Infantry / (wh_dlc03_bst_inf_centigors_1)
Centigors (Throwing Axes)
Though clumsy, Centigors can still lodge a throwing axe deep into an enemy skull from afar.
60 800 800 200 28 70 6.7 14 22 32 30 20 35 98 60
33
120 Ungor Raiders
Missile Infantry / Missile Infantry / (wh_dlc03_bst_inf_ungor_raiders_0)
Ungor Raiders
Although diminutive by Beastmen standards, Ungors are both faster and more nimble than others of their kind.
120 425 425 106 13 115 7.5 22 20 26 6 18 15 53 45
Chariot
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
34
8 Razorgor Chariot
War Machine / Chariot / (wh_dlc03_bst_cav_razorgor_chariot_0)
Razorgor Chariot
Though temperamental, a successful Razorgor Chariot charge causes horrendous damage to the enemy line.
8 1100 1100 275 24 48 74 28 100 1512 60
Special
No. Unit Sol. Costom Cost Recru. Cost Unkeep Cost Ship HP. Ship Spd. Msl. Dmg. Rng. Sht. /min Amo. Mle. Atk. Mle. Dmg. Chg. Mle. Def. Arm. HP. Mor.
35
1 Cygor
Missile Infantry / Special / (wh_dlc03_bst_inf_cygor_0)
Cygor
Plagued by visions, Cygors are cursed to see the Winds of Chaos. Naturally, this makes them mad and extremely dangerous.
1 1600 1600 400 44 400 28 17 50 10088 75
36
32 Razorgor Herd
Melee Infantry / Special / (wh_dlc03_bst_inf_razorgor_herd_0)
Razorgor Herd
Hideously mutated and filled with hungry rage, Razorgors tear men apart in their search for food.
32 600 600 150 24 52 46 16 45 186 55