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HomeHome / Total War: WARHAMMER II / Wargrove of Woe / Units / Giant Spiders
Giant Spiders Wargrove of WoeWargrove of Woe Melee Infantry

Giant Spiders

Beware the eight-legged monsters of the forest’s undergrowth and hollows, emerging without warning to bring painful, venom-riddled death!

There are many sub-types of Giant Spider, such as Tilean Greybacks, Drakwald Mancatchers, and the Scarlet Deathheads of the Great Forest, to name just a few. All are poisonous and have steely, pincer-like mandibles that can punch through platemail to deliver a toxic bite and administer a venom that can paralyse prey if not kill outright. While often not as fast as wolves or horses out in the open, these spiders can move at speed through the most dense patches of woods. In the forest they can grow to an enormous size, large enough to completely suck the life juices from their victims to leave behind only skin-husks and bones.

Giant Spiders

Unit Name

Giant Spiders

Main Unit Key

wh2_dlc16_wef_mon_giant_spiders_0

Land Unit Key

wh2_dlc16_wef_mon_giant_spiders_0

Naval Unit Key

wh_main_shp_transport

Land Unit Group

War Beasts

Naval Unit Group

War Beasts

Soldiers

60

Caste

Monster

Category

Melee Infantry

Class

Melee Infantry

Cost

550

Recruitment Cost

550

Upkeep Cost

125

Melee Attack

32

Weapon Strength (Weapon Damage)

37

├ Melee Weapon

wh2_dlc16_wef_spider_fangs_0

├ Melee Damage Base

12

├ Melee Damage Ap

25

├ Armour Piercing

No

├ Bonus vs Cavalry

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

30

Melee Defence

30

├ Base Defence

30

├ Shield

none

└ Shield Defence

0

Armour

70

├ Armour

wh2_main_bone_70

├ Armour Defence

70

└ Shield Armour

0

Health

98

├ Man Entity

wh_main_monster_spider_giant_blood

├ Man Speed

78

├ Man Health

8

└ Bonus Hit Points

90

Leadership (Base Morale)

55

Abilities

No Ability

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • {{tr:guerrilla_deployment}}
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Strider
    This unit ignores speed and combat penalties caused by terrain and can move through trees.

Strengths & Weaknesses

  • Forest Stalker
    Wood Elf units gain accuracy benefits when fighting in forests.
  • Poison Attacks
    The poisonous attacks of this unit weaken the target's speed and damage.
Requires Buildings
Giant Spiders Lv. 0 Shadow-Groves of Loec
Shadow-Groves of Loec
(wh2_dlc16_special_forest_of_gloom_shadow_groves_of_loec)
Level 0
Garrison Buildings
Giant Spiders x 2 Shadow-Groves of Loec
Shadow-Groves of Loec
(wh2_dlc16_special_forest_of_gloom_shadow_groves_of_loec)
Level 0
Faction Availability
The Eye of the Vortex