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Jian Sword Guard Cavalry QiQi Melee Cavalry

Jian Sword Guard Cavalry

Masters of defence who wield jian swords and rattan shields to hold the line against almost all enemies.

The role of sword cavalry is to hold the line against enemy attackers; their swordsmanship with the jian – known as the 'Gentleman of Weapons' – along with their leather armour and rattan shields, enables them to stand long after other defenders have fallen.

Being mounted, they can race to relieve beleaguered allies and protect them against encroaching threats, but like all cavalry, spears and polearms will pierce their defences.

Unit Abilities

  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.
  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: anti-missile
    A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units.
  • Missile defence
    These troops carry shields to protect them from incoming missiles, but offer little defence against artillery.
  • Vulnerable to spears
    This unit's speed and mass will work against it if charging the pointy end of enemy spears!
Jian Sword Guard Cavalry

Unit Name

Jian Sword Guard Cavalry

Main Unit Key

3k_main_unit_earth_jian_swordguard_cavalry

Land Unit Key

3k_main_unit_earth_jian_swordguard_cavalry

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sword Cavalry

Naval Unit Group

Sword Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_mel

Custom Battle Cost

800

Recruitment Cost

1200

Upkeep Cost

320

Morale

32

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_double_edge

Melee Attack Rate

24

Melee Charge Bonus

156

Melee Damage - Base

20

Melee Damage - Armour-piercing

15

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_cavalry_rattan

Melee Evasion - Base

19%

Melee Evasion - Shield

20%

Ranged Block Chance

65%

ARMOUR

3k_main_unit_leather_heavy

Armour Base

26

Shield Armour

5