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Imperial Lancer Cavalry QiQi Shock Cavalry

Imperial Lancer Cavalry

With lances lowered and locked, these cavalrymen charge into battle for their emperor and the realm.

From the gates of the Southern and Northern Palaces, to the White Horse Temple, Imperial Lancer Cavalry will pursue any so brazen as to threaten the dynasty's seat of power.

Armed with a two-handed lance and wearing heavy armour, they are a resplendent demonstration of imperial power. When the lance is couched and the horse at full charge, a unit of lancers can devastate an enemy line, shattering both bodies and resolve in equal measure.

Unit Abilities

  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Wedge
    The unit forms into a spear-tip, best for driving directly through enemy lines.
  • Imperial Solidarity
    Whilst in the presence of other imperial forces, enemy blows will strike false more often, whilst their own will strike harder.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.

Attributes

  • HIDE IN FOREST
    Can hide in forests.
  • MIGHTY KNOCKBACK
    Causes extra damage when knocking back enemies.

Strengths & Weaknesses

  • Role: flanking
    Fast, agile and devastating - flanking units can turn the tide of battle with a well-timed charge or by routing enemy missile units.
  • Mighty Knockback
    Causes extra damage when knocking enemies back.
  • Good charge
    This unit has a superior, devastating charge attack compared to other flanking units.
Imperial Lancer Cavalry

Unit Name

Imperial Lancer Cavalry

Main Unit Key

3k_dlc04_unit_fire_imperial_lancer_cavalry

Land Unit Key

3k_dlc04_unit_fire_imperial_lancer_cavalry

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Spear Cavalry

Naval Unit Group

Spear Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_shk

Custom Battle Cost

1000

Recruitment Cost

1950

Upkeep Cost

520

Morale

54

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_2h250_spear

Melee Attack Rate

20

Melee Charge Bonus

424

Melee Damage - Base

9

Melee Damage - Armour-piercing

36

├ Bonus vs Cavalry

10

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

none

Melee Evasion - Base

48%

Melee Evasion - Shield

0%

Ranged Block Chance

0%

ARMOUR

3k_main_unit_iron_full

Armour Base

53

Shield Armour

0