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Imperial Household Cavalry QiQi Melee Cavalry

Imperial Household Cavalry

Generations of warriors have served with pride and fury in the household cavalry. It is an institution beyond repute.

As part of the household cavalry, these soldiers are personally charged with defending the emperor and delivering the dynasty's justice to any who would take up arms against him.

With their blades and shields they are able to charge into the fray of enemies and remain there, fighting effectively without the need to retreat and charge again. The Imperial Household Cavalry will stay the course, and battle the Han's enemies, to whatever end.

Unit Abilities

  • Diamond
    The unit forms into a hard-edged diamond, good for both offence and defence but limiting manoeuvrability.
  • Loose
    The unit spreads apart, making it more difficult for arrows to hit them.
  • Imperial Solidarity
    Whilst in the presence of other imperial forces, enemy blows will strike false more often, whilst their own will strike harder.
  • Miasma
    The dense and tough undergrowth that plagues the jungles of the South is a hindrance to all those who try to penetrate into the heartlands of the Nanman.

Attributes

  • HIDE IN FOREST
    Can hide in forests.

Strengths & Weaknesses

  • Role: anti-missile
    A shielded and fast-moving unit that absorbs missile fire to charge into vulnerable missile units.
  • Good morale
    This unit will keep fighting even when others have already routed.
  • Good armour
    Heavy armour protects this unit from most damage, but armour-piercing weapons will still pose a threat to them.
Imperial Household Cavalry

Unit Name

Imperial Household Cavalry

Main Unit Key

3k_dlc04_unit_earth_imperial_household_cavalry

Land Unit Key

3k_dlc04_unit_earth_imperial_household_cavalry

Naval Unit Key

3k_main_campaign_ship_transport

Land Unit Group

Sword Cavalry

Naval Unit Group

Sword Cavalry

Soldiers

40

Caste

melee_cavalry

Category

cavalry

Class

cav_mel

Custom Battle Cost

1200

Recruitment Cost

1950

Upkeep Cost

520

Morale

70

Entity

Hit Points

67200

Speed

NAN

WEAPONS

3k_main_unit_1h095_sword_double_edge

Melee Attack Rate

24

Melee Charge Bonus

280

Melee Damage - Base

20

Melee Damage - Armour-piercing

15

├ Bonus vs Cavalry

0

├ Bonus vs Large

0

└ Bonus vs Infantry

0

Shield

3k_main_unit_cavalry_gourd

Melee Evasion - Base

53%

Melee Evasion - Shield

25%

Ranged Block Chance

60%

ARMOUR

3k_main_unit_iron_full

Armour Base

53

Shield Armour

10