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HomeHome / Total War: Rome II / Syracuse (Rise of the Republic) / Units / Naked Native Warriors
Naked Native Warriors Syracuse (Rise of the Republic)Syracuse (Rise of the Republic) Melee Infantry

Naked Native Warriors

The blessing of the gods is armour enough for any warrior.

A Celtic warrior, with battle-lust in his heart, was an intimidating sight. A warrior who went into battle naked, sure of the protection of his gods, only compounded the unease felt by a foe. Fighting naked was not a particularly original idea or, indeed, all that silly. It was quite practical, because dirty cloth could be forced into wounds causing all kinds of fatal infections. The Romans assumed it granted greater mobility. Celtic warriors, such as the Gaesatae, embraced the idea of fighting naked with gusto: both the Britons and Gauls were convinced of their own battle prowess. They also had absolute faith in Camulus, the god of war. A blessed warrior simply didn't need clothes.

Naked Native Warriors

Unit Name

Naked Native Warriors

Main Unit Key

inv_local_naked_warriors

Land Unit Key

inv_local_naked_warriors

Naval Unit Key

pel_transport

Soldiers

160

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

750

Recruitment Cost

750

Upkeep Cost

150

Melee Attack

50

Weapon Damage

35

├ Melee Weapon

rome_shotel

├ Melee Damage Base

23

├ Melee Damage Ap

12

├ Armour Piercing

No

├ Bonus vs. Large

0

├ Bonus vs Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

40

Melee Defence

50

├ Base Defence

20

├ Shield

celtic

└ Shield Defence

30

Armour

35

├ Armour

none

├ Armour Defence

0

└ Shield Armour

35

Health

55

├ Man Entity

rome_infantry_light_fast_barb

├ Man Health

45

└ Bonus Hit Points

10

Base Morale

50

Abilities

No Ability

Attributes

  • Berserk
    This unit can go berserk during the battle. This makes them uncontrollable, they will automatically attack nearby enemies.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Resistant to Cold
    This unit tires less quickly in snow.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Naked Native Warriors
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Recuitment Requirement
Unit Resouces inv_local_gallic_axemen
Requires Buildings
Naked Native Warriors Lv. 0 Capitoline Hill
Capitoline Hill
(inv_all_capitoline_hill)
Level 0
Megapolis
Megapolis
(inv_gre_major_town_3)
Level 2
Metropolis
Metropolis
(inv_gre_major_town_4)
Level 3
Euryalus
Euryalus
(inv_gre_major_town_5)
Level 4
Civil Town
Civil Town
(inv_gre_minor_town_civil_3)
Level 2
Civil Colony
Civil Colony
(inv_gre_minor_town_civil_4)
Level 3
Farming Town
Farming Town
(inv_gre_minor_town_farm_3)
Level 2
Farming Colony
Farming Colony
(inv_gre_minor_town_farm_4)
Level 3
Market Town
Market Town
(inv_gre_minor_town_trade_3)
Level 2
Market Colony
Market Colony
(inv_gre_minor_town_trade_4)
Level 3
Town (Amber Trader)
Town (Amber Trader)
(inv_greek_amber_3)
Level 2
Colony (Amber Road)
Colony (Amber Road)
(inv_greek_amber_4)
Level 3
Town (Shaft Mine)
Town (Shaft Mine)
(inv_greek_gold_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_greek_gold_4)
Level 3
Town (Grain Irrigated Farm)
Town (Grain Irrigated Farm)
(inv_greek_grain_3)
Level 2
Colony (Grain Estate)
Colony (Grain Estate)
(inv_greek_grain_4)
Level 3
Colony (Master Horse Breeders)
Colony (Master Horse Breeders)
(inv_greek_horse_3)
Level 2
Colony (Armourer)
Colony (Armourer)
(inv_greek_iron_armour_3)
Level 2
Colony (Weaponsmith)
Colony (Weaponsmith)
(inv_greek_iron_weapon_3)
Level 2
Town (Shaft Mine)
Town (Shaft Mine)
(inv_greek_lead_3)
Level 2
Colony (Sluiced Mine)
Colony (Sluiced Mine)
(inv_greek_lead_4)
Level 3
Town (Leather Workshop)
Town (Leather Workshop)
(inv_greek_leather_3)
Level 2
Colony (Master Leather Workshop)
Colony (Master Leather Workshop)
(inv_greek_leather_4)
Level 3
Town (Timber Yard)
Town (Timber Yard)
(inv_greek_lumber_3)
Level 2
Colony (Timber Trader)
Colony (Timber Trader)
(inv_greek_lumber_4)
Level 3
Town (Marble Cutter)
Town (Marble Cutter)
(inv_greek_marble_3)
Level 2
Colony (Marble Architect)
Colony (Marble Architect)
(inv_greek_marble_4)
Level 3
Town (Mola Olearia)
Town (Mola Olearia)
(inv_greek_olive_3)
Level 2
Colony (Olive Oil Trader)
Colony (Olive Oil Trader)
(inv_greek_olive_4)
Level 3
Town (Dye Works)
Town (Dye Works)
(inv_greek_purple_dye_3)
Level 2
Colony (Master Dye Works)
Colony (Master Dye Works)
(inv_greek_purple_dye_4)
Level 3
Town (Salt Kiln)
Town (Salt Kiln)
(inv_greek_salt_3)
Level 2
Colony (Salt Workshop)
Colony (Salt Workshop)
(inv_greek_salt_4)
Level 3
Town (Winemaker)
Town (Winemaker)
(inv_greek_wine_3)
Level 2
Colony (Master Winemaker)
Colony (Master Winemaker)
(inv_greek_wine_4)
Level 3