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Local Bowmen PtolemaioiPtolemaioi Missile Infantry

Local Bowmen

Garrisoned archers recruited from the localities who will muster if the fate of their homes is at stake. Despite their lack of training and experience it is no secret that a single arrow can slay even the mightiest of men.

As far as the Celts were concerned, the best way to kill a man was in hand-to-hand combat. The Celts thought there was great value in personal bravery and there was no honour in killing from a distance. Even so, slingers, javelinmen and archers still had their place on the battlefield. It was often the only way that some Celts could go to war: Celtic warriors paid for their own equipment, so only the wealthy could afford, or had the right to carry, fine armour and weapons. Skirmishers were usually the poor: freemen who served as clients to the noble class. While they could never hope to achieve the same status as their noble masters, they could still prove their worth in the cut and thrust of battle.

Local Bowmen

Unit Name

Local Bowmen

Main Unit Key

GAR_Cel_Local_Bowmen_Foreign

Land Unit Key

GAR_Cel_Local_Bowmen_Foreign

Naval Unit Key

barbarian_transport

Soldiers

175

Category

Missile Infantry

Class

Missile Infantry

Custom Battle Cost

288

Recruitment Cost

360

Upkeep Cost

100

Missile Damage

8

├ Missile Weapon

bow1

├ Projectile

bow1

├ Missile Damage

8

├ Missile Ap Damage

0

└ Base Reload Time

16

Accuracy

5

Range

155

Reload

13

Shots Per Minute

4

Ammunition

18

Melee Attack

6

Weapon Damage

7

├ Melee Weapon

dagger1

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

6

Melee Defence

36

├ Base Defence

10

├ Shield

shield1

└ Shield Defence

26

Armour

1

├ Armour

arm0

├ Armour Defence

1

└ Shield Armour

0

Health

20

├ Man Entity

rome_infantry_very_light

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

30

Abilities

Local Bowmen
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Concentrate Fire
    The unit fires its missiles towards a spot causing damage to everyone in the area of effect

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Local Bowmen
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Faction Availability
Grand Campaign

Samnite Wars
Caesar in Gaul
Hannibal at the Gates
Imperator Augustus
Macedonian Wars