menu
HomeHome / Divide et Impera / Ptolemaioi / Units / Pilim
Pilim PtolemaioiPtolemaioi Elephant

Pilim

(African Elephants)

These powerful beasts plough through enemy lines with terrifying force.

The now-extinct African forest elephants were smaller than the Indian variety. At around two to two and a half metres in height, they were an imposing beast capable of causing panic in enemies unused to facing them in battle. Having fought Syracusan elephants in Sicily in 278-6BC, the Carthaginians captured and tamed the local elephants rather than importing larger specimens from India. The Carthaginians did, however, hire Indian experts to form the most powerful elephant corps of the period. At Bagradas River in 255BC, the Carthaginian elephants caused many casualties, leaving the Romans fearful of battling the creatures for many years afterwards.

Pilim

Unit Name

Pilim

Main Unit Key

Afr_Elephants

Land Unit Key

Afr_Elephants

Naval Unit Key

pel_transport

Soldiers

18

Category

Elephants

Class

Elephant

Custom Battle Cost

2000

Recruitment Cost

2000

Upkeep Cost

400

Melee Attack

10

Weapon Damage

6

├ Melee Weapon

tusks

├ Weapon Damage

6

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

14

Melee Defence

29

├ Base Defence

13

├ Shield

none

└ Shield Defence

16

Armour

12

├ Armour

carm5

├ Armour Defence

12

└ Shield Armour

0

Health

95

├ Man Entity

heavy_heavy

├ Man Health

20

├ Bonus Hit Points

0

├ Mount

african_elephant

├ Mount Entity

elephant

└ Mount Health

75

Base Morale

35

Abilities

Pilim
  • Stamina (average)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
  • Kill Elephants
    Elephant drivers will kill their mounts with spikes. To be used only if they run amok.

Attributes

  • Run Amok
    This unit may go crazy if it's under pressure.
  • Scare (everyone)
    This unit frightens all enemy units.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Pilim
  • Very good charge
  • High damage
  • Large amount of hit points
  • Average morale
Requires Buildings
Pilim Lv. 0 Hoplite Barracks
Hoplite Barracks
(rom_HELLENIC_military_main_heavy_3)
Level 2
Pilim Lv. 1 Royal Barracks
Royal Barracks
(rom_HELLENIC_military_main_heavy_4)
Level 3