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Pursuit Trihemiolia - Machimoi Epibatoi Toxotai PtolemaioiPtolemaioi Missile Ship

Pursuit Trihemiolia - Machimoi Epibatoi Toxotai

The trihemiolia is a lighter version of the trireme, with two and a half rows of oars. Developed by the Rhodians, it has been their favoured ship design for centuries and is an ideal pirate hunter, able to keep up with lighter raiding ships.

(Egyptian Marine Archers)

It is thought that the Rhodians, a significant naval power in the eastern Mediterranean, developed the 'trihemiolia' or 'two-and-a-half' as a vessel for pirate hunting. Given that Rhodes is an island entirely reliant on the sea and shipping this is a believable theory. Pirates used the hemiola, a handy little vessel developed from the dieres or bireme, a ship with two rows of oars; it makes sense that pirate hunters would think of taking a trieres, or trireme, with three rows of oars and modifying it in a similar fashion. A trihemiolia still had three rows of oars on each side, but the top row was reduced to only half the number of oars, positioned midships. The result was a faster, handier vessel that provided a height advantage over a hemiola for any archers on board. There was also a strategic benefit to the Rhodians, who could only draw on the manpower of one island: they could have six trieres warships with full complements of rowers, or seven trihemiolias for the same number of men. The useful design was soon adopted by other maritime powers around the Mediterranean.

(Machimoi Epibatoi Toxotai)
Although archery was not highly thought of as a military skill in Greece, Crete produced truly excellent archers who were able to sell their services to the highest bidder as mercenaries. Firing bronze-tipped arrows from their heavy self bows, Cretan archers tended to carry shields, indicative of some additional prowess in melee, which must’ve made them an even more enticing proposition for a general hiring mercenaries for campaign. Their finest hours came when Alexander the Great hired Cretans directly into his army to support its unbeatable phalanx. Commanded by Clearchus, 500 Cretans accompanied the Macedonian phalanx into battle at Granicus, off-setting the Persians' numerical superiority on the day and enabling Alexander’s subsequent victory. Whereas the Romans didn’t traditionally use archers in their forces, once they conquered Greece Cretan archers began to appear as auxiliary troops in their armies. Notably, they fought in Caesar’s campaign in Gaul against Vercingetorix, causing him to rally the best archers the tribes could provide to range against them.

Pursuit Trihemiolia - Machimoi Epibatoi Toxotai

Unit Name

Pursuit Trihemiolia - Machimoi Epibatoi Toxotai

Main Unit Key

Gre_Pursuit_Hemolia_Egy

Land Unit Key

Egy_Marine_Archers

Naval Unit Key

egyptian_two_halfer

Soldiers

100

Category

Light Ship

Class

Missile Ship

Custom Battle Cost

812

Recruitment Cost

812

Upkeep Cost

203

Missile Damage

9

├ Missile Weapon

bow2

├ Projectile

bow2

├ Missile Damage

9

├ Missile Ap Damage

0

└ Base Reload Time

14

Accuracy

5

Range

165

Reload

13

Shots Per Minute

5

Ammunition

31

Ship Health

585

└ Ship

egyptian_two_halfer

Ship Speed

4

Melee Attack

19

Weapon Damage

7

├ Melee Weapon

dagger2

├ Weapon Damage

7

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

8

Melee Defence

36

├ Base Defence

20

├ Shield

none

└ Shield Defence

16

Armour

8

├ Armour

arm4

├ Armour Defence

8

└ Shield Armour

0

Health

21

├ Man Entity

rome_infantry_very_light

├ Man Health

20

└ Bonus Hit Points

1

Base Morale

50

Abilities

Pursuit Trihemiolia
  • Row Hard 10
    Increases speed for 10 strokes.
    Ship speed
Machimoi Epibatoi Toxotai
  • Stamina (excellent)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Improved Stamina
    This unit type has an improvement on the base stamina stat.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.
  • Hide (scrub & forest)
    This unit can hide in scrub and forest until enemy units get too close.

Strengths & Weaknesses

Pursuit Trihemiolia
  • Poor hull strength
  • Medium crew
  • Uncatchable
  • Weak ramming
  • Poor boarding
  • Average missile combat
Machimoi Epibatoi Toxotai
  • Long range
  • Average rate of fire
  • Good damage but low armour penetration
  • Very weak in melee
  • Very poor morale
Requires Buildings
Pursuit Trihemiolia - Machimoi Epibatoi Toxotai Lv. 0 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_1)
Level 0
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_1)
Level 0
Cothon
Cothon
(dei_port_CARTHAGE_2)
Level 1
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_1)
Level 0
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_2)
Level 1
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_1)
Level 0
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_2)
Level 1
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Port
Port
(rom_HELLENIC_port_1)
Level 0
Fishing Port
Fishing Port
(rom_HELLENIC_port_food_2)
Level 1
Fishmonger
Fishmonger
(rom_HELLENIC_port_food_3)
Level 2
Fish Market
Fish Market
(rom_HELLENIC_port_food_4)
Level 3
Military Wharf
Military Wharf
(rom_HELLENIC_port_large_military_2)
Level 1
Drydock
Drydock
(rom_HELLENIC_port_large_military_3)
Level 2
Military Port
Military Port
(rom_HELLENIC_port_large_military_4)
Level 3
Port
Port
(rom_HELLENIC_port_minor_1)
Level 0
Fishing Port
Fishing Port
(rom_HELLENIC_port_minor_food_2)
Level 1
Fishmonger
Fishmonger
(rom_HELLENIC_port_minor_food_3)
Level 2
Shipwright
Shipwright
(rom_HELLENIC_port_minor_small_military_2)
Level 1
Docks
Docks
(rom_HELLENIC_port_minor_small_military_3)
Level 2
Harbour
Harbour
(rom_HELLENIC_port_minor_trade_2)
Level 1
Trading Port
Trading Port
(rom_HELLENIC_port_minor_trade_3)
Level 2
Shipwright
Shipwright
(rom_HELLENIC_port_small_military_2)
Level 1
Docks
Docks
(rom_HELLENIC_port_small_military_3)
Level 2
Neosoikoi
Neosoikoi
(rom_HELLENIC_port_small_military_4)
Level 3
Harbour
Harbour
(rom_HELLENIC_port_trade_2)
Level 1
Trading Port
Trading Port
(rom_HELLENIC_port_trade_3)
Level 2
Emporion
Emporion
(rom_HELLENIC_port_trade_4)
Level 3
Garrison Buildings
Pursuit Trihemiolia - Machimoi Epibatoi Toxotai x 1 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_2)
Level 1
Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_3)
Level 2
Cothon
Cothon
(dei_port_CARTHAGE_2)
Level 1
Cothon
Cothon
(dei_port_CARTHAGE_3)
Level 2
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_2)
Level 1
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_3)
Level 2
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_2)
Level 1
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_3)
Level 2
Military Wharf
Military Wharf
(rom_HELLENIC_port_large_military_2)
Level 1
Drydock
Drydock
(rom_HELLENIC_port_large_military_3)
Level 2
Docks
Docks
(rom_HELLENIC_port_minor_small_military_3)
Level 2
Docks
Docks
(rom_HELLENIC_port_small_military_3)
Level 2
Pursuit Trihemiolia - Machimoi Epibatoi Toxotai x 2 Port of Alexandria
Port of Alexandria
(dei_port_ALEXANDRIA_4)
Level 3
Cothon
Cothon
(dei_port_CARTHAGE_4)
Level 3
Port of Massalia
Port of Massalia
(dei_port_MASSILIA_4)
Level 3
Port of Rhodos
Port of Rhodos
(dei_port_RHODES_4)
Level 3
Military Port
Military Port
(rom_HELLENIC_port_large_military_4)
Level 3
Shipwright
Shipwright
(rom_HELLENIC_port_minor_small_military_2)
Level 1
Shipwright
Shipwright
(rom_HELLENIC_port_small_military_2)
Level 1
Neosoikoi
Neosoikoi
(rom_HELLENIC_port_small_military_4)
Level 3