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Drutonedammoi BoiiBoii Melee Infantry

Drutonedammoi

(Boii Champions)

The Drutonedammoi are men of steel vows, and steel weapons. Dutifully they follow their masters into the fray. Like mountains they stand beside him: unmovable, resolute, with blade in hand and pride in heart. Each man has a different tale of how he came to serve his master, and some motivations may not be as pure as others, but when the carnyx is sounded and battle is joined, none doubt their courage and loyalty.

While Celts often lacked the formal organisations and tactics of their more 'civilised' opponents, they did have extremely able metalworkers, and long experience as mercenaries. In battle, they were not outmatched on an individual level by Romans or Greeks. Celts often favoured the spear in battle. It is a simple weapon, and a typical Celtic warrior might carry several into a fight: lighter javelins to hurl at the enemy on the approach or charge, and sometimes an iron-tipped spear for close combat. Some spears were crafted with barbed tips to cause further damage as they were pulled from wounds. Spears were also convenient for displaying trophies, in the shape of rotting enemy heads. This bloody appearance by the Celts, and a ferocious appetite for battle, was often enough to un-man opponents. Celtic warriors would send a chorus of chants, taunts and insults aimed towards foes, and blow their unearthly-sounding 'carnyx' battle horns. The whole display was intended to frighten foes, and put the warriors into the right frame of mind for battle.

Drutonedammoi

Unit Name

Drutonedammoi

Main Unit Key

cel_boii_champions

Land Unit Key

cel_boii_champions

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Melee Infantry

Custom Battle Cost

1206

Recruitment Cost

1206

Upkeep Cost

241

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

40

Weapon Damage

11

├ Melee Weapon

bsword4

├ Weapon Damage

11

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

0

├ Bonus vs. Elephants

0

└ Bonus vs Infantry

0

Charge Bonus

13

Melee Defence

78

├ Base Defence

26

├ Shield

shield5

└ Shield Defence

52

Armour

14

├ Armour

arm8

├ Armour Defence

14

└ Shield Armour

0

Health

20

├ Man Entity

heavy_medium

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Drutonedammoi
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Drutonedammoi
  • Very good attack
  • Average defence
  • Average damage but low armour penetration
  • Good morale
Requires Buildings
Drutonedammoi Lv. 0 Tavern
Tavern
(rom_BARBARIAN_commons_public_3)
Level 2
Mead Hall
Mead Hall
(rom_BARBARIAN_commons_public_4)
Level 3
Faction Availability
Grand Campaign
Hannibal at the Gates
Imperator Augustus