Cavaroi
(Boii Heroic Swordsmen)These exceptionally well-built and well-equipped men are not nobles, but are selected for their skills and awesome bravery in battle. Cavaros" is the Gallic word for "hero" as well. They are given the largest and highest quality swords available, specifically the broad and long-handled swords of the Boians, but also a carry a shield, and a tall and recognisable Montefortino helmet."
The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.
Unit Name Cavaroi |
Main Unit Key cel_boii_heroic_swordsmen |
Land Unit Key cel_boii_heroic_swordsmen |
Naval Unit Key barbarian_transport |
Soldiers 200 |
Category Melee Infantry |
Class Melee Infantry |
Custom Battle Cost 740 |
Recruitment Cost 740 |
Upkeep Cost 148 |
12 |
├ Missile Weapon prec2 |
├ Projectile prec2 |
├ Missile Damage 12 |
├ Missile Ap Damage 0 |
└ Base Reload Time 10 |
Accuracy 5 |
Range 80 |
Reload 0 |
Shots Per Minute 6 |
Ammunition 1 |
Melee Attack 39 |
11 |
├ Melee Weapon bsword4 |
├ Weapon Damage 11 |
├ Weapon Deadliness 0 |
├ Armour Piercing No |
├ Bonus vs. Cavalry 0 |
├ Bonus vs. Elephants 0 |
└ Bonus vs Infantry 0 |
Charge Bonus 15 |
75 |
├ Base Defence 23 |
├ Shield shield5 |
└ Shield Defence 52 |
4 |
├ Armour arm2 |
├ Armour Defence 4 |
└ Shield Armour 0 |
20 |
├ Man Entity heavy_light |
├ Man Health 20 |
└ Bonus Hit Points 0 |
Base Morale 55 |
Abilities
Cavaroi- Stamina (poor)
Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.
Attributes
- Disciplined
This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often. - Hide (forest)
This unit can hide in forests until enemy units get too close.
Strengths & Weaknesses
Transport- Very poor hull strength
- Very slow speed
- Weak ramming
- Good attack
- Average defence
- Average damage but low armour penetration
- Normal morale
Requires Buildings | |
---|---|
Lv. 0 |
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3) Level 2 |
Lv. 1 |
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4) Level 3 |
Faction Availability | |
---|---|
Grand Campaign | |
Hannibal at the Gates | |
Imperator Augustus |