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Arjoi BoiiBoii Spear Infantry

Arjoi

(Boii Noble Warriors)

These dismounted nobles are probably more common in Boii armies than in other Celtic armies. The foot nobles are naturally the best equipped and skilled warriors. Their entire life is devoted to training and war exercises, and they have the best weapons available. Their armour is equally high-quality, but the Cisalpine Boii also use specific Etruscan wargear, like greaves and bronze armour.

The longsword was a weapon of high worth and status within the Celtic community. A warrior had to prove himself in battle many times before he was permitted to wield one. The two-handed longsword was first developed during the 8th century BC, but fell from favour before re-emerging around 450BC. It is possible that Celtic ironwork was significantly behind that of the Romans, as apparently their longswords bent very easily and had to be straightened against the ground. On the other hand, since Celtic ironworking was several centuries old, some believe that Roman accounts of this practice mistook this practise, and it was actually a ritual to 'decommission' defeated, dishonoured or damaged weapons.

Arjoi

Unit Name

Arjoi

Main Unit Key

cel_boii_nobles

Land Unit Key

cel_boii_nobles

Naval Unit Key

barbarian_transport

Soldiers

200

Category

Melee Infantry

Class

Spear Infantry

Custom Battle Cost

1271

Recruitment Cost

1271

Upkeep Cost

254

Missile Damage

12

├ Missile Weapon

prec2

├ Projectile

prec2

├ Missile Damage

12

├ Missile Ap Damage

0

└ Base Reload Time

10

Accuracy

5

Range

80

Reload

0

Shots Per Minute

6

Ammunition

1

Melee Attack

39

Weapon Damage

9

├ Melee Weapon

spear4

├ Weapon Damage

9

├ Weapon Deadliness

0

├ Armour Piercing

No

├ Bonus vs. Cavalry

4

├ Bonus vs. Elephants

10

└ Bonus vs Infantry

0

Charge Bonus

15

Melee Defence

80

├ Base Defence

39

├ Shield

shield4

└ Shield Defence

41

Armour

16

├ Armour

arm9

├ Armour Defence

16

└ Shield Armour

0

Health

20

├ Man Entity

heavy_heavy

├ Man Health

20

└ Bonus Hit Points

0

Base Morale

65

Abilities

Arjoi
  • Stamina (poor)
    Governs how fast the unit tires and restores fatigue, and is dependent on type of unit, weight and approach to combat.

Attributes

  • Expert Charge Defence
    This unit’s melee attack and damage are increased against charging enemies.
  • Disciplined
    This unit does not suffer a morale penalty when the general dies. It can also rally after routing more often.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.

Strengths & Weaknesses

Transport
  • Very poor hull strength
  • Very slow speed
  • Weak ramming
Arjoi
  • Very good defensive unit
  • Low damage but average armour penetration
  • Average attack
  • Good morale
Requires Buildings
Arjoi Lv. 0 Proving Grounds
Proving Grounds
(rom_BARBARIAN_artisans_major_bronze_3)
Level 2
Arjoi Lv. 1 Hall of Champions
Hall of Champions
(rom_BARBARIAN_artisans_major_bronze_4)
Level 3
Faction Availability
Grand Campaign
Hannibal at the Gates
Imperator Augustus