Capitale provinciale |
No. |
Building |
Create Time |
Create Cost |
Effects |
Garrison Units |
Recruitable Units |
1 |
|
Capitale provinciale Level 1
Cité hellénistique
La cité est le cœur d'un peuple, où la culture et l'apprentissage fleurissent.
|
4 |
2250 |
-2 de nourriture (this_region)
+5% de richesse provenant de toutes les ressources (regions_in_this_province)
338 de richesse provenant de la subsistance (this_building)
+1 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
+1% de taux de recherche (this_faction)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.1% All Population Classes (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
|
|
|
2 |
|
Capitale provinciale Level 2
Polis hellénistique
Un centre administratif, religieux et commercial.
|
6 |
3900 |
-5 de nourriture (this_region)
+10% de richesse provenant de toutes les ressources (regions_in_this_province)
563 de richesse provenant de la subsistance (this_building)
+2 de croissance par tour (this_province)
+1 de capacité de recrutement des armées (this_province)
+2% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
|
|
|
3 |
|
Capitale provinciale Level 3
Hellenic Trade Kleroukhia
This city has become a crossroads of commerce and trade goods from across the sea.
|
10 |
7000 |
+3 d'artillerie contre les murs (this_region)
-6 de nourriture (this_region)
+40% de richesse provenant de toutes les ressources (regions_in_this_province)
900 de richesse provenant de la subsistance (this_building)
+4 de croissance par tour (this_province)
-6 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+4% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1% 3rd Class Citizen (this_building)
+0.5% 1st and 2nd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+3 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
|
|
|
4 |
|
Capitale provinciale Level 3
Hellenic Garrison Kleroukhia
As a bastion of civilization, this city stands strong against the enemy.
|
10 |
7000 |
+4 d'artillerie contre les murs (this_region)
-7 de nourriture (this_region)
+10% de richesse provenant de toutes les ressources (regions_in_this_province)
563 de richesse provenant de la subsistance (this_building)
+2 de croissance par tour (this_province)
-3 d'ordre public par tour (misère) (this_province)
+2 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+1 de résistance au siège (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.5% 3rd Class Citizen (this_building)
+1% 1st and 2nd Class (this_building)
+2 de capacité de recrutement des armées (this_province)
+4 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
|
|
|
5 |
|
Capitale provinciale Level 3
Clérouquie hellénistique
Un centre politique, religieux et commercial qui rayonne pour le peuple.
|
10 |
6600 |
+3 d'artillerie contre les murs (this_region)
-6 de nourriture (this_region)
+20% de richesse provenant de toutes les ressources (regions_in_this_province)
788 de richesse provenant de la subsistance (this_building)
+3 de croissance par tour (this_province)
-3 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+3% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+0.7% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+3 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
|
|
|
6 |
|
Capitale provinciale Level 4
Hellenic Economic Metropolis
This city has become a crossroads of commerce and trade goods from across the sea.
|
16 |
12240 |
+6 d'artillerie contre les murs (this_region)
-10 de nourriture (this_region)
+60% de richesse provenant de toutes les ressources (regions_in_this_province)
1350 de richesse provenant de la subsistance (this_building)
+5 de croissance par tour (this_province)
-10 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+5% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1.5% 3rd Class Citizen (this_building)
+0.75% 1st and 2nd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+6 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
|
|
|
7 |
|
Capitale provinciale Level 4
Hellenic Fortified Metropolis
As a bastion of civilization, this city stands strong against the enemy.
|
16 |
12240 |
+6 d'artillerie contre les murs (this_region)
-12 de nourriture (this_region)
+30% de richesse provenant de toutes les ressources (regions_in_this_province)
788 de richesse provenant de la subsistance (this_building)
+3 de croissance par tour (this_province)
-9 d'ordre public par tour (misère) (this_province)
+2 de capacité de recrutement des armées (this_province)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
+2 de résistance au siège (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
+0.75% 3rd Class Citizen (this_building)
+1.5% 1st and 2nd Class (this_building)
+2 de capacité de recrutement des armées (this_province)
+6 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+15 de champ de vision par-delà les frontières (this_region)
dei_corruption_hidden (this_faction)
|
|
|
8 |
|
Capitale provinciale Level 4
Métropole hellénistique
Pleine de vie et d'opportunités, la plus grande des villes se réinvente.
|
16 |
10710 |
+6 d'artillerie contre les murs (this_region)
-10 de nourriture (this_region)
+40% de richesse provenant de toutes les ressources (regions_in_this_province)
1013 de richesse provenant de la subsistance (this_building)
+4 de croissance par tour (this_province)
-8 d'ordre public par tour (misère) (this_province)
+1 de capacité de recrutement des armées (this_province)
+4% de taux de recherche (this_faction)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
+1% 1st, 2nd and 3rd Class (this_building)
+1 de capacité de recrutement des armées (this_province)
+6 d'artillerie contre les murs (this_region)
[NOT DISPLAYED] Drives the road levels between settlements (this_region)
((NOT DISPLAYED)) (this_region)
[NOT DISPLAYED] Used for settlements to identify the presence of 15m walls (Hellenic / Roman / Eastern) (this_region)
+10 de champ de vision par-delà les frontières (this_region)
|
|
|