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HomeHome / Total War: WARHAMMER III / Chevaliers de Lyonesse / Units / Royal Hippogryph Knights
Royal Hippogryph Knights Chevaliers de LyonesseChevaliers de Lyonesse Cavalry & Chariots

Royal Hippogryph Knights

A hippogryph is no easy prize, but its power in battle makes the effort to tame one worth it.

Taming a hippogryph presents a challenge that many Bretonnian Lords cannot turn down, and this has made them into much sought after steeds. To successfully do so, the animal must be captured and broken at a very young age but, given the relentless territorialism of adult hippogryphs, acquiring a chick or an egg can prove a dangerous proposition indeed. Occasionally, the task of appropriating such a beast is given to a Knight Errant as a way of proving himself. More often, a duke will find suitable 'volunteers' from among the peasantry, promising a huge reward to any survivors that return with a healthy, young hippogryph.

Royal Hippogryph Knights

Unit Name

Royal Hippogryph Knights

Main Unit Key

wh_dlc07_brt_cav_royal_hippogryph_knights_0

Land Unit Key

wh_dlc07_brt_cav_royal_hippogryph_knights_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Flying Monstrous Cavalry

Caste

Monstrous Cavalry

Category

War Beast

Class

Shock Cavalry

Custom Battle Cost

2000

Recruitment Cost

2000

Upkeep Cost

500

Number of Units

8

Hit Points

8416

├ Mount

8

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_bretonnian_bc2b_hippogryph_wb_lance_sword_shield

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Hit Points

8

├ Num Men

8

└ Bonus Hit Points

1044

Mass

100

└ Man Mass

100.0000

Armour

90

├ Armour

wh2_main_plate_90

├ Shield

none

Missile Block Chance

0

Leadership

75

Speed

33

└ Man Speed

33

Melee Attack

46

Melee Defence

36

Weapon Strength

135

├ Melee Weapon

wh_dlc07_brt_hippogryph_knight

Base Weapon Damage

35

Armour-Piercing Weapon Damage

100

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

50

Abilities

  • The Blessing of the Lady
    The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +20

Attributes

  • Causes Fear
    This unit frightens all enemy units, reducing their leadership when nearby. It is also immune to fear. Fear penalties do not stack.
  • Causes Terror
    This unit can cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and fear themselves.
  • Can Fly
    This unit can fly.

Strengths & Weaknesses

  • Armoured
    Armoured units can block damage from any source apart from Armour-Piercing damage.
  • Causes Terror
    This unit can [[img:ui/battle ui/ability_icons/causes_terror.png]]cause terror, making its melee target rout for a short time. Units that cause terror are immune to terror and [[img:ui/battle ui/ability_icons/causes_fear.png]]fear themselves.
  • Armour-Piercing
    The damage of armour-piercing weapons mostly ignores the armour of the target, making them the ideal choice against heavily-armoured enemies. They are often heavier and attack at a slower rate though, making them less efficient against poorly-armoured targets.