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HomeHome / Total War: WARHAMMER III / Chevaliers de Lyonesse / Units / Grail Guardians
Grail Guardians Chevaliers de LyonesseChevaliers de Lyonesse Cavalry & Chariots

Grail Guardians

The holy relics of the Lady, the most sacred in all Bretonnia, are guarded by the most fervent and fearsome of warriors.

The Fay Enchantress is one of the most revered and respected figures in all of Bretonnia. As is fitting of someone who speaks with the voice of the Lady, she is accompanied at all times by a retinue of Knights who defend her to the death. These men, selected from the very best of the Grail Knights, are warriors par excellence, striking down the enemies of Bretonnia with shining blades of justice. Though rumours abound that the Fay Enchantress is none other than the Lady herself, and therefore requiring no earthly protectors, the Grail Guardians care not and defend their charge all the same.

Grail Guardians

Unit Name

Grail Guardians

Main Unit Key

wh_dlc07_brt_cav_grail_guardians_0

Land Unit Key

wh_dlc07_brt_cav_grail_guardians_0

Land Unit Group Parents

Cavalry & Chariots

Land Unit Group

Cavalry

Caste

Melee Cavalry

Category

Cavalry

Class

Melee Cavalry

Custom Battle Cost

1600

Recruitment Cost

1600

Upkeep Cost

400

Number of Units

60

Hit Points

7440

├ Mount

60

├ Mount Entity

├ Mount Hit Points

├ Num Mounts

hu1_leoncoeur_hr1_warhorse_sword_and_shield

├ Man Entity

wh_main_cavalry_rider_standard_blood

├ Man Hit Points

8

├ Num Men

60

└ Bonus Hit Points

116

Mass

100

└ Man Mass

100.0000

Armour

120

├ Armour

wh2_main_plate_120

├ Shield

wh_missile_block_35_wood

Missile Block Chance

35

Leadership

85

Speed

33

└ Man Speed

33

Melee Attack

42

Melee Defence

58

Weapon Strength

43

├ Melee Weapon

wh_dlc07_brt_sword_grail_guardian

Base Weapon Damage

23

Armour-Piercing Weapon Damage

20

Bonus vs. Large

0

Bonus vs. Infantry

0

Charge Bonus

50

Abilities

  • Lance
    Forming a wedge before the charge enables mounted Knights to smash through enemy lines, causing great disarray among their ranks.
    Charge Speed x 110%
    Acceleration x 140%
    Charge Bonus x 140%
    Mass x 150%
    Melee Defence -8
  • The Blessing of the Lady
    The Lady's blessing is a wondrous gift freely graced upon all Bretonnian subjects, should they but kneel and utter their devotion.
    [[img:ui/Battle UI/ability_icons/resistance_physical.png]] Physical Resistance +20

Attributes

  • Perfect Vigour
    Even when performing the most fatiguing actions, this unit never loses vigour.
  • Hide (forest)
    This unit can hide in forests until enemy units get too close.
  • Immune to Psychology
    The unit is immune to psychological attacks (fear and terror).

Strengths & Weaknesses

  • Armoured & Shielded
    Armoured units can block damage from any source apart from Armour-Piercing damage. Shields have a chance of blocking arrows, bolts, rifle shots and similar small arms fire - but only in a forward facing arc.
  • Living Saints
    Knights who have sipped from the Grail are elevated above mere mortals; they truly are what is best in men.
  • Anti-Infantry
    Anti-infantry units have an advantage against targets that are smaller than a horse. This advantage can be a damage bonus against small targets, superior weight used to smash through lighter enemies, or an explosive attack from range that effects a large area.